summaryrefslogtreecommitdiff
path: root/src/terraform_gui.cpp
diff options
context:
space:
mode:
authorrubidium <rubidium@openttd.org>2008-01-06 18:56:43 +0000
committerrubidium <rubidium@openttd.org>2008-01-06 18:56:43 +0000
commit84606b5212303f3b955f090a28a44f451c759207 (patch)
tree19d30a98d2b2c8f2b4b9eff075a48c0bac433f6e /src/terraform_gui.cpp
parent9728072310bc31b4838bab9dacc88e6766d3bbe2 (diff)
downloadopenttd-84606b5212303f3b955f090a28a44f451c759207.tar.xz
(svn r11768) -Codechange: move some terraform related gui stuff from main_gui.cpp to terraform_gui.cpp (and introduce terraform_gui.h). Based on a patch by Roujin.
Diffstat (limited to 'src/terraform_gui.cpp')
-rw-r--r--src/terraform_gui.cpp353
1 files changed, 353 insertions, 0 deletions
diff --git a/src/terraform_gui.cpp b/src/terraform_gui.cpp
index a80912af5..f33db131a 100644
--- a/src/terraform_gui.cpp
+++ b/src/terraform_gui.cpp
@@ -17,6 +17,9 @@
#include "variables.h"
#include "functions.h"
#include "sound_func.h"
+#include "station.h"
+#include "unmovable_map.h"
+#include "textbuf_gui.h"
void CcTerraform(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
@@ -298,3 +301,353 @@ void ShowTerraformToolbar(Window *link)
SetWindowDirty(link);
}
}
+
+static byte _terraform_size = 1;
+
+/**
+ * Raise/Lower a bigger chunk of land at the same time in the editor. When
+ * raising get the lowest point, when lowering the highest point, and set all
+ * tiles in the selection to that height.
+ * @todo : Incorporate into game itself to allow for ingame raising/lowering of
+ * larger chunks at the same time OR remove altogether, as we have 'level land' ?
+ * @param tile The top-left tile where the terraforming will start
+ * @param mode 1 for raising, 0 for lowering land
+ */
+static void CommonRaiseLowerBigLand(TileIndex tile, int mode)
+{
+ int sizex, sizey;
+ uint h;
+
+ _generating_world = true; // used to create green terraformed land
+
+ if (_terraform_size == 1) {
+ StringID msg =
+ mode ? STR_0808_CAN_T_RAISE_LAND_HERE : STR_0809_CAN_T_LOWER_LAND_HERE;
+
+ DoCommandP(tile, SLOPE_N, (uint32)mode, CcTerraform, CMD_TERRAFORM_LAND | CMD_MSG(msg));
+ } else {
+ SndPlayTileFx(SND_1F_SPLAT, tile);
+
+ assert(_terraform_size != 0);
+ /* check out for map overflows */
+ sizex = min(MapSizeX() - TileX(tile) - 1, _terraform_size);
+ sizey = min(MapSizeY() - TileY(tile) - 1, _terraform_size);
+
+ if (sizex == 0 || sizey == 0) return;
+
+ if (mode != 0) {
+ /* Raise land */
+ h = 15; // XXX - max height
+ BEGIN_TILE_LOOP(tile2, sizex, sizey, tile) {
+ h = min(h, TileHeight(tile2));
+ } END_TILE_LOOP(tile2, sizex, sizey, tile)
+ } else {
+ /* Lower land */
+ h = 0;
+ BEGIN_TILE_LOOP(tile2, sizex, sizey, tile) {
+ h = max(h, TileHeight(tile2));
+ } END_TILE_LOOP(tile2, sizex, sizey, tile)
+ }
+
+ BEGIN_TILE_LOOP(tile2, sizex, sizey, tile) {
+ if (TileHeight(tile2) == h) {
+ DoCommandP(tile2, SLOPE_N, (uint32)mode, NULL, CMD_TERRAFORM_LAND);
+ }
+ } END_TILE_LOOP(tile2, sizex, sizey, tile)
+ }
+
+ _generating_world = false;
+}
+
+static void PlaceProc_RaiseBigLand(TileIndex tile)
