summaryrefslogtreecommitdiff
path: root/src/tgp.cpp
diff options
context:
space:
mode:
authorfrosch <frosch@openttd.org>2010-08-01 19:44:49 +0000
committerfrosch <frosch@openttd.org>2010-08-01 19:44:49 +0000
commit4bd32799f13480763bfb58db82bb98d1500753ae (patch)
tree3aff9492cad51a7cb456158b0a3a32c90f978fe4 /src/tgp.cpp
parent613b273f36ffd1d300ea08c5d6b1c469d145a591 (diff)
downloadopenttd-4bd32799f13480763bfb58db82bb98d1500753ae.tar.xz
(svn r20286) -Codechange: Unify end of doxygen comments.
Diffstat (limited to 'src/tgp.cpp')
-rw-r--r--src/tgp.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/tgp.cpp b/src/tgp.cpp
index 7e31f0637..691765304 100644
--- a/src/tgp.cpp
+++ b/src/tgp.cpp
@@ -206,7 +206,8 @@ static const int TGP_FREQUENCY_MAX = 6;
/**
* Noise amplitudes (multiplied by 1024)
- * - indexed by "smoothness setting" and log2(frequency) */
+ * - indexed by "smoothness setting" and log2(frequency)
+ */
static const amplitude_t _amplitudes_by_smoothness_and_frequency[4][TGP_FREQUENCY_MAX + 1] = {
/* lowest frequncy.... ...highest (every corner) */
/* Very smooth */
@@ -842,7 +843,8 @@ static void HeightMapSmoothSlopes(height_t dh_max)
* - water level adjusting
* - coast Smoothing
* - slope Smoothing
- * - height histogram redistribution by sine wave transform */
+ * - height histogram redistribution by sine wave transform
+ */
static void HeightMapNormalize()
{
const amplitude_t water_percent = _water_percent[_settings_game.difficulty.quantity_sea_lakes];