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authorrubidium <rubidium@openttd.org>2011-03-05 10:47:49 +0000
committerrubidium <rubidium@openttd.org>2011-03-05 10:47:49 +0000
commit2636a4809b27bac69448e583889056e56938decd (patch)
tree018c6650a8efc6925f234be18b5ad1dea1c38361 /src/table
parentcb3fa759f338fb5e8aee36ec78e8f41c40bace66 (diff)
downloadopenttd-2636a4809b27bac69448e583889056e56938decd.tar.xz
(svn r22197) -Cleanup: remove the distinction between conditional and non-conditional settings; with default from and to savegame versions all can be conditional. They previously were as well; the non-conditional ones were macros of the conditionals with to/from saveload versions hardcoded
Diffstat (limited to 'src/table')
-rw-r--r--src/table/company_settings.ini4
-rw-r--r--src/table/currency_settings.ini6
-rw-r--r--src/table/gameopt_settings.ini16
-rw-r--r--src/table/misc_settings.ini14
-rw-r--r--src/table/music_settings.ini6
-rw-r--r--src/table/settings.h.preamble92
-rw-r--r--src/table/settings.ini319
-rw-r--r--src/table/win32_settings.ini4
8 files changed, 207 insertions, 254 deletions
diff --git a/src/table/company_settings.ini b/src/table/company_settings.ini
index 16ecbb641..ee8ee0a2b 100644
--- a/src/table/company_settings.ini
+++ b/src/table/company_settings.ini
@@ -3,8 +3,8 @@ static const SettingDesc _company_settings[] = {
[post-amble]
};
[templates]
-SDT_BOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $proc),
-SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc),
+SDT_BOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $proc, $from, $to),
+SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc, $from, $to),
SDT_END = SDT_END()
[defaults]
diff --git a/src/table/currency_settings.ini b/src/table/currency_settings.ini
index 04551ff3a..94e19ea4e 100644
--- a/src/table/currency_settings.ini
+++ b/src/table/currency_settings.ini
@@ -3,9 +3,9 @@ static const SettingDesc _currency_settings[] = {
[post-amble]
};
[templates]
-SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc),
-SDT_CHR = SDT_CHR($base, $var, $flags, $guiflags, $def, $str, $proc),
-SDT_STR = SDT_STR($base, $var, $type, $flags, $guiflags, $def, $str, $proc),
+SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc, $from, $to),
+SDT_CHR = SDT_CHR($base, $var, $flags, $guiflags, $def, $str, $proc, $from, $to),
+SDT_STR = SDT_STR($base, $var, $type, $flags, $guiflags, $def, $str, $proc, $from, $to),
SDT_END = SDT_END()
[defaults]
diff --git a/src/table/gameopt_settings.ini b/src/table/gameopt_settings.ini
index a33e3c051..12863c8db 100644
--- a/src/table/gameopt_settings.ini
+++ b/src/table/gameopt_settings.ini
@@ -28,12 +28,12 @@ static const SettingDesc _gameopt_settings[] = {
[post-amble]
};
[templates]
-SDTG_GENERAL = SDTG_GENERAL($name, $sdt_cmd, $sle_cmd, $type, $flags, $guiflags, $var, $length, $def, $min, $max, $interval, $full, $str, $proc, $from, $to),
-SDT_CONDNULL = SDT_CONDNULL($length, $from, $to),
-SDTC_CONDOMANY = SDTC_CONDOMANY( $var, $type, $from, $to, $flags, $guiflags, $def, $max, $full, $str, $proc),
-SDT_OMANY = SDT_OMANY($base, $var, $type, $flags, $guiflags, $def, $max, $full, $str, $proc, $load),
-SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc),
-SDT_END = SDT_END()
+SDTG_GENERAL = SDTG_GENERAL($name, $sdt_cmd, $sle_cmd, $type, $flags, $guiflags, $var, $length, $def, $min, $max, $interval, $full, $str, $proc, $from, $to),
+SDT_NULL = SDT_NULL($length, $from, $to),
+SDTC_OMANY = SDTC_OMANY( $var, $type, $flags, $guiflags, $def, $max, $full, $str, $proc, $from, $to),
+SDT_OMANY = SDT_OMANY($base, $var, $type, $flags, $guiflags, $def, $max, $full, $str, $proc, $from, $to, $load),
+SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc, $from, $to),
+SDT_END = SDT_END()
[defaults]
flags = 0
@@ -129,11 +129,11 @@ def = DEF_SNOWLINE_HEIGHT * TILE_HEIGHT
