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authorglx <glx@openttd.org>2008-01-03 23:50:58 +0000
committerglx <glx@openttd.org>2008-01-03 23:50:58 +0000
commit42bddcf723fdcabf6ea8d4069effc086710ef156 (patch)
tree026efa2300b2925d9151a9d24da6c7fc6329a271 /src/town.h
parentaebcd80088bfe4ecba84f37f55fbef1e4ffdb187 (diff)
downloadopenttd-42bddcf723fdcabf6ea8d4069effc086710ef156.tar.xz
(svn r11749) -Fix (r11352): when a bankrupted company is bought, reset vehicle color mapping so the vehicles use the new owner color
Diffstat (limited to 'src/town.h')
-rw-r--r--src/town.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/town.h b/src/town.h
index 89e7dddbd..2e2dc8011 100644
--- a/src/town.h
+++ b/src/town.h
@@ -109,6 +109,7 @@ struct Town : PoolItem<Town, TownID, &_Town_pool> {
PlayerByte exclusivity; ///< which player has exslusivity
uint8 exclusive_counter; ///< months till the exclusivity expires
int16 ratings[MAX_PLAYERS];
+ int16 test_rating;
/* Maximum amount of passengers and mail that can be transported. */
uint32 max_pass;
@@ -358,5 +359,6 @@ bool CheckIfAuthorityAllows(TileIndex tile);
Town *ClosestTownFromTile(TileIndex tile, uint threshold);
void ChangeTownRating(Town *t, int add, int max);
uint GetTownRadiusGroup(const Town* t, TileIndex tile);
+void SetTownRatingTestMode(bool mode);
#endif /* TOWN_H */