+{
+ CommonRaiseLowerBigLand(tile, 1);
+}
+
+static void PlaceProc_LowerBigLand(TileIndex tile)
+{
+ CommonRaiseLowerBigLand(tile, 0);
+}
+
+static void PlaceProc_RockyArea(TileIndex tile)
+{
+ VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_ROCKS);
+}
+
+static void PlaceProc_LightHouse(TileIndex tile)
+{
+ if (!IsTileType(tile, MP_CLEAR) || IsSteepSlope(GetTileSlope(tile, NULL)) || IsBridgeAbove(tile)) {
+ return;
+ }
+
+ MakeLighthouse(tile);
+ MarkTileDirtyByTile(tile);
+ SndPlayTileFx(SND_1F_SPLAT, tile);
+}
+
+static void PlaceProc_Transmitter(TileIndex tile)
+{
+ if (!IsTileType(tile, MP_CLEAR) || IsSteepSlope(GetTileSlope(tile, NULL)) || IsBridgeAbove(tile)) {
+ return;
+ }
+
+ MakeTransmitter(tile);
+ MarkTileDirtyByTile(tile);
+ SndPlayTileFx(SND_1F_SPLAT, tile);
+}
+
+static void PlaceProc_DesertArea(TileIndex tile)
+{
+ VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_DESERT);
+}
+
+static void PlaceProc_WaterArea(TileIndex tile)
+{
+ VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_WATER);
+}
+
+static const Widget _scen_edit_land_gen_widgets[] = {
+{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
+{ WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0223_LAND_GENERATION, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_STICKYBOX, RESIZE_NONE, 7, 170, 181, 0, 13, STR_NULL, STR_STICKY_BUTTON},
+{ WWT_PANEL, RESIZE_NONE, 7, 0, 181, 14, 102, 0x0, STR_NULL},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 2, 23, 16, 37, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 24, 45, 16, 37, SPR_IMG_TERRAFORM_DOWN, STR_018E_LOWER_A_CORNER_OF_LAND},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 46, 67, 16, 37, SPR_IMG_TERRAFORM_UP, STR_018F_RAISE_A_CORNER_OF_LAND},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 68, 89, 16, 37, SPR_IMG_LEVEL_LAND, STR_LEVEL_LAND_TOOLTIP},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 90, 111, 16, 37, SPR_IMG_BUILD_CANAL, STR_CREATE_LAKE},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 112, 134, 16, 37, SPR_IMG_ROCKS, STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 135, 157, 16, 37, SPR_IMG_LIGHTHOUSE_DESERT, STR_NULL}, // XXX - dynamic
+{ WWT_IMGBTN, RESIZE_NONE, 14, 158, 179, 16, 37, SPR_IMG_TRANSMITTER, STR_028E_PLACE_TRANSMITTER},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 139, 150, 45, 56, SPR_ARROW_UP, STR_0228_INCREASE_SIZE_OF_LAND_AREA},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 139, 150, 58, 69, SPR_ARROW_DOWN, STR_0229_DECREASE_SIZE_OF_LAND_AREA},
+{ WWT_TEXTBTN, RESIZE_NONE, 14, 24, 157, 76, 87, STR_SE_NEW_WORLD, STR_022A_GENERATE_RANDOM_LAND},
+{ WWT_TEXTBTN, RESIZE_NONE, 14, 24, 157, 89, 100, STR_022B_RESET_LANDSCAPE, STR_RESET_LANDSCAPE_TOOLTIP},
+{ WIDGETS_END},
+};
+
+static const int8 _multi_terraform_coords[][2] = {
+ { 0, -2},
+ { 4, 0}, { -4, 0}, { 0, 2},
+ { -8, 2}, { -4, 4}, { 0, 6}, { 4, 4}, { 8, 2},
+ {-12, 0}, { -8, -2}, { -4, -4}, { 0, -6}, { 4, -4}, { 8, -2}, { 12, 0},
+ {-16, 2}, {-12, 4}, { -8, 6}, { -4, 8}, { 0, 10}, { 4, 8}, { 8, 6}, { 12, 4}, { 16, 2},