min = MIN_SNOWLINE_HEIGHT * TILE_HEIGHT
max = MAX_SNOWLINE_HEIGHT * TILE_HEIGHT
-[SDT_CONDNULL]
+[SDT_NULL]
length = 1
to = 22
-[SDTC_CONDOMANY]
+[SDTC_OMANY]
var = gui.autosave
type = SLE_UINT8
from = 23
diff --git a/src/table/misc_settings.ini b/src/table/misc_settings.ini
index 0c5a84cd8..0d9145a47 100644
--- a/src/table/misc_settings.ini
+++ b/src/table/misc_settings.ini
@@ -5,12 +5,12 @@ static const SettingDescGlobVarList _misc_settings[] = {
[post-amble]
};
[templates]
-SDTG_CONDLIST = SDTG_CONDLIST($name, $type, $length, $flags, $guiflags, $var, $def, $str, $proc, $from, $to),
-SDTG_MMANY = SDTG_MMANY($name, $type, $flags, $guiflags, $var, $def, $full, $str, $proc),
-SDTG_STR = SDTG_STR($name, $type, $flags, $guiflags, $var, $def, $str, $proc),
-SDTG_BOOL = SDTG_BOOL($name, $flags, $guiflags, $var, $def, $str, $proc),
-SDTG_VAR = SDTG_VAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $proc),
-SDTG_END = SDTG_END()
+SDTG_LIST = SDTG_LIST($name, $type, $length, $flags, $guiflags, $var, $def, $str, $proc, $from, $to),
+SDTG_MMANY = SDTG_MMANY($name, $type, $flags, $guiflags, $var, $def, $full, $str, $proc, $from, $to),
+SDTG_STR = SDTG_STR($name, $type, $flags, $guiflags, $var, $def, $str, $proc, $from, $to),
+SDTG_BOOL = SDTG_BOOL($name, $flags, $guiflags, $var, $def, $str, $proc, $from, $to),
+SDTG_VAR = SDTG_VAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $proc, $from, $to),
+SDTG_END = SDTG_END()
[defaults]
flags = 0
@@ -101,7 +101,7 @@ var = _config_language_file
def = NULL
; workaround for implicit lengthof() in SDTG_LIST
-[SDTG_CONDLIST]
+[SDTG_LIST]
name = ""resolution""
type = SLE_INT
length = 2
diff --git a/src/table/music_settings.ini b/src/table/music_settings.ini
index cb83725e6..05530ab05 100644
--- a/src/table/music_settings.ini
+++ b/src/table/music_settings.ini
@@ -3,9 +3,9 @@ static const SettingDesc _music_settings[] = {
[post-amble]
};
[templates]
-SDT_BOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $proc),
-SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc),
-SDT_LIST = SDT_LIST($base, $var, $type, $flags, $guiflags, $def, $str, $proc),
+SDT_BOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $proc, $from, $to),
+SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc, $from, $to),
+SDT_LIST = SDT_LIST($base, $var, $type, $flags, $guiflags, $def, $str, $proc, $from, $to),
SDT_END = SDT_END()
[defaults]
diff --git a/src/table/settings.h.preamble b/src/table/settings.h.preamble
index c0058dd79..fa4597e90 100644
--- a/src/table/settings.h.preamble
+++ b/src/table/settings.h.preamble
@@ -67,10 +67,6 @@ static bool UpdateClientConfigValues(int32 p1);
* SettingDescGlobVarList section meaning global variables. The other uses a
* Base/Offset and runtime variable selection mechanism, known from the saveload
* convention (it also has global so it should not be hard).
- * Of each type there are again two versions, the normal one and one prefixed
- * with 'COND'.
- * COND means that the setting is only valid in certain savegame versions
- * (since settings are saved to the savegame, this bookkeeping is necessary.
* Now there are a lot of types. Easy ones are:
* - VAR: any number type, 'type' field specifies what number. eg int8 or uint32
* - BOOL: a boolean number type
@@ -78,10 +74,6 @@ static bool UpdateClientConfigValues(int32 p1);
* A bit more difficult to use are MMANY (meaning ManyOfMany) and OMANY (OneOfMany)
* These are actually normal numbers, only bitmasked. In MMANY several bits can
* be set, in the other only one.
- * The most complex type is INTLIST. This is basically an array of numbers. If
- * the intlist is only valid in certain savegame versions because for example
- * it has grown in size its length cannot be automatically be calculated so
- * use SDT(G)_CONDLISTO() meaning Old.
