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author | alberth <alberth@openttd.org> | 2016-09-04 16:06:50 +0000 |
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committer | alberth <alberth@openttd.org> | 2016-09-04 16:06:50 +0000 |
commit | 0adfb1ac6f8fa99ede48daaebd5fc4184c9797e3 (patch) | |
tree | 281a80ddd52788410aba4b4c73aa4f80523e2d1b /src/toolbar_gui.cpp | |
parent | 4001f6215e5d1e56aba121c226fb7e824a170f21 (diff) | |
download | openttd-0adfb1ac6f8fa99ede48daaebd5fc4184c9797e3.tar.xz |
(svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit.
Diffstat (limited to 'src/toolbar_gui.cpp')
-rw-r--r-- | src/toolbar_gui.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/toolbar_gui.cpp b/src/toolbar_gui.cpp index 55b49fd74..2649552f4 100644 --- a/src/toolbar_gui.cpp +++ b/src/toolbar_gui.cpp @@ -427,17 +427,17 @@ static CallBackFunction MenuClickSaveLoad(int index = 0) { if (_game_mode == GM_EDITOR) { switch (index) { - case SLEME_SAVE_SCENARIO: ShowSaveLoadDialog(FT_SCENARIO, FOP_SAVE); break; - case SLEME_LOAD_SCENARIO: ShowSaveLoadDialog(FT_SCENARIO, FOP_LOAD); break; - case SLEME_SAVE_HEIGHTMAP: ShowSaveLoadDialog(FT_HEIGHTMAP,FOP_SAVE); break; - case SLEME_LOAD_HEIGHTMAP: ShowSaveLoadDialog(FT_HEIGHTMAP,FOP_LOAD); break; + case SLEME_SAVE_SCENARIO: ShowSaveLoadDialog(FT_SCENARIO, SLO_SAVE); break; + case SLEME_LOAD_SCENARIO: ShowSaveLoadDialog(FT_SCENARIO, SLO_LOAD); break; + case SLEME_SAVE_HEIGHTMAP: ShowSaveLoadDialog(FT_HEIGHTMAP,SLO_SAVE); break; + case SLEME_LOAD_HEIGHTMAP: ShowSaveLoadDialog(FT_HEIGHTMAP,SLO_LOAD); break; case SLEME_EXIT_TOINTRO: AskExitToGameMenu(); break; case SLEME_EXIT_GAME: HandleExitGameRequest(); break; } } else { switch (index) { - case SLNME_SAVE_GAME: ShowSaveLoadDialog(FT_SAVEGAME, FOP_SAVE); break; - case SLNME_LOAD_GAME: ShowSaveLoadDialog(FT_SAVEGAME, FOP_LOAD); break; + case SLNME_SAVE_GAME: ShowSaveLoadDialog(FT_SAVEGAME, SLO_SAVE); break; + case SLNME_LOAD_GAME: ShowSaveLoadDialog(FT_SAVEGAME, SLO_LOAD); break; case SLNME_EXIT_TOINTRO: AskExitToGameMenu(); break; case SLNME_EXIT_GAME: HandleExitGameRequest(); break; } @@ -1712,7 +1712,7 @@ struct MainToolbarWindow : Window { case MTHK_FASTFORWARD: ToolbarFastForwardClick(this); break; case MTHK_SETTINGS: ShowGameOptions(); break; case MTHK_SAVEGAME: MenuClickSaveLoad(); break; - case MTHK_LOADGAME: ShowSaveLoadDialog(FT_SAVEGAME, FOP_LOAD); break; + case MTHK_LOADGAME: ShowSaveLoadDialog(FT_SAVEGAME, SLO_LOAD); break; case MTHK_SMALLMAP: ShowSmallMap(); break; case MTHK_TOWNDIRECTORY: ShowTownDirectory(); break; case MTHK_SUBSIDIES: ShowSubsidiesList(); break; |