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author | Gabda <gabda87@gmail.com> | 2019-01-05 14:22:07 +0100 |
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committer | Charles Pigott <charlespigott@googlemail.com> | 2019-08-17 21:45:20 +0100 |
commit | b870596f153c17d9aa915ca67b8f6414d73cb31f (patch) | |
tree | e1d321b8a5987a6a4511b61e160b73af890a332a /src/town.h | |
parent | d986f01d078553640528e2d334627bf552a60931 (diff) | |
download | openttd-b870596f153c17d9aa915ca67b8f6414d73cb31f.tar.xz |
Add #6887: Option to show zone inside local authority boundary of towns
Can be found at town information > local authority window
Layout for button is same as Graph Keys
Turn on/off for every town individually
Diffstat (limited to 'src/town.h')
-rw-r--r-- | src/town.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/town.h b/src/town.h index ce938ea06..b0f4a5c72 100644 --- a/src/town.h +++ b/src/town.h @@ -101,6 +101,8 @@ struct Town : TownPool::PoolItem<&_town_pool> { bool larger_town; ///< if this is a larger town and should grow more quickly TownLayout layout; ///< town specific road layout + bool show_zone; ///< NOSAVE: mark town to show the local authority zone in the viewports + std::list<PersistentStorage *> psa_list; /** |