* If nothing fits you, you can use the GENERAL macros, but it exposes the
* internal structure somewhat so it needs a little looking. There are _NULL()
* macros as well, these fill up space so you can add more settings there (in
@@ -102,38 +94,26 @@ static bool UpdateClientConfigValues(int32 p1);
#define SDTG_GENERAL(name, sdt_cmd, sle_cmd, type, flags, guiflags, var, length, def, min, max, interval, full, str, proc, from, to)\
{NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, proc, NULL), SLEG_GENERAL(sle_cmd, var, type | flags, length, from, to)}
-#define SDTG_CONDVAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc, from, to)\
+#define SDTG_VAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc, from, to)\
SDTG_GENERAL(name, SDT_NUMX, SL_VAR, type, flags, guiflags, var, 0, def, min, max, interval, NULL, str, proc, from, to)
-#define SDTG_VAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc)\
- SDTG_CONDVAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc, 0, SL_MAX_VERSION)
-#define SDTG_CONDBOOL(name, flags, guiflags, var, def, str, proc, from, to)\
+#define SDTG_BOOL(name, flags, guiflags, var, def, str, proc, from, to)\
SDTG_GENERAL(name, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, var, 0, def, 0, 1, 0, NULL, str, proc, from, to)
-#define SDTG_BOOL(name, flags, guiflags, var, def, str, proc)\
- SDTG_CONDBOOL(name, flags, guiflags, var, def, str, proc, 0, SL_MAX_VERSION)
-#define SDTG_CONDLIST(name, type, length, flags, guiflags, var, def, str, proc, from, to)\
+#define SDTG_LIST(name, type, length, flags, guiflags, var, def, str, proc, from, to)\
SDTG_GENERAL(name, SDT_INTLIST, SL_ARR, type, flags, guiflags, var, length, def, 0, 0, 0, NULL, str, proc, from, to)
-#define SDTG_LIST(name, type, flags, guiflags, var, def, str, proc)\
- SDTG_GENERAL(name, SDT_INTLIST, SL_ARR, type, flags, guiflags, var, lengthof(var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
-#define SDTG_CONDSTR(name, type, length, flags, guiflags, var, def, str, proc, from, to)\
- SDTG_GENERAL(name, SDT_STRING, SL_STR, type, flags, guiflags, var, length, def, 0, 0, 0, NULL, str, proc, from, to)
-#define SDTG_STR(name, type, flags, guiflags, var, def, str, proc)\
- SDTG_GENERAL(name, SDT_STRING, SL_STR, type, flags, guiflags, var, lengthof(var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
+#define SDTG_STR(name, type, flags, guiflags, var, def, str, proc, from, to)\
+ SDTG_GENERAL(name, SDT_STRING, SL_STR, type, flags, guiflags, var, lengthof(var), def, 0, 0, 0, NULL, str, proc, from, to)
-#define SDTG_CONDOMANY(name, type, flags, guiflags, var, def, max, full, str, proc, from, to)\
+#define SDTG_OMANY(name, type, flags, guiflags, var, def, max, full, str, proc, from, to)\
SDTG_GENERAL(name, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, var, 0, def, 0, max, 0, full, str, proc, from, to)
-#define SDTG_OMANY(name, type, flags, guiflags, var, def, max, full, str, proc)\
- SDTG_CONDOMANY(name, type, flags, guiflags, var, def, max, full, str, proc, 0, SL_MAX_VERSION)
-#define SDTG_CONDMMANY(name, type, flags, guiflags, var, def, full, str, proc, from, to)\
+#define SDTG_MMANY(name, type, flags, guiflags, var, def, full, str, proc, from, to)\
SDTG_GENERAL(name, SDT_MANYOFMANY, SL_VAR, type, flags, guiflags, var, 0, def, 0, 0, 0, full, str, proc, from, to)
-#define SDTG_MMANY(name, type, flags, guiflags, var, def, full, str, proc)\
- SDTG_CONDMMANY(name, type, flags, guiflags, var, def, full, str, proc, 0, SL_MAX_VERSION)
-#define SDTG_CONDNULL(length, from, to)\
- {{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLEG_CONDNULL(length, from, to)}
+#define SDTG_NULL(length, from, to)\
+ {{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLEG_NULL(length, from, to)}
#define SDTG_END() {{NULL, NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLEG_END()}
@@ -142,71 +122,45 @@ static bool UpdateClientConfigValues(int32 p1);
#define SDT_GENERAL(name, sdt_cmd, sle_cmd, type, flags, guiflags, base, var, length, def, min, max, interval, full, str, proc, load, from, to)\
{NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, proc, load), SLE_GENERAL(sle_cmd, base, var, type | flags, length, from, to)}
-#define SDT_CONDVAR(base, var, type, from, to, flags, guiflags, def, min, max, interval, str, proc)\
+#define SDT_VAR(base, var, type, flags, guiflags, def, min, max, interval, str, proc, from, to)\
