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authortruebrain <truebrain@openttd.org>2011-12-16 18:21:13 +0000
committertruebrain <truebrain@openttd.org>2011-12-16 18:21:13 +0000
commite2726ca3f18c41c0ff58d1046374a0d8bbf733d0 (patch)
tree5a69b58a410b76ce45607888d0dee1a12b633bc7 /src/terraform_gui.cpp
parent9266bde593b359d1dd999a3c84f48f3b6981c983 (diff)
downloadopenttd-e2726ca3f18c41c0ff58d1046374a0d8bbf733d0.tar.xz
(svn r23547) -Codechange: document and rename widgets to be consistent and understandable
Diffstat (limited to 'src/terraform_gui.cpp')
-rw-r--r--src/terraform_gui.cpp192
1 files changed, 96 insertions, 96 deletions
diff --git a/src/terraform_gui.cpp b/src/terraform_gui.cpp
index 8e0024752..587135230 100644
--- a/src/terraform_gui.cpp
+++ b/src/terraform_gui.cpp
@@ -162,55 +162,55 @@ struct TerraformToolbarWindow : Window {
virtual void OnInit()
{
/* Don't show the place object button when there are no objects to place. */
- NWidgetStacked *show_object = this->GetWidget<NWidgetStacked>(TTW_SHOW_PLACE_OBJECT);
+ NWidgetStacked *show_object = this->GetWidget<NWidgetStacked>(WID_TT_SHOW_PLACE_OBJECT);
show_object->SetDisplayedPlane(ObjectClass::GetCount() != 0 ? 0 : SZSP_NONE);
}
virtual void OnClick(Point pt, int widget, int click_count)
{
- if (widget < TTW_BUTTONS_START) return;
+ if (widget < WID_TT_BUTTONS_START) return;
switch (widget) {
- case TTW_LOWER_LAND: // Lower land button
- HandlePlacePushButton(this, TTW_LOWER_LAND, ANIMCURSOR_LOWERLAND, HT_POINT | HT_DIAGONAL);
+ case WID_TT_LOWER_LAND: // Lower land button
+ HandlePlacePushButton(this, WID_TT_LOWER_LAND, ANIMCURSOR_LOWERLAND, HT_POINT | HT_DIAGONAL);
this->last_user_action = widget;
break;
- case TTW_RAISE_LAND: // Raise land button
- HandlePlacePushButton(this, TTW_RAISE_LAND, ANIMCURSOR_RAISELAND, HT_POINT | HT_DIAGONAL);
+ case WID_TT_RAISE_LAND: // Raise land button
+ HandlePlacePushButton(this, WID_TT_RAISE_LAND, ANIMCURSOR_RAISELAND, HT_POINT | HT_DIAGONAL);
this->last_user_action = widget;
break;
- case TTW_LEVEL_LAND: // Level land button
- HandlePlacePushButton(this, TTW_LEVEL_LAND, SPR_CURSOR_LEVEL_LAND, HT_POINT | HT_DIAGONAL);
+ case WID_TT_LEVEL_LAND: // Level land button
+ HandlePlacePushButton(this, WID_TT_LEVEL_LAND, SPR_CURSOR_LEVEL_LAND, HT_POINT | HT_DIAGONAL);
this->last_user_action = widget;
break;
- case TTW_DEMOLISH: // Demolish aka dynamite button
- HandlePlacePushButton(this, TTW_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT | HT_DIAGONAL);
+ case WID_TT_DEMOLISH: // Demolish aka dynamite button
+ HandlePlacePushButton(this, WID_TT_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT | HT_DIAGONAL);
this->last_user_action = widget;
break;
- case TTW_BUY_LAND: // Buy land button
- HandlePlacePushButton(this, TTW_BUY_LAND, SPR_CURSOR_BUY_LAND, HT_RECT);
+ case WID_TT_BUY_LAND: // Buy land button
+ HandlePlacePushButton(this, WID_TT_BUY_LAND, SPR_CURSOR_BUY_LAND, HT_RECT);
this->last_user_action = widget;
break;
- case TTW_PLANT_TREES: // Plant trees button
+ case WID_TT_PLANT_TREES: // Plant trees button
/* This button is NOT a place-push-button, so don't treat it as such */
- this->HandleButtonClick(TTW_PLANT_TREES);
+ this->HandleButtonClick(WID_TT_PLANT_TREES);
ShowBuildTreesToolbar();
break;
- case TTW_PLACE_SIGN: // Place sign button
- HandlePlacePushButton(this, TTW_PLACE_SIGN, SPR_CURSOR_SIGN, HT_RECT);
+ case WID_TT_PLACE_SIGN: // Place sign button
+ HandlePlacePushButton(this, WID_TT_PLACE_SIGN, SPR_CURSOR_SIGN, HT_RECT);
this->last_user_action = widget;
break;
- case TTW_PLACE_OBJECT: // Place object button
+ case WID_TT_PLACE_OBJECT: // Place object button
