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authorrubidium <rubidium@openttd.org>2010-08-27 22:43:27 +0000
committerrubidium <rubidium@openttd.org>2010-08-27 22:43:27 +0000
commit5d835bd2804682953dacfc1f2435fbe369b4e938 (patch)
tree2fc04eb1b43c4275624545a71b3135cbf262b491 /src/table
parent50769995c7934e8a12d7da1e28aa84b5264f3e59 (diff)
downloadopenttd-5d835bd2804682953dacfc1f2435fbe369b4e938.tar.xz
(svn r20641) -Codechange: remove the "require flat land" flag
Diffstat (limited to 'src/table')
-rw-r--r--src/table/object_land.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/table/object_land.h b/src/table/object_land.h
index 1085550cb..62e797be8 100644
--- a/src/table/object_land.h
+++ b/src/table/object_land.h
@@ -125,8 +125,8 @@ static const DrawTileSprites _object_hq[] = {
/** Specification of the original object structures. */
extern const ObjectSpec _original_objects[] = {
- { STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER, 0x11, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_REQUIRE_FLAT | OBJECT_FLAG_ONLY_IN_SCENEDIT },
- { STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE, 0x11, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_REQUIRE_FLAT | OBJECT_FLAG_ONLY_IN_SCENEDIT },
+ { STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER, 0x11, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_SCENEDIT },
+ { STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE, 0x11, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_SCENEDIT },
{ STR_TOWN_BUILDING_NAME_STATUE_1, 0x11, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_ONLY_IN_SCENEDIT }, // Yes, we disallow building this everywhere. Happens in "special" case!
{ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND, 0x11, 10, 2, OBJECT_FLAG_AUTOREMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_CLEAR_INCOME | OBJECT_FLAG_HAS_NO_FOUNDATION | OBJECT_FLAG_ALLOW_UNDER_BRIDGE },
{ STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS, 0x22, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME },