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author | alberth <alberth@openttd.org> | 2010-02-27 12:29:44 +0000 |
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committer | alberth <alberth@openttd.org> | 2010-02-27 12:29:44 +0000 |
commit | 2ac558494caf7dfca5347a56bc85a92de9ed888f (patch) | |
tree | 8b8129a210ff108111786ee8e36ba1d181841b16 /src/town_cmd.cpp | |
parent | 13f1836149b3dbf86cbee45eeaaae82230563bfb (diff) | |
download | openttd-2ac558494caf7dfca5347a56bc85a92de9ed888f.tar.xz |
(svn r19272) -Doc: successfull -> successful.
Diffstat (limited to 'src/town_cmd.cpp')
-rw-r--r-- | src/town_cmd.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 637405a65..7543c63e0 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -1782,7 +1782,7 @@ bool GenerateTowns(TownLayout layout) /* Get a unique name for the town. */ if (!GenerateTownName(&townnameparts)) continue; /* try 20 times to create a random-sized town for the first loop. */ - if (CreateRandomTown(20, townnameparts, TS_RANDOM, city, layout) != NULL) num++; // if creation successfull, raise a flag + if (CreateRandomTown(20, townnameparts, TS_RANDOM, city, layout) != NULL) num++; // If creation was successful, raise a flag. } while (--n); if (num != 0) return true; |