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authorfrosch <frosch@openttd.org>2012-05-15 20:37:42 +0000
committerfrosch <frosch@openttd.org>2012-05-15 20:37:42 +0000
commitd351f3dae5367b626fa93d97fd864dff545d67b7 (patch)
tree4e1a78438f581b721f524845a9670f12a4dadd11 /src/table
parent48a6e31f365d2295ba5cef4708677ad9a371fe1d (diff)
downloadopenttd-d351f3dae5367b626fa93d97fd864dff545d67b7.tar.xz
(svn r24252) -Fix [FS#5162]: Change the unit of the sprite-cache size setting from megabytes to megapixels, so it depends on the blitter being used. Also increase it from 64 to 128, and change the name in the cfg file, so everyone gets the new default.
Diffstat (limited to 'src/table')
-rw-r--r--src/table/misc_settings.ini4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/table/misc_settings.ini b/src/table/misc_settings.ini
index 7e3c1539e..eeca619f1 100644
--- a/src/table/misc_settings.ini
+++ b/src/table/misc_settings.ini
@@ -213,10 +213,10 @@ var = _freetype.mono_aa
def = false
[SDTG_VAR]
-name = ""max_sprite_cache_size""
+name = ""sprite_cache_size_px""
type = SLE_UINT
var = _sprite_cache_size
-def = 64
+def = 128
min = 1
max = 512