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authorpeter1138 <peter1138@openttd.org>2008-01-19 17:00:54 +0000
committerpeter1138 <peter1138@openttd.org>2008-01-19 17:00:54 +0000
commit0c6bdb0d2151befdab8ad9a989e2283b4f715df1 (patch)
tree3ebc439212ad8c6abadb0639fa28e1fda2bb38d8 /src/terraform_gui.cpp
parent8b90809718d80ec0b24e05a2f20fde024cb03e1a (diff)
downloadopenttd-0c6bdb0d2151befdab8ad9a989e2283b4f715df1.tar.xz
(svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor.
Diffstat (limited to 'src/terraform_gui.cpp')
-rw-r--r--src/terraform_gui.cpp67
1 files changed, 42 insertions, 25 deletions
diff --git a/src/terraform_gui.cpp b/src/terraform_gui.cpp
index 998dbf72f..7569f10a7 100644
--- a/src/terraform_gui.cpp
+++ b/src/terraform_gui.cpp
@@ -132,6 +132,9 @@ bool GUIPlaceProcDragXY(const WindowEvent *e)
case DDSP_CREATE_WATER:
DoCommandP(end_tile, start_tile, _ctrl_pressed, CcBuildCanal, CMD_BUILD_CANAL | CMD_MSG(STR_CANT_BUILD_CANALS));
break;
+ case DDSP_CREATE_RIVER:
+ DoCommandP(end_tile, start_tile, 2, CcBuildCanal, CMD_BUILD_CANAL | CMD_MSG(STR_CANT_BUILD_CANALS));
+ break;
default:
return false;
}
@@ -412,23 +415,29 @@ static void PlaceProc_WaterArea(TileIndex tile)
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_WATER);
}
+static void PlaceProc_RiverArea(TileIndex tile)
+{
+ VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_RIVER);
+}
+
static const Widget _scen_edit_land_gen_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0223_LAND_GENERATION, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_STICKYBOX, RESIZE_NONE, 7, 170, 181, 0, 13, STR_NULL, STR_STICKY_BUTTON},
-{ WWT_PANEL, RESIZE_NONE, 7, 0, 181, 14, 102, 0x0, STR_NULL},
+{ WWT_CAPTION, RESIZE_NONE, 7, 11, 191, 0, 13, STR_0223_LAND_GENERATION, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_STICKYBOX, RESIZE_NONE, 7, 192, 203, 0, 13, STR_NULL, STR_STICKY_BUTTON},
+{ WWT_PANEL, RESIZE_NONE, 7, 0, 203, 14, 102, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_NONE, 14, 2, 23, 16, 37, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC},
{ WWT_IMGBTN, RESIZE_NONE, 14, 24, 45, 16, 37, SPR_IMG_TERRAFORM_DOWN, STR_018E_LOWER_A_CORNER_OF_LAND},
{ WWT_IMGBTN, RESIZE_NONE, 14, 46, 67, 16, 37, SPR_IMG_TERRAFORM_UP, STR_018F_RAISE_A_CORNER_OF_LAND},
{ WWT_IMGBTN, RESIZE_NONE, 14, 68, 89, 16, 37, SPR_IMG_LEVEL_LAND, STR_LEVEL_LAND_TOOLTIP},
{ WWT_IMGBTN, RESIZE_NONE, 14, 90, 111, 16, 37, SPR_IMG_BUILD_CANAL, STR_CREATE_LAKE},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 112, 134, 16, 37, SPR_IMG_ROCKS, STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 135, 157, 16, 37, SPR_IMG_LIGHTHOUSE_DESERT, STR_NULL}, // XXX - dynamic