SDT_GENERAL(#var, SDT_NUMX, SL_VAR, type, flags, guiflags, base, var, 1, def, min, max, interval, NULL, str, proc, NULL, from, to)
-#define SDT_VAR(base, var, type, flags, guiflags, def, min, max, interval, str, proc)\
- SDT_CONDVAR(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, min, max, interval, str, proc)
-#define SDT_CONDBOOL(base, var, from, to, flags, guiflags, def, str, proc)\
+#define SDT_BOOL(base, var, flags, guiflags, def, str, proc, from, to)\
SDT_GENERAL(#var, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, base, var, 1, def, 0, 1, 0, NULL, str, proc, NULL, from, to)
-#define SDT_BOOL(base, var, flags, guiflags, def, str, proc)\
- SDT_CONDBOOL(base, var, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
-#define SDT_CONDLIST(base, var, type, from, to, flags, guiflags, def, str, proc)\
+#define SDT_LIST(base, var, type, flags, guiflags, def, str, proc, from, to)\
SDT_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, base, var, lengthof(((base*)8)->var), def, 0, 0, 0, NULL, str, proc, NULL, from, to)
-#define SDT_LIST(base, var, type, flags, guiflags, def, str, proc)\
- SDT_CONDLIST(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
-#define SDT_CONDSTR(base, var, type, from, to, flags, guiflags, def, str, proc)\
+#define SDT_STR(base, var, type, flags, guiflags, def, str, proc, from, to)\
SDT_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, base, var, lengthof(((base*)8)->var), def, 0, 0, 0, NULL, str, proc, NULL, from, to)
-#define SDT_STR(base, var, type, flags, guiflags, def, str, proc)\
- SDT_CONDSTR(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
-#define SDT_CONDSTRO(base, var, length, type, from, to, flags, def, str, proc)\
- SDT_GENERAL(#var, SDT_STRING, SL_STR, type, flags, 0, base, var, length, def, 0, 0, NULL, str, proc, from, to)
-#define SDT_CONDCHR(base, var, from, to, flags, guiflags, def, str, proc)\
+#define SDT_CHR(base, var, flags, guiflags, def, str, proc, from, to)\
SDT_GENERAL(#var, SDT_STRING, SL_VAR, SLE_CHAR, flags, guiflags, base, var, 1, def, 0, 0, 0, NULL, str, proc, NULL, from, to)
-#define SDT_CHR(base, var, flags, guiflags, def, str, proc)\
- SDT_CONDCHR(base, var, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
-#define SDT_CONDOMANY(base, var, type, from, to, flags, guiflags, def, max, full, str, proc, load)\
+#define SDT_OMANY(base, var, type, flags, guiflags, def, max, full, str, proc, from, to, load)\
SDT_GENERAL(#var, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, base, var, 1, def, 0, max, 0, full, str, proc, load, from, to)
-#define SDT_OMANY(base, var, type, flags, guiflags, def, max, full, str, proc, load)\
- SDT_CONDOMANY(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, max, full, str, proc, load)
-#define SDT_CONDMMANY(base, var, type, from, to, flags, guiflags, def, full, str, proc)\
+#define SDT_MMANY(base, var, type, flags, guiflags, def, full, str, proc, from, to)\
SDT_GENERAL(#var, SDT_MANYOFMANY, SL_VAR, type, flags, guiflags, base, var, 1, def, 0, 0, 0, full, str, proc, NULL, from, to)
-#define SDT_MMANY(base, var, type, flags, guiflags, def, full, str, proc)\
- SDT_CONDMMANY(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, full, str, proc)
-#define SDT_CONDNULL(length, from, to)\
+#define SDT_NULL(length, from, to)\
{{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLE_CONDNULL(length, from, to)}
-#define SDTC_CONDVAR(var, type, from, to, flags, guiflags, def, min, max, interval, str, proc)\
+#define SDTC_VAR(var, type, flags, guiflags, def, min, max, interval, str, proc, from, to)\
SDTG_GENERAL(#var, SDT_NUMX, SL_VAR, type, flags, guiflags, _settings_client.var, 1, def, min, max, interval, NULL, str, proc, from, to)
-#define SDTC_VAR(var, type, flags, guiflags, def, min, max, interval, str, proc)\
- SDTC_CONDVAR(var, type, 0, SL_MAX_VERSION, flags, guiflags, def, min, max, interval, str, proc)
-#define SDTC_CONDBOOL(var, from, to, flags, guiflags, def, str, proc)\
+#define SDTC_BOOL(var, flags, guiflags, def, str, proc, from, to)\
SDTG_GENERAL(#var, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, _settings_client.var, 1, def, 0, 1, 0, NULL, str, proc, from, to)
-#define SDTC_BOOL(var, flags, guiflags, def, str, proc)\
- SDTC_CONDBOOL(var, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
-#define SDTC_CONDLIST(var, type, length, flags, guiflags, def, str, proc, from, to)\
+#define SDTC_LIST(var, type, length, flags, guiflags, def, str, proc, from, to)\
