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authorrubidium <rubidium@openttd.org>2010-08-28 18:56:07 +0000
committerrubidium <rubidium@openttd.org>2010-08-28 18:56:07 +0000
commitfba19a41d5ffddb8c33a4e45016d90a8ae3283be (patch)
tree92b2a9eb8a69b98ce15505f273749786536b2a8f /src/table
parentca7fe458a26d6e23de93e8fbaaa82f1dbfa341f0 (diff)
downloadopenttd-fba19a41d5ffddb8c33a4e45016d90a8ae3283be.tar.xz
(svn r20665) -Codechange: make clearing object tiles behave (more) like TTDPatch
Diffstat (limited to 'src/table')
-rw-r--r--src/table/object_land.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/table/object_land.h b/src/table/object_land.h
index e9d855dca..7e2d5760c 100644
--- a/src/table/object_land.h
+++ b/src/table/object_land.h
@@ -130,7 +130,7 @@ extern const ObjectSpec _original_objects[] = {
M(STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER, 0x11, 0, 0, 10, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_SCENEDIT),
M(STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE, 0x11, 0, 0, 8, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_SCENEDIT),
M(STR_TOWN_BUILDING_NAME_STATUE_1, 0x11, 0, 0, 5, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_ONLY_IN_SCENEDIT), // Yes, we disallow building this everywhere. Happens in "special" case!
- M(STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND, 0x11, 10, 2, 0, OBJECT_FLAG_AUTOREMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_CLEAR_INCOME | OBJECT_FLAG_HAS_NO_FOUNDATION | OBJECT_FLAG_ALLOW_UNDER_BRIDGE),
+ M(STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND, 0x11, 10, 10, 0, OBJECT_FLAG_AUTOREMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_CLEAR_INCOME | OBJECT_FLAG_HAS_NO_FOUNDATION | OBJECT_FLAG_ALLOW_UNDER_BRIDGE),
M(STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS, 0x22, 0, 0, 7, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME),
};