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authorglx <glx@openttd.org>2007-12-08 15:47:23 +0000
committerglx <glx@openttd.org>2007-12-08 15:47:23 +0000
commitb47bce651e64ddeab722f599c0a682281b626c45 (patch)
treea45a623dcb65481ea9d84f6b9645584f075b7849 /src/town_gui.cpp
parent2256d9d378365850ba247e7e02631cf458a4fca2 (diff)
downloadopenttd-b47bce651e64ddeab722f599c0a682281b626c45.tar.xz
(svn r11600) -Cleanup: remove extra out-of-memory checks, since it's now done in *allocT functions.
Diffstat (limited to 'src/town_gui.cpp')
-rw-r--r--src/town_gui.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/town_gui.cpp b/src/town_gui.cpp
index ccc723e41..a9bae18a4 100644
--- a/src/town_gui.cpp
+++ b/src/town_gui.cpp
@@ -449,7 +449,6 @@ static void MakeSortedTownList()
/* Create array for sorting */
_town_sort = ReallocT(_town_sort, GetMaxTownIndex() + 1);
- if (_town_sort == NULL) error("Could not allocate memory for the town-sorting-list");
FOR_ALL_TOWNS(t) _town_sort[n++] = t;