/* Don't show the place object button when there are no objects to place. */
if (ObjectClass::GetCount() == 0) return;
- if (HandlePlacePushButton(this, TTW_PLACE_OBJECT, SPR_CURSOR_TRANSMITTER, HT_RECT)) {
+ if (HandlePlacePushButton(this, WID_TT_PLACE_OBJECT, SPR_CURSOR_TRANSMITTER, HT_RECT)) {
ShowBuildObjectPicker(this);
this->last_user_action = widget;
}
@@ -222,8 +222,8 @@ struct TerraformToolbarWindow : Window {
virtual void OnTimeout()
{
- this->RaiseWidget(TTW_PLANT_TREES);
- this->SetWidgetDirty(TTW_PLANT_TREES);
+ this->RaiseWidget(WID_TT_PLANT_TREES);
+ this->SetWidgetDirty(WID_TT_PLANT_TREES);
}
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
@@ -237,31 +237,31 @@ struct TerraformToolbarWindow : Window {
virtual void OnPlaceObject(Point pt, TileIndex tile)
{
switch (this->last_user_action) {
- case TTW_LOWER_LAND: // Lower land button
+ case WID_TT_LOWER_LAND: // Lower land button
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_LOWER_AND_LEVEL_AREA);
break;
- case TTW_RAISE_LAND: // Raise land button
+ case WID_TT_RAISE_LAND: // Raise land button
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_RAISE_AND_LEVEL_AREA);
break;
- case TTW_LEVEL_LAND: // Level land button
+ case WID_TT_LEVEL_LAND: // Level land button
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_LEVEL_AREA);
break;
- case TTW_DEMOLISH: // Demolish aka dynamite button
+ case WID_TT_DEMOLISH: // Demolish aka dynamite button
PlaceProc_DemolishArea(tile);
break;
- case TTW_BUY_LAND: // Buy land button
+ case WID_TT_BUY_LAND: // Buy land button
DoCommandP(tile, OBJECT_OWNED_LAND, 0, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_PURCHASE_THIS_LAND), CcPlaySound1E);
break;
- case TTW_PLACE_SIGN: // Place sign button
+ case WID_TT_PLACE_SIGN: // Place sign button
PlaceProc_Sign(tile);
break;
- case TTW_PLACE_OBJECT: // Place object button
+ case WID_TT_PLACE_OBJECT: // Place object button
PlaceProc_Object(tile);
break;
@@ -306,14 +306,14 @@ struct TerraformToolbarWindow : Window {
};
Hotkey<TerraformToolbarWindow> TerraformToolbarWindow::terraform_hotkeys[] = {
- Hotkey<TerraformToolbarWindow>('Q' | WKC_GLOBAL_HOTKEY, "lower", TTW_LOWER_LAND),
- Hotkey<TerraformToolbarWindow>('W' | WKC_GLOBAL_HOTKEY, "raise", TTW_RAISE_LAND),
- Hotkey<TerraformToolbarWindow>('E' | WKC_GLOBAL_HOTKEY, "level", TTW_LEVEL_LAND),
- Hotkey<TerraformToolbarWindow>('D' | WKC_GLOBAL_HOTKEY, "dynamite", TTW_DEMOLISH),
- Hotkey<TerraformToolbarWindow>('U', "buyland", TTW_BUY_LAND),
- Hotkey<TerraformToolbarWindow>('I', "trees", TTW_PLANT_TREES),
- Hotkey<TerraformToolbarWindow>('O', "placesign", TTW_PLACE_SIGN),
- Hotkey<TerraformToolbarWindow>('P', "placeobject", TTW_PLACE_OBJECT),
+ Hotkey<TerraformToolbarWindow>('Q' | WKC_GLOBAL_HOTKEY, "lower", WID_TT_LOWER_LAND),
+ Hotkey<TerraformToolbarWindow>('W' | WKC_GLOBAL_HOTKEY, "raise", WID_TT_RAISE_LAND),
+ Hotkey<TerraformToolbarWindow>('E' | WKC_GLOBAL_HOTKEY, "level", WID_TT_LEVEL_LAND),
+ Hotkey<TerraformToolbarWindow>('D' | WKC_GLOBAL_HOTKEY, "dynamite", WID_TT_DEMOLISH),
+ Hotkey<TerraformToolbarWindow>('U', "buyland", WID_TT_BUY_LAND),
+ Hotkey<TerraformToolbarWindow>('I', "trees", WID_TT_PLANT_TREES),
+ Hotkey<TerraformToolbarWindow>('O', "placesign", WID_TT_PLACE_SIGN),
+ Hotkey<TerraformToolbarWindow>('P', "placeobject", WID_TT_PLACE_OBJECT),
HOTKEY_LIST_END(TerraformToolbarWindow)
};
Hotkey<TerraformToolbarWindow> *_terraform_hotkeys = TerraformToolbarWindow::terraform_hotkeys;
@@ -325,25 +325,25 @@ static const NWidgetPart _nested_terraform_widgets[] = {
NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_LOWER_LAND), SetMinimalSize(22, 22),
+ NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_LOWER_LAND), SetMinimalSize(22, 22),
SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_DOWN, STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND),
- NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_RAISE_LAND), SetMinimalSize(22, 22),
+ NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_RAISE_LAND), SetMinimalSize(22, 22),
SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_UP, STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND),
- NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_LEVEL_LAND), SetMinimalSize(22, 22),
+ NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_LEVEL_LAND), SetMinimalSize(22, 22),
SetFill(0, 1), SetDataTip(SPR_IMG_LEVEL_LAND, STR_LANDSCAPING_LEVEL_LAND_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetMinimalSize(4, 22), EndContainer(),
- NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_DEMOLISH), SetMinimalSize(22, 22),
+ NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_DEMOLISH), SetMinimalSize(22, 22),
SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
- NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_BUY_LAND), SetMinimalSize(22, 22),
+ NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_BUY_LAND), SetMinimalSize(22, 22),
SetFill(0, 1), SetDataTip(SPR_IMG_BUY_LAND, STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND),
- NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_PLANT_TREES), SetMinimalSize(22, 22),
+ NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_PLANT_TREES), SetMinimalSize(22, 22),
SetFill(0, 1), SetDataTip(SPR_IMG_PLANTTREES, STR_SCENEDIT_TOOLBAR_PLANT_TREES),
- NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_PLACE_SIGN), SetMinimalSize(22, 22),
+ NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_PLACE_SIGN), SetMinimalSize(22, 22),
SetFill(0, 1), SetDataTip(SPR_IMG_SIGN, STR_SCENEDIT_TOOLBAR_PLACE_SIGN),
- NWidget(NWID_SELECTION, INVALID_COLOUR, TTW_SHOW_PLACE_OBJECT),
- NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_PLACE_OBJECT), SetMinimalSize(22, 22),
+ NWidget(NWID_SELECTION, INVALID_COLOUR, WID_TT_SHOW_PLACE_OBJECT),
+ NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_PLACE_OBJECT), SetMinimalSize(22, 22),
SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER, STR_SCENEDIT_TOOLBAR_PLACE_OBJECT),
EndContainer(),
EndContainer(),
@@ -465,41 +465,41 @@ static const NWidgetPart _nested_scen_edit_land_gen_widgets[] = {
NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
NWidget(NWID_HORIZONTAL), SetPadding(2, 2, 7, 2),
NWidget(NWID_SPACER), SetFill(1, 0),
- NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_DEMOLISH), SetMinimalSize(22, 22),
+ NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_DEMOLISH), SetMinimalSize(22, 22),
SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
- NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_LOWER_LAND), SetMinimalSize(22, 22),
+ NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_LOWER_LAND), SetMinimalSize(22, 22),
SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_DOWN, STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND),
- NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_RAISE_LAND), SetMinimalSize(22, 22),
+ NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_RAISE_LAND), SetMinimalSize(22, 22),
SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_UP, STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND),
- NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_LEVEL_LAND), SetMinimalSize(22, 22),
+ NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_LEVEL_LAND), SetMinimalSize(22, 22),
SetFill(0, 1), SetDataTip(SPR_IMG_LEVEL_LAND, STR_LANDSCAPING_LEVEL_LAND_TOOLTIP),
- NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_PLACE_ROCKS), SetMinimalSize(22, 22),
+ NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_PLACE_ROCKS), SetMinimalSize(22, 22),
SetFill(0, 1), SetDataTip(SPR_IMG_ROCKS, STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE),
- NWidget(NWID_SELECTION, INVALID_COLOUR, ETTW_SHOW_PLACE_DESERT),
- NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_PLACE_DESERT), SetMinimalSize(22, 22),
+ NWidget(NWID_SELECTION, INVALID_COLOUR, WID_ETT_SHOW_PLACE_DESERT),
+ NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_PLACE_DESERT), SetMinimalSize(22, 22),
SetFill(0, 1), SetDataTip(SPR_IMG_DESERT, STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA),
EndContainer(),
- NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_PLACE_OBJECT), SetMinimalSize(23, 22),
+ NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_PLACE_OBJECT), SetMinimalSize(23, 22),
SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER, STR_SCENEDIT_TOOLBAR_PLACE_OBJECT),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetFill(1, 0),
- NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, ETTW_DOTS), SetMinimalSize(59, 31), SetDataTip(STR_EMPTY, STR_NULL),
+ NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, WID_ETT_DOTS), SetMinimalSize(59, 31), SetDataTip(STR_EMPTY, STR_NULL),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetFill(0, 1),
- NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_INCREASE_SIZE), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_UP, STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA),
+ NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_INCREASE_SIZE), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_UP, STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA),
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
- NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_DECREASE_SIZE), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_DOWN, STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA),
+ NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_DECREASE_SIZE), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_DOWN, STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA),
NWidget(NWID_SPACER), SetFill(0, 1),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(2, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
- NWidget(WWT_TEXTBTN, COLOUR_GREY, ETTW_NEW_SCENARIO), SetMinimalSize(160, 12),
+ NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_ETT_NEW_SCENARIO), SetMinimalSize(160, 12),
SetFill(1, 0), SetDataTip(STR_TERRAFORM_SE_NEW_WORLD, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND), SetPadding(0, 2, 0, 2),
- NWidget(WWT_TEXTBTN, COLOUR_GREY, ETTW_RESET_LANDSCAPE), SetMinimalSize(160, 12),
+ NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_ETT_RESET_LANDSCAPE), SetMinimalSize(160, 12),
SetFill(1, 0), SetDataTip(STR_TERRAFORM_RESET_LANDSCAPE, STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP), SetPadding(1, 2, 2, 2),
EndContainer(),
};
@@ -547,7 +547,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
ScenarioEditorLandscapeGenerationWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
{
this->CreateNestedTree(desc);
- NWidgetStacked *show_desert = this->GetWidget<NWidgetStacked>(ETTW_SHOW_PLACE_DESERT);
+ NWidgetStacked *show_desert = this->GetWidget<NWidgetStacked>(WID_ETT_SHOW_PLACE_DESERT);
show_desert->SetDisplayedPlane(_settings_game.game_creation.landscape == LT_TROPIC ? 0 : SZSP_NONE);
this->FinishInitNested(desc, window_number);
this->last_user_action = WIDGET_LIST_END;
