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author | belugas <belugas@openttd.org> | 2007-04-01 11:11:49 +0000 |
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committer | belugas <belugas@openttd.org> | 2007-04-01 11:11:49 +0000 |
commit | 65bc46082ec6685c4fbd585eb9894fb8e77c8ace (patch) | |
tree | 6a3e8c166a44b7315ad8a3112b2dae03664970f2 /src/tile.h | |
parent | 191ea4b1ba60124222c09642f7909edb63d2f076 (diff) | |
download | openttd-65bc46082ec6685c4fbd585eb9894fb8e77c8ace.tar.xz |
(svn r9542) -Fix(FS# 712): When checking if a vehicle is on a given tile, and you are working on the ground tile, do not take aircrafts into account, as they do not pose any danger for the construction/destruction/conversion itself. Z stuff, in other words
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