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authorrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
committerrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
commit66bbf336c6af7353ef0aeed58002c46543b30635 (patch)
treead4a63860df2626b22f77e7dac712e958bea54cb /src/tile.h
parentccc0a3f4dbf58c005b22341ac8874252924690cd (diff)
downloadopenttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'src/tile.h')
-rw-r--r--src/tile.h121
1 files changed, 121 insertions, 0 deletions
diff --git a/src/tile.h b/src/tile.h
new file mode 100644
index 000000000..97123645f
--- /dev/null
+++ b/src/tile.h
@@ -0,0 +1,121 @@
+/* $Id$ */
+
+#ifndef TILE_H
+#define TILE_H
+
+#include "macros.h"
+#include "map.h"
+#include "slope.h"
+
+typedef enum TileTypes {
+ MP_CLEAR,
+ MP_RAILWAY,
+ MP_STREET,
+ MP_HOUSE,
+ MP_TREES,
+ MP_STATION,
+ MP_WATER,
+ MP_VOID, // invisible tiles at the SW and SE border
+ MP_INDUSTRY,
+ MP_TUNNELBRIDGE,
+ MP_UNMOVABLE,
+} TileType;
+
+typedef enum TropicZones {
+ TROPICZONE_INVALID = 0,
+ TROPICZONE_DESERT = 1,
+ TROPICZONE_RAINFOREST = 2,
+} TropicZone;
+
+Slope GetTileSlope(TileIndex tile, uint *h);
+uint GetTileZ(TileIndex tile);
+uint GetTileMaxZ(TileIndex tile);
+
+static inline uint TileHeight(TileIndex tile)
+{
+ assert(tile < MapSize());
+ return GB(_m[tile].type_height, 0, 4);
+}
+
+static inline void SetTileHeight(TileIndex tile, uint height)
+{
+ assert(tile < MapSize());
+ assert(height < 16);
+ SB(_m[tile].type_height, 0, 4, height);
+}
+
+static inline uint TilePixelHeight(TileIndex tile)
+{
+ return TileHeight(tile) * TILE_HEIGHT;
+}
+
+static inline TileType GetTileType(TileIndex tile)
+{
+ assert(tile < MapSize());
+ return (TileType)GB(_m[tile].type_height, 4, 4);
+}
+
+static inline void SetTileType(TileIndex tile, TileType type)
+{
+ assert(tile < MapSize());
+ /* VOID tiles (and no others) are exactly allowed at the lower left and right
+ * edges of the map */
+ assert((TileX(tile) == MapMaxX() || TileY(tile) == MapMaxY()) == (type == MP_VOID));
+ SB(_m[tile].type_height, 4, 4, type);
+}
+
+static inline bool IsTileType(TileIndex tile, TileType type)
+{
+ return GetTileType(tile) == type;
+}
+
+
+static inline Owner GetTileOwner(TileIndex tile)
+{
+ assert(tile < MapSize());
+ assert(!IsTileType(tile, MP_HOUSE));
+ assert(!IsTileType(tile, MP_VOID));
+ assert(!IsTileType(tile, MP_INDUSTRY));
+
+ return (Owner)_m[tile].m1;
+}
+
+static inline void SetTileOwner(TileIndex tile, Owner owner)
+{
+ assert(tile < MapSize());
+ assert(!IsTileType(tile, MP_HOUSE));
+ assert(!IsTileType(tile, MP_VOID));
+ assert(!IsTileType(tile, MP_INDUSTRY));
+
+ _m[tile].m1 = owner;
+}
+
+static inline bool IsTileOwner(TileIndex tile, Owner owner)
+{
+ return GetTileOwner(tile) == owner;
+}
+
+/**
+ * Set the tropic zone
+ * @param tile the tile to set the zone of
+ * @param type the new type
+ * @pre assert(tile < MapSize());
+ */
+static inline void SetTropicZone(TileIndex tile, TropicZone type)
+{
+ assert(tile < MapSize());
+ SB(_m[tile].extra, 0, 2, type);
+}
+
+/**
+ * Get the tropic zone
+ * @param tile the tile to get the zone of
+ * @pre assert(tile < MapSize());
+ * @return the zone type
+ */
+static inline TropicZone GetTropicZone(TileIndex tile)
+{
+ assert(tile < MapSize());
+ return (TropicZone)GB(_m[tile].extra, 0, 2);
+}
+#endif /* TILE_H */