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authorrubidium <rubidium@openttd.org>2010-08-07 21:03:38 +0000
committerrubidium <rubidium@openttd.org>2010-08-07 21:03:38 +0000
commit6d6939f844783e4e2d6a844aa53e0e059303f2f3 (patch)
treeb791746f1126218037335373cbd09ee228b9ac69 /src/town_cmd.cpp
parentb6a0806948583a9551df6ae3601a7310e648207d (diff)
downloadopenttd-6d6939f844783e4e2d6a844aa53e0e059303f2f3.tar.xz
(svn r20401) -Codechange: let HouseSpec use GRFFileProps
Diffstat (limited to 'src/town_cmd.cpp')
-rw-r--r--src/town_cmd.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp
index c8e271178..bf877f5b5 100644
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -204,11 +204,11 @@ static void DrawTile_Town(TileInfo *ti)
/* Houses don't necessarily need new graphics. If they don't have a
* spritegroup associated with them, then the sprite for the substitute
* house id is drawn instead. */
- if (HouseSpec::Get(house_id)->spritegroup != NULL) {
+ if (HouseSpec::Get(house_id)->grf_prop.spritegroup != NULL) {
DrawNewHouseTile(ti, house_id);
return;
} else {
- house_id = HouseSpec::Get(house_id)->substitute_id;
+ house_id = HouseSpec::Get(house_id)->grf_prop.subst_id;
}
}
@@ -261,7 +261,7 @@ static Foundation GetFoundation_Town(TileIndex tile, Slope tileh)
*/
if (hid >= NEW_HOUSE_OFFSET) {
const HouseSpec *hs = HouseSpec::Get(hid);
- if (hs->spritegroup != NULL && HasBit(hs->callback_mask, CBM_HOUSE_DRAW_FOUNDATIONS)) {
+ if (hs->grf_prop.spritegroup != NULL && HasBit(hs->callback_mask, CBM_HOUSE_DRAW_FOUNDATIONS)) {
uint32 callback_res = GetHouseCallback(CBID_HOUSE_DRAW_FOUNDATIONS, 0, 0, hid, Town::GetByTile(tile), tile);
if (callback_res == 0) return FOUNDATION_NONE;
}
@@ -409,7 +409,7 @@ static void MakeSingleHouseBigger(TileIndex tile)
/* Check and/or */
if (HasBit(hs->callback_mask, CBM_HOUSE_CONSTRUCTION_STATE_CHANGE)) {
uint16 callback_res = GetHouseCallback(CBID_HOUSE_CONSTRUCTION_STATE_CHANGE, 0, 0, GetHouseType(tile), Town::GetByTile(tile), tile);
- if (callback_res != CALLBACK_FAILED) ChangeHouseAnimationFrame(hs->grffile, tile, callback_res);
+ if (callback_res != CALLBACK_FAILED) ChangeHouseAnimationFrame(hs->grf_prop.grffile, tile, callback_res);
}
if (IsHouseCompleted(tile)) {
@@ -475,7 +475,7 @@ static void TileLoop_Town(TileIndex tile)
if (callback == CALLBACK_FAILED || callback == CALLBACK_HOUSEPRODCARGO_END) break;
- CargoID cargo = GetCargoTranslation(GB(callback, 8, 7), hs->grffile);
+ CargoID cargo = GetCargoTranslation(GB(callback, 8, 7), hs->grf_prop.grffile);
if (cargo == CT_INVALID) continue;
uint amt = GB(callback, 0, 8);
@@ -576,7 +576,7 @@ static void AddProducedCargo_Town(TileIndex tile, CargoArray &produced)
if (callback == CALLBACK_FAILED || callback == CALLBACK_HOUSEPRODCARGO_END) break;
- CargoID cargo = GetCargoTranslation(GB(callback, 8, 7), hs->grffile);
+ CargoID cargo = GetCargoTranslation(GB(callback, 8, 7), hs->grf_prop.grffile);
if (cargo == CT_INVALID) continue;
produced[cargo]++;
@@ -613,9 +613,9 @@ static void AddAcceptedCargo_Town(TileIndex tile, CargoArray &acceptance, uint32
uint16 callback = GetHouseCallback(CBID_HOUSE_ACCEPT_CARGO, 0, 0, GetHouseType(tile), Town::GetByTile(tile), tile);
if (callback != CALLBACK_FAILED) {
/* Replace accepted cargo types with translated values from callback */
- accepts[0] = GetCargoTranslation(GB(callback, 0, 5), hs->grffile);
- accepts[1] = GetCargoTranslation(GB(callback, 5, 5), hs->grffile);
- accepts[2] = GetCargoTranslation(GB(callback, 10, 5), hs->grffile);
+ accepts[0] = GetCargoTranslation(GB(callback, 0, 5), hs->grf_prop.grffile);
+ accepts[1] = GetCargoTranslation(GB(callback, 5, 5), hs->grf_prop.grffile);
+ accepts[2] = GetCargoTranslation(GB(callback, 10, 5), hs->grf_prop.grffile);
}
}
@@ -651,7 +651,7 @@ static void GetTileDesc_Town(TileIndex tile, TileDesc *td)
uint16 callback_res = GetHouseCallback(CBID_HOUSE_CUSTOM_NAME, house_completed ? 1 : 0, 0, house, Town::GetByTile(tile), tile);
if (callback_res != CALLBACK_FAILED) {
- StringID new_name = GetGRFStringID(hs->grffile->grfid, 0xD000 + callback_res);
+ StringID new_name = GetGRFStringID(hs->grf_prop.grffile->grfid, 0xD000 + callback_res);
if (new_name != STR_NULL && new_name != STR_UNDEFINED) {
td->str = new_name;
}
@@ -662,8 +662,8 @@ static void GetTileDesc_Town(TileIndex tile, TileDesc *td)
td->str = STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION;
}
- if (hs->grffile != NULL) {
- const GRFConfig *gc = GetGRFConfig(hs->grffile->grfid);
+ if (hs->grf_prop.grffile != NULL) {
+ const GRFConfig *gc = GetGRFConfig(hs->grf_prop.grffile->grfid);
td->grf = gc->GetName();
}
@@ -2101,7 +2101,7 @@ static bool BuildTownHouse(Town *t, TileIndex tile)
const HouseSpec *hs = HouseSpec::Get(i);
/* Verify that the candidate house spec matches the current tile status */
- if ((~hs->building_availability & bitmask) != 0 || !hs->enabled || hs->override != INVALID_HOUSE_ID) continue;
+ if ((~hs->building_availability & bitmask) != 0 || !hs->enabled || hs->grf_prop.override != INVALID_HOUSE_ID) continue;
/* Don't let these counters overflow. Global counters are 32bit, there will never be that many houses. */
if (hs->class_id != HOUSE_NO_CLASS) {