SDTG_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, _settings_client.var, length, def, 0, 0, 0, NULL, str, proc, from, to)
-#define SDTC_LIST(var, type, flags, guiflags, def, str, proc)\
- SDTG_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, _settings_client.var, lengthof(_settings_client.var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
-#define SDTC_CONDSTR(var, type, length, flags, guiflags, def, str, proc, from, to)\
- SDTG_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, _settings_client.var, length, def, 0, 0, 0, NULL, str, proc, from, to)
-#define SDTC_STR(var, type, flags, guiflags, def, str, proc)\
- SDTG_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, _settings_client.var, lengthof(_settings_client.var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
+#define SDTC_STR(var, type, flags, guiflags, def, str, proc, from, to)\
+ SDTG_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, _settings_client.var, lengthof(_settings_client.var), def, 0, 0, 0, NULL, str, proc, from, to)
-#define SDTC_CONDOMANY(var, type, from, to, flags, guiflags, def, max, full, str, proc)\
+#define SDTC_OMANY(var, type, flags, guiflags, def, max, full, str, proc, from, to)\
SDTG_GENERAL(#var, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, _settings_client.var, 1, def, 0, max, 0, full, str, proc, from, to)
-#define SDTC_OMANY(var, type, flags, guiflags, def, max, full, str, proc)\
- SDTC_CONDOMANY(var, type, 0, SL_MAX_VERSION, flags, guiflags, def, max, full, str, proc)
#define SDT_END() {{NULL, NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLE_END()}
diff --git a/src/table/settings.ini b/src/table/settings.ini
index f04eaecb1..6a20b345e 100644
--- a/src/table/settings.ini
+++ b/src/table/settings.ini
@@ -12,21 +12,20 @@ const SettingDesc _settings[] = {
[post-amble]
};
[templates]
-SDTG_CONDBOOL = SDTG_CONDBOOL($name, $flags, $guiflags, $var, $def, $str, $proc, $from, $to),
-SDTG_CONDVAR = SDTG_CONDVAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $proc, $from, $to),
-SDTC_BOOL = SDTC_BOOL( $var, $flags, $guiflags, $def, $str, $proc),
-SDT_BOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $proc),
-SDTC_CONDBOOL = SDTC_CONDBOOL( $var, $from, $to, $flags, $guiflags, $def, $str, $proc),
-SDT_CONDBOOL = SDT_CONDBOOL($base, $var, $from, $to, $flags, $guiflags, $def, $str, $proc),
-SDTC_OMANY = SDTC_OMANY( $var, $type, $flags, $guiflags, $def, $max, $full, $str, $proc),
-SDT_CONDOMANY = SDT_CONDOMANY($base, $var, $type, $from, $to, $flags, $guiflags, $def, $max, $full, $str, $proc, $load),
-SDT_CONDSTR = SDT_CONDSTR($base, $var, $type, $from, $to, $flags, $guiflags, $def, $str, $proc),
-SDT_CONDVAR = SDT_CONDVAR($base, $var, $type, $from, $to, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc),
-SDTC_STR = SDTC_STR( $var, $type, $flags, $guiflags, $def, $str, $proc),
-SDTC_VAR = SDTC_VAR( $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc),
-SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc),
-SDT_CONDNULL = SDT_CONDNULL($length, $from, $to),
-SDT_END = SDT_END()
+SDTG_BOOL = SDTG_BOOL($name, $flags, $guiflags, $var, $def, $str, $proc, $from, $to),
+SDTG_VAR = SDTG_VAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $proc, $from, $to),
+SDTC_BOOL = SDTC_BOOL( $var, $flags, $guiflags, $def, $str, $proc, $from, $to),
+SDT_BOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $proc, $from, $to),
+SDTC_DBOOL = SDTC_BOOL( $var, $flags, $guiflags, $def, $str, $proc, $from, $to),
+SDT_DBOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $proc, $from, $to),
+SDTC_OMANY = SDTC_OMANY( $var, $type, $flags, $guiflags, $def, $max, $full, $str, $proc, $from, $to),
+SDT_OMANY = SDT_OMANY($base, $var, $type, $flags, $guiflags, $def, $max, $full, $str, $proc, $from, $to, $load),
+SDT_STR = SDT_STR($base, $var, $type, $flags, $guiflags, $def, $str, $proc, $from, $to),
+SDTC_STR = SDTC_STR( $var, $type, $flags, $guiflags, $def, $str, $proc, $from, $to),
+SDTC_VAR = SDTC_VAR( $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc, $from, $to),
+SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc, $from, $to),
+SDT_NULL = SDT_NULL($length, $from, $to),
+SDT_END = SDT_END()
[defaults]
flags = 0
@@ -42,7 +41,7 @@ to = SL_MAX_VERSION
; Saved settings variables.
; Do not ADD or REMOVE something in this "difficulty.XXX" table or before it. It breaks savegame compatability.
