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authoryexo <yexo@openttd.org>2009-02-25 21:50:54 +0000
committeryexo <yexo@openttd.org>2009-02-25 21:50:54 +0000
commita0c4f1156aa5fcd503d976c102db89b5a683b81a (patch)
treebfb79ccd128fd6dc82c35c17f2dc26c87fd8939e /src/town_cmd.cpp
parentfb7b0536e74d0cfdc682593657dfb66700f724e9 (diff)
downloadopenttd-a0c4f1156aa5fcd503d976c102db89b5a683b81a.tar.xz
(svn r15585) -Codechange: Remove TILE_ASSERT and replace all instances with assert(tile < MapSize()).
Diffstat (limited to 'src/town_cmd.cpp')
-rw-r--r--src/town_cmd.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp
index 1f7cb3938..6039d1040 100644
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -818,7 +818,7 @@ no_slope:
static bool TerraformTownTile(TileIndex tile, int edges, int dir)
{
- TILE_ASSERT(tile);
+ assert(tile < MapSize());
CommandCost r = DoCommand(tile, edges, dir, DC_AUTO | DC_NO_WATER, CMD_TERRAFORM_LAND);
if (CmdFailed(r) || r.GetCost() >= (_price.terraform + 2) * 8) return false;
@@ -828,7 +828,7 @@ static bool TerraformTownTile(TileIndex tile, int edges, int dir)
static void LevelTownLand(TileIndex tile)
{
- TILE_ASSERT(tile);
+ assert(tile < MapSize());
/* Don't terraform if land is plain or if there's a house there. */
if (IsTileType(tile, MP_HOUSE)) return;
@@ -1027,7 +1027,7 @@ static void GrowTownInTile(TileIndex *tile_ptr, RoadBits cur_rb, DiagDirection t
RoadBits rcmd = ROAD_NONE; // RoadBits for the road construction command
TileIndex tile = *tile_ptr; // The main tile on which we base our growth
- TILE_ASSERT(tile);
+ assert(tile < MapSize());
if (cur_rb == ROAD_NONE) {
/* Tile has no road. First reset the status counter
@@ -1195,7 +1195,7 @@ static int GrowTownAtRoad(Town *t, TileIndex tile)
*/
DiagDirection target_dir = DIAGDIR_END; // The direction in which we want to extend the town
- TILE_ASSERT(tile);
+ assert(tile < MapSize());
/* Number of times to search.
* Better roads, 2X2 and 3X3 grid grow quite fast so we give