diff options
author | rubidium <rubidium@openttd.org> | 2008-05-29 15:13:28 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-05-29 15:13:28 +0000 |
commit | e7a501100a242640d25c21627ec67e75f9645043 (patch) | |
tree | 59059f0a1aba0794fa770e8c9a19312e4ce300af /src/town_gui.cpp | |
parent | 48e20d801221888a1b8b6a4ab8288becad4b954b (diff) | |
download | openttd-e7a501100a242640d25c21627ec67e75f9645043.tar.xz |
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
Diffstat (limited to 'src/town_gui.cpp')
-rw-r--r-- | src/town_gui.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/town_gui.cpp b/src/town_gui.cpp index ed0d77f1f..77e84aafa 100644 --- a/src/town_gui.cpp +++ b/src/town_gui.cpp @@ -79,7 +79,7 @@ uint GetMaskOfTownActions(int *nump, PlayerID pid, const Town *t) TownActions buttons = TACT_NONE; /* Spectators and unwanted have no options */ - if (pid != PLAYER_SPECTATOR && !(_settings.economy.bribe && t->unwanted[pid])) { + if (pid != PLAYER_SPECTATOR && !(_settings_game.economy.bribe && t->unwanted[pid])) { /* Things worth more than this are not shown */ Money avail = GetPlayer(pid)->player_money + _price.station_value * 200; @@ -91,11 +91,11 @@ uint GetMaskOfTownActions(int *nump, PlayerID pid, const Town *t) const TownActions cur = (TownActions)(1 << i); /* Is the player not able to bribe ? */ - if (cur == TACT_BRIBE && (!_settings.economy.bribe || t->ratings[pid] >= RATING_BRIBE_MAXIMUM)) + if (cur == TACT_BRIBE && (!_settings_game.economy.bribe || t->ratings[pid] >= RATING_BRIBE_MAXIMUM)) continue; /* Is the player not able to buy exclusive rights ? */ - if (cur == TACT_BUY_RIGHTS && !_settings.economy.exclusive_rights) + if (cur == TACT_BUY_RIGHTS && !_settings_game.economy.exclusive_rights) continue; /* Is the player not able to build a statue ? */ @@ -316,7 +316,7 @@ public: } /* Space required for showing noise level information */ - if (_settings.economy.station_noise_level) { + if (_settings_game.economy.station_noise_level) { ResizeWindowForWidget(this, TVW_INFOPANEL, 0, 10); } @@ -346,7 +346,7 @@ public: this->DrawViewport(); /* only show the town noise, if the noise option is activated. */ - if (_settings.economy.station_noise_level) { + if (_settings_game.economy.station_noise_level) { SetDParam(0, this->town->noise_reached); SetDParam(1, this->town->MaxTownNoise()); DrawString(2, 137, STR_NOISE_IN_TOWN, 0); @@ -388,7 +388,7 @@ public: /* Called when setting station noise have changed, in order to resize the window */ this->SetDirty(); // refresh display for current size. This will allow to avoid glitches when downgrading - if (_settings.economy.station_noise_level) { // adjust depending + if (_settings_game.economy.station_noise_level) { // adjust depending if (this->height == 150) { // window is smaller, needs to be bigger ResizeWindowForWidget(this, TVW_INFOPANEL, 0, 10); } |