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = difficulty.max_no_competitors
type = SLE_UINT8
@@ -53,12 +52,12 @@ max = MAX_COMPANIES-1
interval = 1
proc = MaxNoAIsChange
-[SDT_CONDNULL]
+[SDT_NULL]
length = 1
from = 97
to = 109
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = difficulty.number_towns
type = SLE_UINT8
@@ -71,7 +70,7 @@ interval = 1
str = STR_NUM_VERY_LOW
proc = DifficultyChange
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = difficulty.industry_density
type = SLE_UINT8
@@ -84,7 +83,7 @@ interval = 1
str = STR_FUNDING_ONLY
proc = DifficultyChange
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = difficulty.max_loan
type = SLE_UINT32
@@ -96,7 +95,7 @@ max = 500000
interval = 50000
proc = DifficultyChange
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = difficulty.initial_interest
type = SLE_UINT8
@@ -108,7 +107,7 @@ max = 4
interval = 1
proc = DifficultyChange
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = difficulty.vehicle_costs
type = SLE_UINT8
@@ -121,7 +120,7 @@ interval = 1
str = STR_SEA_LEVEL_LOW
proc = DifficultyChange
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = difficulty.competitor_speed
type = SLE_UINT8
@@ -133,12 +132,12 @@ interval = 1
str = STR_AI_SPEED_VERY_SLOW
proc = DifficultyChange
-[SDT_CONDNULL]
+[SDT_NULL]
length = 1
from = 97
to = 109
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = difficulty.vehicle_breakdowns
type = SLE_UINT8
@@ -150,7 +149,7 @@ interval = 1
str = STR_DISASTER_NONE
proc = DifficultyChange
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = difficulty.subsidy_multiplier
type = SLE_UINT8
@@ -162,7 +161,7 @@ interval = 1
str = STR_SUBSIDY_X1_5
proc = DifficultyChange
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = difficulty.construction_cost
type = SLE_UINT8
@@ -175,7 +174,7 @@ interval = 1
str = STR_SEA_LEVEL_LOW
proc = DifficultyChange
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = difficulty.terrain_type
type = SLE_UINT8
@@ -188,7 +187,7 @@ interval = 1
str = STR_TERRAIN_TYPE_VERY_FLAT
proc = DifficultyChange
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = difficulty.quantity_sea_lakes
type = SLE_UINT8
@@ -201,7 +200,7 @@ interval = 1
str = STR_SEA_LEVEL_VERY_LOW
proc = DifficultyChange
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = difficulty.economy
type = SLE_UINT8
@@ -213,7 +212,7 @@ interval = 1
str = STR_ECONOMY_STEADY
proc = DifficultyChange
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = difficulty.line_reverse_mode
type = SLE_UINT8
@@ -225,7 +224,7 @@ interval = 1
str = STR_REVERSE_AT_END_OF_LINE_AND_AT_STATIONS
proc = DifficultyChange
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = difficulty.disasters
type = SLE_UINT8
@@ -237,7 +236,7 @@ interval = 1
str = STR_DISASTERS_OFF
proc = DifficultyChange
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = difficulty.town_council_tolerance
type = SLE_UINT8
@@ -249,7 +248,7 @@ interval = 1
str = STR_CITY_APPROVAL_PERMISSIVE
proc = DifficultyNoiseChange
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = difficulty.diff_level
type = SLE_UINT8
@@ -261,7 +260,7 @@ proc = DifficultyReset
; There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow
; these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI.
-[SDT_CONDOMANY]
+[SDT_OMANY]
base = GameSettings
var = game_creation.town_name
type = SLE_UINT8
@@ -271,7 +270,7 @@ def = 0
max = 255
full = _town_names
-[SDT_CONDOMANY]
+[SDT_OMANY]
base = GameSettings
var = game_creation.landscape
type = SLE_UINT8
@@ -282,7 +281,7 @@ max = 3
full = _climates
load = ConvertLandscape
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = game_creation.snow_line
type = SLE_UINT8
@@ -292,7 +291,7 @@ def = DEF_SNOWLINE_HEIGHT * TILE_HEIGHT
min = MIN_SNOWLINE_HEIGHT * TILE_HEIGHT
max = MAX_SNOWLINE_HEIGHT * TILE_HEIGHT
-[SDT_CONDOMANY]
+[SDT_OMANY]
base = GameSettings
var = vehicle.road_side
type = SLE_UINT8
@@ -312,7 +311,7 @@ guiflags = NN
def = true
str = STR_CONFIG_SETTING_BUILDONSLOPES
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = construction.command_pause_level
type = SLE_UINT8
@@ -324,7 +323,7 @@ max = 3
interval = 1
str = STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = construction.terraform_per_64k_frames
type = SLE_UINT32
@@ -334,7 +333,7 @@ min = 0
max = 1 << 30
interval = 1
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = construction.terraform_frame_burst
type = SLE_UINT16
@@ -344,7 +343,7 @@ min = 0
max = 1 << 30
interval = 1
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = construction.clear_per_64k_frames
type = SLE_UINT32
@@ -354,7 +353,7 @@ min = 0
max = 1 << 30
interval = 1
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = construction.clear_frame_burst
type = SLE_UINT16
@@ -364,7 +363,7 @@ min = 0
max = 1 << 30
interval = 1
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = construction.autoslope
from = 75
@@ -377,7 +376,7 @@ var = construction.extra_dynamite
def = true