-{ WWT_IMGBTN, RESIZE_NONE, 14, 158, 179, 16, 37, SPR_IMG_TRANSMITTER, STR_028E_PLACE_TRANSMITTER},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 139, 150, 45, 56, SPR_ARROW_UP, STR_0228_INCREASE_SIZE_OF_LAND_AREA},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 139, 150, 58, 69, SPR_ARROW_DOWN, STR_0229_DECREASE_SIZE_OF_LAND_AREA},
-{ WWT_TEXTBTN, RESIZE_NONE, 14, 24, 157, 76, 87, STR_SE_NEW_WORLD, STR_022A_GENERATE_RANDOM_LAND},
-{ WWT_TEXTBTN, RESIZE_NONE, 14, 24, 157, 89, 100, STR_022B_RESET_LANDSCAPE, STR_RESET_LANDSCAPE_TOOLTIP},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 112, 133, 16, 37, SPR_IMG_BUILD_CANAL, STR_CREATE_RIVER},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 134, 156, 16, 37, SPR_IMG_ROCKS, STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 157, 179, 16, 37, SPR_IMG_LIGHTHOUSE_DESERT, STR_NULL}, // XXX - dynamic
+{ WWT_IMGBTN, RESIZE_NONE, 14, 180, 201, 16, 37, SPR_IMG_TRANSMITTER, STR_028E_PLACE_TRANSMITTER},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 150, 161, 45, 56, SPR_ARROW_UP, STR_0228_INCREASE_SIZE_OF_LAND_AREA},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 150, 161, 58, 69, SPR_ARROW_DOWN, STR_0229_DECREASE_SIZE_OF_LAND_AREA},
+{ WWT_TEXTBTN, RESIZE_NONE, 14, 24, 179, 76, 87, STR_SE_NEW_WORLD, STR_022A_GENERATE_RANDOM_LAND},
+{ WWT_TEXTBTN, RESIZE_NONE, 14, 24, 179, 89, 100, STR_022B_RESET_LANDSCAPE, STR_RESET_LANDSCAPE_TOOLTIP},
{ WIDGETS_END},
};
@@ -472,19 +481,24 @@ static void EditorTerraformClick_WaterArea(Window *w)
HandlePlacePushButton(w, 8, SPR_CURSOR_CANAL, VHM_RECT, PlaceProc_WaterArea);
}
+static void EditorTerraformClick_RiverArea(Window *w)
+{
+ HandlePlacePushButton(w, 9, SPR_CURSOR_CANAL, VHM_RECT, PlaceProc_RiverArea);
+}
+
static void EditorTerraformClick_RockyArea(Window *w)
{
- HandlePlacePushButton(w, 9, SPR_CURSOR_ROCKY_AREA, VHM_RECT, PlaceProc_RockyArea);
+ HandlePlacePushButton(w, 10, SPR_CURSOR_ROCKY_AREA, VHM_RECT, PlaceProc_RockyArea);
}
static void EditorTerraformClick_DesertLightHouse(Window *w)
{
- HandlePlacePushButton(w, 10, SPR_CURSOR_LIGHTHOUSE, VHM_RECT, (_opt.landscape == LT_TROPIC) ? PlaceProc_DesertArea : PlaceProc_LightHouse);
+ HandlePlacePushButton(w, 11, SPR_CURSOR_LIGHTHOUSE, VHM_RECT, (_opt.landscape == LT_TROPIC) ? PlaceProc_DesertArea : PlaceProc_LightHouse);
}
static void EditorTerraformClick_Transmitter(Window *w)
{
- HandlePlacePushButton(w, 11, SPR_CURSOR_TRANSMITTER, VHM_RECT, PlaceProc_Transmitter);
+ HandlePlacePushButton(w, 12, SPR_CURSOR_TRANSMITTER, VHM_RECT, PlaceProc_Transmitter);
}
static const uint16 _editor_terraform_keycodes[] = {
@@ -495,7 +509,8 @@ static const uint16 _editor_terraform_keycodes[] = {
'R',
'T',
'Y',
- 'U'
+ 'U',
+ 'I'
};
typedef void OnButtonClick(Window *w);
@@ -505,6 +520,7 @@ static OnButtonClick * const _editor_terraform_button_proc[] = {
EditorTerraformClick_RaiseBigLand,
EditorTerraformClick_LevelLand,
EditorTerraformClick_WaterArea,
+ EditorTerraformClick_RiverArea,
EditorTerraformClick_RockyArea,
EditorTerraformClick_DesertLightHouse,
EditorTerraformClick_Transmitter
@@ -543,8 +559,8 @@ static void ScenEditLandGenWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_CREATE:
- /* XXX - lighthouse button is widget 10!! Don't forget when changing */
- w->widget[10].tooltips = (_opt.landscape == LT_TROPIC) ? STR_028F_DEFINE_DESERT_AREA : STR_028D_PLACE_LIGHTHOUSE;
+ /* XXX - lighthouse button is widget 11!! Don't forget when changing */
+ w->widget[11].tooltips = (_opt.landscape == LT_TROPIC) ? STR_028F_DEFINE_DESERT_AREA : STR_028D_PLACE_LIGHTHOUSE;
break;
case WE_PAINT: {
@@ -555,7 +571,7 @@ static void ScenEditLandGenWndProc(Window *w, WindowEvent *e)
assert(n != 0);
do {
- DrawSprite(SPR_WHITE_POINT, PAL_NONE, 77 + coords[0], 55 + coords[1]);
+ DrawSprite(SPR_WHITE_POINT, PAL_NONE, 88 + coords[0], 55 + coords[1]);
coords += 2;
} while (--n);
@@ -576,11 +592,11 @@ static void ScenEditLandGenWndProc(Window *w, WindowEvent *e)
case WE_CLICK:
switch (e->we.click.widget) {
- case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 11:
+ case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 11: case 12:
_editor_terraform_button_proc[e->we.click.widget - 4](w);
break;
- case 12: case 13: { // Increase/Decrease terraform size
- int size = (e->we.click.widget == 12) ? 1 : -1;
+ case 13: case 14: { // Increase/Decrease terraform size
+ int size = (e->we.click.widget == 13) ? 1 : -1;
w->HandleButtonClick(e->we.click.widget);
size += _terraform_size;
@@ -590,11 +606,11 @@ static void ScenEditLandGenWndProc(Window *w, WindowEvent *e)
SndPlayFx(SND_15_BEEP);
SetWindowDirty(w);
} break;
- case 14: // gen random land
- w->HandleButtonClick(14);
+ case 15: // gen random land
+ w->HandleButtonClick(15);
ShowCreateScenario();
break;
- case 15: // Reset landscape
+ case 16: // Reset landscape
ShowQuery(
STR_022C_RESET_LANDSCAPE,
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT,
@@ -610,7 +626,7 @@ static void ScenEditLandGenWndProc(Window *w, WindowEvent *e)
w->RaiseWidget(i);
w->InvalidateWidget(i);
}
- if (i == 3) i = 11;
+ if (i == 3) i = 12;
}
break;
@@ -628,6 +644,7 @@ static void ScenEditLandGenWndProc(Window *w, WindowEvent *e)
case DDSP_CREATE_ROCKS:
case DDSP_CREATE_DESERT:
case DDSP_CREATE_WATER:
+ case DDSP_CREATE_RIVER:
case DDSP_RAISE_AND_LEVEL_AREA:
case DDSP_LOWER_AND_LEVEL_AREA:
case DDSP_LEVEL_AREA:
@@ -646,7 +663,7 @@ static void ScenEditLandGenWndProc(Window *w, WindowEvent *e)
}
static const WindowDesc _scen_edit_land_gen_desc = {
- WDP_AUTO, WDP_AUTO, 182, 103, 182, 103,
+ WDP_AUTO, WDP_AUTO, 204, 103, 204, 103,
WC_SCEN_LAND_GEN, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
_scen_edit_land_gen_widgets,