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authorrubidium <rubidium@openttd.org>2009-07-16 10:01:32 +0000
committerrubidium <rubidium@openttd.org>2009-07-16 10:01:32 +0000
commitfd589b90e8ab795a2bc9190309dce6cae917976c (patch)
treeb133ddd85d617f6f58f36b66bfe9a3f9ee1c93aa /src/town_cmd.cpp
parent6767a598276032799fe172a66c4cf214e81b06e0 (diff)
downloadopenttd-fd589b90e8ab795a2bc9190309dce6cae917976c.tar.xz
(svn r16841) -Cleanup: spaces/tabs where they don't belong
Diffstat (limited to 'src/town_cmd.cpp')
-rw-r--r--src/town_cmd.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp
index e361cb1f3..ad0cf2ac7 100644
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -1638,7 +1638,7 @@ static bool IsTileAlignedToGrid(TileIndex tile, TownLayout layout)
*/
struct SpotData {
TileIndex tile; ///< holds the tile that was found
- uint max_dist; ///< holds the distance that tile is from the water
+ uint max_dist; ///< holds the distance that tile is from the water
TownLayout layout; ///< tells us what kind of town we're building
};