str = STR_CONFIG_SETTING_EXTRADYNAMITE
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = construction.max_bridge_length
type = SLE_UINT16
@@ -389,7 +388,7 @@ max = 2048
interval = 1
str = STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = construction.max_tunnel_length
type = SLE_UINT16
@@ -402,7 +401,7 @@ interval = 1
str = STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH
# construction.longbridges
-[SDT_CONDNULL]
+[SDT_NULL]
length = 1
to = 158
@@ -422,7 +421,7 @@ guiflags = NN
def = false
str = STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = economy.town_layout
type = SLE_UINT8
@@ -435,7 +434,7 @@ interval = 1
str = STR_CONFIG_SETTING_TOWN_LAYOUT
proc = TownFoundingChanged
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = economy.allow_town_roads
from = 113
@@ -443,7 +442,7 @@ guiflags = NN
def = true
str = STR_CONFIG_SETTING_ALLOW_TOWN_ROADS
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = economy.found_town
type = SLE_UINT8
@@ -456,7 +455,7 @@ interval = 1
str = STR_CONFIG_SETTING_TOWN_FOUNDING
proc = TownFoundingChanged
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = economy.allow_town_level_crossings
from = 143
@@ -478,7 +477,7 @@ interval = 1
str = STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL
proc = TrainAccelerationModelChanged
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = vehicle.roadveh_acceleration_model
type = SLE_UINT8
@@ -491,7 +490,7 @@ interval = 1
str = STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL
proc = RoadVehAccelerationModelChanged
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = vehicle.train_slope_steepness
type = SLE_UINT8
@@ -503,7 +502,7 @@ interval = 1
str = STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS
proc = TrainSlopeSteepnessChanged
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = vehicle.roadveh_slope_steepness
type = SLE_UINT8
@@ -521,7 +520,7 @@ var = pf.forbid_90_deg
def = false
str = STR_CONFIG_SETTING_FORBID_90_DEG
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = vehicle.max_train_length
type = SLE_UINT8
@@ -533,11 +532,11 @@ interval = 1
str = STR_CONFIG_SETTING_TRAIN_LENGTH
; vehicle.mammoth_trains
-[SDT_CONDNULL]
+[SDT_NULL]
length = 1
to = 158
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = vehicle.smoke_amount
type = SLE_UINT8
@@ -549,7 +548,7 @@ max = 2
str = STR_CONFIG_SETTING_SMOKE_AMOUNT
; order.gotodepot
-[SDT_CONDNULL]
+[SDT_NULL]
length = 1
to = 158
@@ -561,27 +560,27 @@ var = pf.roadveh_queue
def = true
str = STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = pf.new_pathfinding_all
to = 86
def = false
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = pf.yapf.ship_use_yapf
from = 28
to = 86
def = false
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = pf.yapf.road_use_yapf
from = 28
to = 86
def = true
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = pf.yapf.rail_use_yapf
from = 28
@@ -589,7 +588,7 @@ to = 86
def = true
##
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.pathfinder_for_trains
type = SLE_UINT8
@@ -601,7 +600,7 @@ max = 2
interval = 1
str = STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.pathfinder_for_roadvehs
type = SLE_UINT8
@@ -613,7 +612,7 @@ max = 2
interval = 1
str = STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.pathfinder_for_ships
type = SLE_UINT8
@@ -672,14 +671,14 @@ max = 5000
str = STR_CONFIG_SETTING_MAX_SHIPS
proc = RedrawScreen
-[SDTG_CONDBOOL]
+[SDTG_BOOL]
name = NULL
guiflags = NN
var = _old_vds.servint_ispercent
def = false
to = 119
-[SDTG_CONDVAR]
+[SDTG_VAR]
name = NULL
type = SLE_UINT16
guiflags = D0
@@ -689,7 +688,7 @@ min = 5
max = 800
to = 119
-[SDTG_CONDVAR]
+[SDTG_VAR]
name = NULL
type = SLE_UINT16
guiflags = D0
@@ -699,7 +698,7 @@ min = 5
max = 800
to = 119
-[SDTG_CONDVAR]
+[SDTG_VAR]
name = NULL
type = SLE_UINT16
guiflags = D0
@@ -709,7 +708,7 @@ min = 5
max = 800
to = 119
-[SDTG_CONDVAR]
+[SDTG_VAR]
name = NULL
type = SLE_UINT16
guiflags = D0
@@ -733,7 +732,7 @@ def = true
str = STR_CONFIG_SETTING_WAGONSPEEDLIMITS
proc = UpdateConsists
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = vehicle.disable_elrails
from = 38
@@ -742,7 +741,7 @@ def = false
str = STR_CONFIG_SETTING_DISABLE_ELRAILS
proc = SettingsDisableElrail
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = vehicle.freight_trains
type = SLE_UINT8
@@ -756,12 +755,12 @@ str = STR_CONFIG_SETTING_FREIGHT_TRAINS
proc = UpdateConsists
; order.timetabling
-[SDT_CONDNULL]
+[SDT_NULL]
length = 1
from = 67
to = 158
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = vehicle.plane_speed
type = SLE_UINT8
@@ -772,7 +771,7 @@ min = 1
max = 4
str = STR_CONFIG_SETTING_PLANE_SPEED
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = vehicle.dynamic_engines
from = 95
@@ -781,7 +780,7 @@ def = true
str = STR_CONFIG_SETTING_DYNAMIC_ENGINES
proc = ChangeDynamicEngines
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = vehicle.plane_crashes
type = SLE_UINT8
@@ -794,11 +793,11 @@ interval = 1
