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authorMichael Lutz <michi@icosahedron.de>2021-10-31 19:39:09 +0100
committerMichael Lutz <michi@icosahedron.de>2021-12-16 22:28:32 +0100
commit0f64ee5ce1548d9cda69917f27c5b1a3cb91823d (patch)
tree161f0e6ac300e604de61b8203b5a58279637f9eb /src/toolbar_gui.cpp
parente740c24eb7a90bc771f5976d64d80639ee7576e5 (diff)
downloadopenttd-0f64ee5ce1548d9cda69917f27c5b1a3cb91823d.tar.xz
Codechange: Template DoCommandP to automagically reflect the parameters of the command proc.
When finished, this will allow each command handler to take individually different parameters, obliviating the need for bit-packing.
Diffstat (limited to 'src/toolbar_gui.cpp')
-rw-r--r--src/toolbar_gui.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/toolbar_gui.cpp b/src/toolbar_gui.cpp
index 665556e8a..b2b25afa6 100644
--- a/src/toolbar_gui.cpp
+++ b/src/toolbar_gui.cpp
@@ -49,6 +49,7 @@
#include "framerate_type.h"
#include "guitimer_func.h"
#include "screenshot_gui.h"
+#include "misc_cmd.h"
#include "widgets/toolbar_widget.h"
@@ -265,7 +266,7 @@ static CallBackFunction ToolbarPauseClick(Window *w)
{
if (_networking && !_network_server) return CBF_NONE; // only server can pause the game
- if (DoCommandP(CMD_PAUSE, 0, PM_PAUSED_NORMAL, _pause_mode == PM_UNPAUSED)) {
+ if (Command<CMD_PAUSE>::Post(0, PM_PAUSED_NORMAL, _pause_mode == PM_UNPAUSED, {})) {
if (_settings_client.sound.confirm) SndPlayFx(SND_15_BEEP);
}
return CBF_NONE;