+ {-20, 0}, {-16, -2}, {-12, -4}, { -8, -6}, { -4, -8}, { 0,-10}, { 4, -8}, { 8, -6}, { 12, -4}, { 16, -2}, { 20, 0},
+ {-24, 2}, {-20, 4}, {-16, 6}, {-12, 8}, { -8, 10}, { -4, 12}, { 0, 14}, { 4, 12}, { 8, 10}, { 12, 8}, { 16, 6}, { 20, 4}, { 24, 2},
+ {-28, 0}, {-24, -2}, {-20, -4}, {-16, -6}, {-12, -8}, { -8,-10}, { -4,-12}, { 0,-14}, { 4,-12}, { 8,-10}, { 12, -8}, { 16, -6}, { 20, -4}, { 24, -2}, { 28, 0},
+};
+
+/**
+ * @todo Merge with terraform_gui.cpp (move there) after I have cooled down at its braindeadness
+ * and changed OnButtonClick to include the widget as well in the function declaration. Post 0.4.0 - Darkvater
+ */
+static void EditorTerraformClick_Dynamite(Window *w)
+{
+ HandlePlacePushButton(w, 4, ANIMCURSOR_DEMOLISH, VHM_RECT, PlaceProc_DemolishArea);
+}
+
+static void EditorTerraformClick_LowerBigLand(Window *w)
+{
+ HandlePlacePushButton(w, 5, ANIMCURSOR_LOWERLAND, VHM_POINT, PlaceProc_LowerBigLand);
+}
+
+static void EditorTerraformClick_RaiseBigLand(Window *w)
+{
+ HandlePlacePushButton(w, 6, ANIMCURSOR_RAISELAND, VHM_POINT, PlaceProc_RaiseBigLand);
+}
+
+static void EditorTerraformClick_LevelLand(Window *w)
+{
+ HandlePlacePushButton(w, 7, SPR_CURSOR_LEVEL_LAND, VHM_POINT, PlaceProc_LevelLand);
+}
+
+static void EditorTerraformClick_WaterArea(Window *w)
+{
+ HandlePlacePushButton(w, 8, SPR_CURSOR_CANAL, VHM_RECT, PlaceProc_WaterArea);
+}
+
+static void EditorTerraformClick_RockyArea(Window *w)
+{
+ HandlePlacePushButton(w, 9, SPR_CURSOR_ROCKY_AREA, VHM_RECT, PlaceProc_RockyArea);
+}
+
+static void EditorTerraformClick_DesertLightHouse(Window *w)
+{
+ HandlePlacePushButton(w, 10, SPR_CURSOR_LIGHTHOUSE, VHM_RECT, (_opt.landscape == LT_TROPIC) ? PlaceProc_DesertArea : PlaceProc_LightHouse);
+}
+
+static void EditorTerraformClick_Transmitter(Window *w)
+{
+ HandlePlacePushButton(w, 11, SPR_CURSOR_TRANSMITTER, VHM_RECT, PlaceProc_Transmitter);
+}
+
+static const uint16 _editor_terraform_keycodes[] = {
+ 'D',
+ 'Q',
+ 'W',
+ 'E',
+ 'R',
+ 'T',
+ 'Y',
+ 'U'
+};
+
+typedef void OnButtonClick(Window *w);
+static OnButtonClick * const _editor_terraform_button_proc[] = {
+ EditorTerraformClick_Dynamite,
+ EditorTerraformClick_LowerBigLand,
+ EditorTerraformClick_RaiseBigLand,
+ EditorTerraformClick_LevelLand,
+ EditorTerraformClick_WaterArea,
+ EditorTerraformClick_RockyArea,
+ EditorTerraformClick_DesertLightHouse,
+ EditorTerraformClick_Transmitter
+};
+
+
+/** Callback function for the scenario editor 'reset landscape' confirmation window
+ * @param w Window unused
+ * @param confirmed boolean value, true when yes was clicked, false otherwise */
+static void ResetLandscapeConfirmationCallback(Window *w, bool confirmed)
+{
+ if (confirmed) {
+ Player *p;
+
+ /* Set generating_world to true to get instant-green grass after removing
+ * player property. */
+ _generating_world = true;
+ /* Delete all players */
+ FOR_ALL_PLAYERS(p) {
+ if (p->is_active) {
+ ChangeOwnershipOfPlayerItems(p->index, PLAYER_SPECTATOR);
+ p->is_active = false;
+ }
+ }
+ _generating_world = false;
+