@@ -557,14 +557,14 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
{
this->DrawWidgets();
- if (this->IsWidgetLowered(ETTW_LOWER_LAND) || this->IsWidgetLowered(ETTW_RAISE_LAND)) { // change area-size if raise/lower corner is selected
+ if (this->IsWidgetLowered(WID_ETT_LOWER_LAND) || this->IsWidgetLowered(WID_ETT_RAISE_LAND)) { // change area-size if raise/lower corner is selected
SetTileSelectSize(_terraform_size, _terraform_size);
}
}
virtual void DrawWidget(const Rect &r, int widget) const
{
- if (widget != ETTW_DOTS) return;
+ if (widget != WID_ETT_DOTS) return;
int center_x = RoundDivSU(r.left + r.right, 2);
int center_y = RoundDivSU(r.top + r.bottom, 2);
@@ -589,49 +589,49 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
virtual void OnClick(Point pt, int widget, int click_count)
{
- if (widget < ETTW_BUTTONS_START) return;
+ if (widget < WID_ETT_BUTTONS_START) return;
switch (widget) {
- case ETTW_DEMOLISH: // Demolish aka dynamite button
- HandlePlacePushButton(this, ETTW_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT | HT_DIAGONAL);
+ case WID_ETT_DEMOLISH: // Demolish aka dynamite button
+ HandlePlacePushButton(this, WID_ETT_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT | HT_DIAGONAL);
this->last_user_action = widget;
break;
- case ETTW_LOWER_LAND: // Lower land button
- HandlePlacePushButton(this, ETTW_LOWER_LAND, ANIMCURSOR_LOWERLAND, HT_POINT);
+ case WID_ETT_LOWER_LAND: // Lower land button
+ HandlePlacePushButton(this, WID_ETT_LOWER_LAND, ANIMCURSOR_LOWERLAND, HT_POINT);
this->last_user_action = widget;
break;
- case ETTW_RAISE_LAND: // Raise land button
- HandlePlacePushButton(this, ETTW_RAISE_LAND, ANIMCURSOR_RAISELAND, HT_POINT);
+ case WID_ETT_RAISE_LAND: // Raise land button
+ HandlePlacePushButton(this, WID_ETT_RAISE_LAND, ANIMCURSOR_RAISELAND, HT_POINT);
this->last_user_action = widget;
break;
- case ETTW_LEVEL_LAND: // Level land button
- HandlePlacePushButton(this, ETTW_LEVEL_LAND, SPR_CURSOR_LEVEL_LAND, HT_POINT | HT_DIAGONAL);
+ case WID_ETT_LEVEL_LAND: // Level land button
+ HandlePlacePushButton(this, WID_ETT_LEVEL_LAND, SPR_CURSOR_LEVEL_LAND, HT_POINT | HT_DIAGONAL);
this->last_user_action = widget;
break;
- case ETTW_PLACE_ROCKS: // Place rocks button
- HandlePlacePushButton(this, ETTW_PLACE_ROCKS, SPR_CURSOR_ROCKY_AREA, HT_RECT);
+ case WID_ETT_PLACE_ROCKS: // Place rocks button
+ HandlePlacePushButton(this, WID_ETT_PLACE_ROCKS, SPR_CURSOR_ROCKY_AREA, HT_RECT);
this->last_user_action = widget;
break;
- case ETTW_PLACE_DESERT: // Place desert button (in tropical climate)
- HandlePlacePushButton(this, ETTW_PLACE_DESERT, SPR_CURSOR_DESERT, HT_RECT);
+ case WID_ETT_PLACE_DESERT: // Place desert button (in tropical climate)
+ HandlePlacePushButton(this, WID_ETT_PLACE_DESERT, SPR_CURSOR_DESERT, HT_RECT);
this->last_user_action = widget;
break;
- case ETTW_PLACE_OBJECT: // Place transmitter button
- if (HandlePlacePushButton(this, ETTW_PLACE_OBJECT, SPR_CURSOR_TRANSMITTER, HT_RECT)) {
+ case WID_ETT_PLACE_OBJECT: // Place transmitter button
+ if (HandlePlacePushButton(this, WID_ETT_PLACE_OBJECT, SPR_CURSOR_TRANSMITTER, HT_RECT)) {
ShowBuildObjectPicker(this);
this->last_user_action = widget;
}
break;
- case ETTW_INCREASE_SIZE:
- case ETTW_DECREASE_SIZE: { // Increase/Decrease terraform size
- int size = (widget == ETTW_INCREASE_SIZE) ? 1 : -1;
+ case WID_ETT_INCREASE_SIZE:
+ case WID_ETT_DECREASE_SIZE: { // Increase/Decrease terraform size
+ int size = (widget == WID_ETT_INCREASE_SIZE) ? 1 : -1;
this->HandleButtonClick(widget);
size += _terraform_size;
@@ -643,12 +643,12 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
break;
}
- case ETTW_NEW_SCENARIO: // gen random land
