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author | Michael Lutz <michi@icosahedron.de> | 2019-03-17 01:59:46 +0100 |
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committer | Michael Lutz <michi@icosahedron.de> | 2019-04-06 11:27:39 +0200 |
commit | 05bc2ed7cbe07cb4cd535932f10778b35f72e944 (patch) | |
tree | 0faaf12fd1bafb0786236ffc82052e8b83dfca60 /src/thread/thread_os2.cpp | |
parent | 05f4e7360886e36b221ef5c3af4426625a3de686 (diff) | |
download | openttd-05bc2ed7cbe07cb4cd535932f10778b35f72e944.tar.xz |
Codechange: Replace custom thread code with C++11 thread objects.
We assume a conforming C++11 compiler environment that has a valid <thread>-header.
Failure to run a real thread is handled gracefully.
Diffstat (limited to 'src/thread/thread_os2.cpp')
-rw-r--r-- | src/thread/thread_os2.cpp | 91 |
1 files changed, 0 insertions, 91 deletions
diff --git a/src/thread/thread_os2.cpp b/src/thread/thread_os2.cpp deleted file mode 100644 index 72ee080d6..000000000 --- a/src/thread/thread_os2.cpp +++ /dev/null @@ -1,91 +0,0 @@ -/* $Id$ */ - -/* - * This file is part of OpenTTD. - * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. - * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. - */ - -/** @file thread_os2.cpp OS/2 implementation of Threads. */ - -#include "../stdafx.h" -#include "thread.h" - -#define INCL_DOS -#include <os2.h> -#include <process.h> - -#include "../safeguards.h" - -/** - * OS/2 version for ThreadObject. - */ -class ThreadObject_OS2 : public ThreadObject { -private: - TID thread; ///< System thread identifier. - OTTDThreadFunc proc; ///< External thread procedure. - void *param; ///< Parameter for the external thread procedure. - bool self_destruct; ///< Free ourselves when done? - -public: - /** - * Create a thread and start it, calling proc(param). - */ - ThreadObject_OS2(OTTDThreadFunc proc, void *param, bool self_destruct) : - thread(0), - proc(proc), - param(param), - self_destruct(self_destruct) - { - thread = _beginthread(stThreadProc, NULL, 1048576, this); - } - - bool Exit() override - { - _endthread(); - return true; - } - - void Join() override - { - DosWaitThread(&this->thread, DCWW_WAIT); - this->thread = 0; - } -private: - /** - * On thread creation, this function is called, which calls the real startup - * function. This to get back into the correct instance again. - */ - static void stThreadProc(void *thr) - { - ((ThreadObject_OS2 *)thr)->ThreadProc(); - } - - /** - * A new thread is created, and this function is called. Call the custom - * function of the creator of the thread. - */ - void ThreadProc() - { - /* Call the proc of the creator to continue this thread */ - try { - this->proc(this->param); - } catch (OTTDThreadExitSignal e) { - } catch (...) { - NOT_REACHED(); - } - - if (self_destruct) { - this->Exit(); - delete this; - } - } -}; - -/* static */ bool ThreadObject::New(OTTDThreadFunc proc, void *param, ThreadObject **thread, const char *name) -{ - ThreadObject *to = new ThreadObject_OS2(proc, param, thread == NULL); - if (thread != NULL) *thread = to; - return true; -} |