+ /* Delete all stations owned by a player */
+ Station *st;
+ FOR_ALL_STATIONS(st) {
+ if (IsValidPlayer(st->owner)) delete st;
+ }
+ }
+}
+
+static void ScenEditLandGenWndProc(Window *w, WindowEvent *e)
+{
+ switch (e->event) {
+ case WE_CREATE:
+ /* XXX - lighthouse button is widget 10!! Don't forget when changing */
+ w->widget[10].tooltips = (_opt.landscape == LT_TROPIC) ? STR_028F_DEFINE_DESERT_AREA : STR_028D_PLACE_LIGHTHOUSE;
+ break;
+
+ case WE_PAINT: {
+ DrawWindowWidgets(w);
+
+ int n = _terraform_size * _terraform_size;
+ const int8 *coords = &_multi_terraform_coords[0][0];
+
+ assert(n != 0);
+ do {
+ DrawSprite(SPR_WHITE_POINT, PAL_NONE, 77 + coords[0], 55 + coords[1]);
+ coords += 2;
+ } while (--n);
+
+ if (w->IsWidgetLowered(5) || w->IsWidgetLowered(6)) // change area-size if raise/lower corner is selected
+ SetTileSelectSize(_terraform_size, _terraform_size);
+
+ } break;
+
+ case WE_KEYPRESS:
+ for (uint i = 0; i != lengthof(_editor_terraform_keycodes); i++) {
+ if (e->we.keypress.keycode == _editor_terraform_keycodes[i]) {
+ e->we.keypress.cont = false;
+ _editor_terraform_button_proc[i](w);
+ break;
+ }
+ }
+ break;
+
+ case WE_CLICK:
+ switch (e->we.click.widget) {
+ case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 11:
+ _editor_terraform_button_proc[e->we.click.widget - 4](w);
+ break;
+ case 12: case 13: { // Increase/Decrease terraform size
+ int size = (e->we.click.widget == 12) ? 1 : -1;
+ w->HandleButtonClick(e->we.click.widget);
+ size += _terraform_size;
+
+ if (!IsInsideMM(size, 1, 8 + 1)) return;
+ _terraform_size = size;
+
+ SndPlayFx(SND_15_BEEP);
+ SetWindowDirty(w);
+ } break;
+ case 14: // gen random land
+ w->HandleButtonClick(14);
+ ShowCreateScenario();
+ break;
+ case 15: // Reset landscape
+ ShowQuery(
+ STR_022C_RESET_LANDSCAPE,
+ STR_RESET_LANDSCAPE_CONFIRMATION_TEXT,
+ NULL,
+ ResetLandscapeConfirmationCallback);
+ break;
+ }
+ break;
+
+ case WE_TIMEOUT:
+ for (uint i = 0; i < w->widget_count; i++) {
+ if (w->IsWidgetLowered(i)) {
+ w->RaiseWidget(i);
+ w->InvalidateWidget(i);
+ }
+ if (i == 3) i = 11;
+ }
+ break;
+
+ case WE_PLACE_OBJ:
+ _place_proc(e->we.place.tile);
+ break;
+
+ case WE_PLACE_DRAG:
+ VpSelectTilesWithMethod(e->we.place.pt.x, e->we.place.pt.y, e->we.place.select_method);
+ break;
+
+ case WE_PLACE_MOUSEUP:
+ if (e->we.place.pt.x != -1) {
+ switch (e->we.place.select_proc) {
+ case DDSP_CREATE_ROCKS:
+ case DDSP_CREATE_DESERT:
+ case DDSP_CREATE_WATER:
+ case DDSP_RAISE_AND_LEVEL_AREA:
+ case DDSP_LOWER_AND_LEVEL_AREA:
+ case DDSP_LEVEL_AREA:
+ case DDSP_DEMOLISH_AREA:
+ GUIPlaceProcDragXY(e);
+ break;
+ }
+ }
+ break;
+
+ case WE_ABORT_PLACE_OBJ:
+ w->RaiseButtons();
+ SetWindowDirty(w);
+ break;
+ }
+}
+
+static const WindowDesc _scen_edit_land_gen_desc = {
+ WDP_AUTO, WDP_AUTO, 182, 103, 182, 103,
+ WC_SCEN_LAND_GEN, WC_NONE,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
+ _scen_edit_land_gen_widgets,
+ ScenEditLandGenWndProc,
+};
+
+void ShowEditorTerraformToolbar()
+{
+ AllocateWindowDescFront(&_scen_edit_land_gen_desc, 0);
+}