+ case WID_ETT_NEW_SCENARIO: // gen random land
this->HandleButtonClick(widget);
ShowCreateScenario();
break;
- case ETTW_RESET_LANDSCAPE: // Reset landscape
+ case WID_ETT_RESET_LANDSCAPE: // Reset landscape
ShowQuery(STR_QUERY_RESET_LANDSCAPE_CAPTION, STR_RESET_LANDSCAPE_CONFIRMATION_TEXT, NULL, ResetLandscapeConfirmationCallback);
break;
@@ -658,8 +658,8 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
virtual void OnTimeout()
{
- for (uint i = ETTW_START; i < this->nested_array_size; i++) {
- if (i == ETTW_BUTTONS_START) i = ETTW_BUTTONS_END; // skip the buttons
+ for (uint i = WID_ETT_START; i < this->nested_array_size; i++) {
+ if (i == WID_ETT_BUTTONS_START) i = WID_ETT_BUTTONS_END; // skip the buttons
if (this->IsWidgetLowered(i)) {
this->RaiseWidget(i);
this->SetWidgetDirty(i);
@@ -670,31 +670,31 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
virtual void OnPlaceObject(Point pt, TileIndex tile)
{
switch (this->last_user_action) {
- case ETTW_DEMOLISH: // Demolish aka dynamite button
+ case WID_ETT_DEMOLISH: // Demolish aka dynamite button
PlaceProc_DemolishArea(tile);
break;
- case ETTW_LOWER_LAND: // Lower land button
+ case WID_ETT_LOWER_LAND: // Lower land button
CommonRaiseLowerBigLand(tile, 0);
break;
- case ETTW_RAISE_LAND: // Raise land button
+ case WID_ETT_RAISE_LAND: // Raise land button
CommonRaiseLowerBigLand(tile, 1);
break;
- case ETTW_LEVEL_LAND: // Level land button
+ case WID_ETT_LEVEL_LAND: // Level land button
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_LEVEL_AREA);
break;
- case ETTW_PLACE_ROCKS: // Place rocks button
+ case WID_ETT_PLACE_ROCKS: // Place rocks button
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_ROCKS);
break;
- case ETTW_PLACE_DESERT: // Place desert button (in tropical climate)
+ case WID_ETT_PLACE_DESERT: // Place desert button (in tropical climate)
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_DESERT);
break;
- case ETTW_PLACE_OBJECT: // Place transmitter button
+ case WID_ETT_PLACE_OBJECT: // Place transmitter button
PlaceProc_Object(tile);
break;
@@ -735,13 +735,13 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
};
Hotkey<ScenarioEditorLandscapeGenerationWindow> ScenarioEditorLandscapeGenerationWindow::terraform_editor_hotkeys[] = {
- Hotkey<ScenarioEditorLandscapeGenerationWindow>('D' | WKC_GLOBAL_HOTKEY, "dynamite", ETTW_DEMOLISH),
- Hotkey<ScenarioEditorLandscapeGenerationWindow>('Q' | WKC_GLOBAL_HOTKEY, "lower", ETTW_LOWER_LAND),
- Hotkey<ScenarioEditorLandscapeGenerationWindow>('W' | WKC_GLOBAL_HOTKEY, "raise", ETTW_RAISE_LAND),
- Hotkey<ScenarioEditorLandscapeGenerationWindow>('E' | WKC_GLOBAL_HOTKEY, "level", ETTW_LEVEL_LAND),
- Hotkey<ScenarioEditorLandscapeGenerationWindow>('R', "rocky", ETTW_PLACE_ROCKS),
- Hotkey<ScenarioEditorLandscapeGenerationWindow>('T', "desert", ETTW_PLACE_DESERT),
- Hotkey<ScenarioEditorLandscapeGenerationWindow>('O', "object", ETTW_PLACE_OBJECT),
+ Hotkey<ScenarioEditorLandscapeGenerationWindow>('D' | WKC_GLOBAL_HOTKEY, "dynamite", WID_ETT_DEMOLISH),
+ Hotkey<ScenarioEditorLandscapeGenerationWindow>('Q' | WKC_GLOBAL_HOTKEY, "lower", WID_ETT_LOWER_LAND),
+ Hotkey<ScenarioEditorLandscapeGenerationWindow>('W' | WKC_GLOBAL_HOTKEY, "raise", WID_ETT_RAISE_LAND),
+ Hotkey<ScenarioEditorLandscapeGenerationWindow>('E' | WKC_GLOBAL_HOTKEY, "level", WID_ETT_LEVEL_LAND),
+ Hotkey<ScenarioEditorLandscapeGenerationWindow>('R', "rocky", WID_ETT_PLACE_ROCKS),
+ Hotkey<ScenarioEditorLandscapeGenerationWindow>('T', "desert", WID_ETT_PLACE_DESERT),
+ Hotkey<ScenarioEditorLandscapeGenerationWindow>('O', "object", WID_ETT_PLACE_OBJECT),
HOTKEY_LIST_END(ScenarioEditorLandscapeGenerationWindow)
};