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author | rubidium <rubidium@openttd.org> | 2007-08-05 21:20:55 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-08-05 21:20:55 +0000 |
commit | 8f719a7b2d8de79d8f456ef30ddde5f30100f18a (patch) | |
tree | bfe043c51f23052fc39f35769a2ede1e66998148 /src/town.h | |
parent | dfe851e02f21c002607ddd9bdf12f145a5ed070c (diff) | |
download | openttd-8f719a7b2d8de79d8f456ef30ddde5f30100f18a.tar.xz |
(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.
Diffstat (limited to 'src/town.h')
-rw-r--r-- | src/town.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/town.h b/src/town.h index bda85ff78..6d5707146 100644 --- a/src/town.h +++ b/src/town.h @@ -160,8 +160,6 @@ struct Town : PoolItem<Town, TownID, &_Town_pool> { ~Town(); bool IsValid() const { return this->xy != 0; } - - void QuickFree(); }; struct HouseSpec { |