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authorterkhen <terkhen@openttd.org>2011-06-12 20:49:07 +0000
committerterkhen <terkhen@openttd.org>2011-06-12 20:49:07 +0000
commit7ffc8c0173cea7b364636e4a0686e72947095a9a (patch)
treecccfb5c175f777666dd567f18618759161d6e24b /src/town.h
parent00e5c1df18449992cc974b99c61a44d1385bf4a7 (diff)
downloadopenttd-7ffc8c0173cea7b364636e4a0686e72947095a9a.tar.xz
(svn r22568) -Change: Add a list of persistent storages to the Town class.
Diffstat (limited to 'src/town.h')
-rw-r--r--src/town.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/town.h b/src/town.h
index 0f6229a89..c61f31522 100644
--- a/src/town.h
+++ b/src/town.h
@@ -17,6 +17,8 @@
#include "command_type.h"
#include "town_map.h"
#include "subsidy_type.h"
+#include "newgrf_storage.h"
+#include <list>
template <typename T>
struct BuildingCounts {
@@ -105,6 +107,8 @@ struct Town : TownPool::PoolItem<&_town_pool> {
bool larger_town;
TownLayoutByte layout; ///< town specific road layout
+ std::list<PersistentStorage *> psa_list;
+
PartOfSubsidyByte part_of_subsidy; ///< NOSAVE: is this town a source/destination of a subsidy?
/* NOSAVE: UpdateTownRadius updates this given the house count. */