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authorsmatz <smatz@openttd.org>2009-09-21 20:22:56 +0000
committersmatz <smatz@openttd.org>2009-09-21 20:22:56 +0000
commit93d275f1be2963ff02f934d840966b1d3c01c516 (patch)
tree9c608914756ec415b69825cfcd6fcb2717e06137 /src/town.h
parent0a6e3364841c6676a192ea9a349e28bb6d360a28 (diff)
downloadopenttd-93d275f1be2963ff02f934d840966b1d3c01c516.tar.xz
(svn r17608) -Codechange: use CmdFoundTown when founding 'Random town' too
Diffstat (limited to 'src/town.h')
-rw-r--r--src/town.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/town.h b/src/town.h
index c524f971d..c2a73f306 100644
--- a/src/town.h
+++ b/src/town.h
@@ -163,7 +163,6 @@ void UpdateAllTownVirtCoords();
void InitializeTown();
void ShowTownViewWindow(TownID town);
void ExpandTown(Town *t);
-Town *CreateRandomTown(uint attempts, TownSize size, bool city, TownLayout layout);
enum TownRatingCheckType {
ROAD_REMOVE = 0,
@@ -239,6 +238,7 @@ enum TownActions {
DECLARE_ENUM_AS_BIT_SET(TownActions);
extern const byte _town_action_costs[TACT_COUNT];
+extern TownID _new_town_id;
/**
* Calculate a hash value from a tile position