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authorsmatz <smatz@openttd.org>2009-05-22 15:23:47 +0000
committersmatz <smatz@openttd.org>2009-05-22 15:23:47 +0000
commit10d1ef5447b94d17024dc0f4bdd1b7b017431a23 (patch)
treea9563d19933124547ccd3d6c0e53c44876bdc144 /src/town.h
parent62a7948af0ca9eb3b190a54918201e1075edcbbc (diff)
downloadopenttd-10d1ef5447b94d17024dc0f4bdd1b7b017431a23.tar.xz
(svn r16379) -Codechange: remove GetNumTowns(), GetNumIndustries() and GetActiveCompanyCount(), use PoolItem::GetNumItems() instead
Diffstat (limited to 'src/town.h')
-rw-r--r--src/town.h7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/town.h b/src/town.h
index 076037881..ca8ef7f29 100644
--- a/src/town.h
+++ b/src/town.h
@@ -294,17 +294,12 @@ static inline HouseSpec *GetHouseSpecs(HouseID house_id)
TileIndexDiff GetHouseNorthPart(HouseID &house);
-static inline uint GetNumTowns()
-{
- return (uint)Town::GetNumItems();
-}
-
/**
* Return a random valid town.
*/
static inline Town *GetRandomTown()
{
- int num = RandomRange(GetNumTowns());
+ int num = RandomRange((uint16)Town::GetNumItems());
TownID index = INVALID_TOWN;
while (num >= 0) {