str = STR_CONFIG_SETTING_PLANE_CRASHES
; station.join_stations
-[SDT_CONDNULL]
+[SDT_NULL]
length = 1
to = 158
-[SDTC_CONDBOOL]
+[SDTC_BOOL]
var = gui.sg_full_load_any
from = 22
to = 92
@@ -817,14 +816,14 @@ var = order.selectgoods
def = true
str = STR_CONFIG_SETTING_SELECTGOODS
-[SDTC_CONDBOOL]
+[SDTC_BOOL]
var = gui.sg_new_nonstop
from = 22
to = 92
def = false
; station.nonuniform_stations
-[SDT_CONDNULL]
+[SDT_NULL]
length = 1
to = 158
@@ -851,7 +850,7 @@ def = true
str = STR_CONFIG_SETTING_CATCHMENT
proc = StationCatchmentChanged
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = order.gradual_loading
from = 40
@@ -859,28 +858,28 @@ guiflags = NN
def = true
str = STR_CONFIG_SETTING_GRADUAL_LOADING
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = construction.road_stop_on_town_road
from = 47
def = true
str = STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = construction.road_stop_on_competitor_road
from = 114
def = true
str = STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = station.adjacent_stations
from = 62
def = true
str = STR_CONFIG_SETTING_ADJACENT_STATIONS
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = economy.station_noise_level
from = 96
@@ -889,7 +888,7 @@ def = false
str = STR_CONFIG_SETTING_NOISE_LEVEL
proc = InvalidateTownViewWindow
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = station.distant_join_stations
from = 106
@@ -915,7 +914,7 @@ max = 2
str = STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD
proc = InvalidateBuildIndustryWindow
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = construction.industry_platform
type = SLE_UINT8
@@ -931,7 +930,7 @@ var = economy.multiple_industry_per_town
def = false
str = STR_CONFIG_SETTING_MULTIPINDTOWN
-[SDT_CONDNULL]
+[SDT_NULL]
length = 1
to = 140
@@ -942,7 +941,7 @@ def = true
str = STR_CONFIG_SETTING_BRIBE
proc = RedrawTownAuthority
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = economy.exclusive_rights
from = 79
@@ -950,7 +949,7 @@ def = true
str = STR_CONFIG_SETTING_ALLOW_EXCLUSIVE
proc = RedrawTownAuthority
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = economy.fund_roads
from = 160
@@ -958,7 +957,7 @@ def = true
str = STR_CONFIG_SETTING_ALLOW_FUND_ROAD
proc = RedrawTownAuthority
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = economy.give_money
from = 79
@@ -974,7 +973,7 @@ min = MIN_SNOWLINE_HEIGHT
max = MAX_SNOWLINE_HEIGHT
str = STR_CONFIG_SETTING_SNOWLINE_HEIGHT
-[SDT_CONDNULL]
+[SDT_NULL]
length = 4
to = 143
@@ -989,7 +988,7 @@ max = MAX_YEAR
interval = 1
str = STR_CONFIG_SETTING_STARTING_YEAR
-[SDT_CONDNULL]
+[SDT_NULL]
length = 4
to = 104
@@ -1006,7 +1005,7 @@ var = economy.allow_shares
def = false
str = STR_CONFIG_SETTING_ALLOW_SHARES
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = economy.feeder_payment_share
type = SLE_UINT8
@@ -1016,7 +1015,7 @@ min = 0
max = 100
str = STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = economy.town_growth_rate
type = SLE_UINT8
@@ -1027,7 +1026,7 @@ min = 0
max = 4
str = STR_CONFIG_SETTING_TOWN_GROWTH
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = economy.larger_towns
type = SLE_UINT8
@@ -1039,7 +1038,7 @@ max = 255
interval = 1
str = STR_CONFIG_SETTING_LARGER_TOWNS
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = economy.initial_city_size
type = SLE_UINT8
@@ -1050,7 +1049,7 @@ max = 10
interval = 1
str = STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = economy.mod_road_rebuild
from = 77
@@ -1058,7 +1057,7 @@ def = true
str = STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD
; previously ai-new setting.
-[SDT_CONDNULL]
+[SDT_NULL]
length = 1
to = 106
@@ -1092,7 +1091,7 @@ var = ai.ai_disable_veh_ship
def = false
str = STR_CONFIG_SETTING_AI_BUILDS_SHIPS
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = ai.ai_max_opcode_till_suspend
type = SLE_UINT32
@@ -1121,7 +1120,7 @@ def = 20
min = 5
max = 60
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = pf.reverse_at_signals
from = 159
@@ -1144,7 +1143,7 @@ def = 41
min = 2
max = 255
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = economy.town_noise_population[0]
type = SLE_UINT16
@@ -1153,7 +1152,7 @@ def = 800
min = 200
max = 65535
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = economy.town_noise_population[1]
type = SLE_UINT16
@@ -1162,7 +1161,7 @@ def = 2000
min = 400
max = 65535
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = economy.town_noise_population[2]
type = SLE_UINT16
@@ -1172,7 +1171,7 @@ min = 800
max = 65535
##
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.wait_for_pbs_path
type = SLE_UINT8
@@ -1181,13 +1180,13 @@ def = 30
min = 2
max = 255
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = pf.reserve_paths
from = 100
def = false
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.path_backoff_interval
type = SLE_UINT8
@@ -1278,7 +1277,7 @@ def = ( 50 * NPF_TILE_LENGTH)
min = 0
max = 100000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.npf.npf_rail_pbs_cross_penalty
type = SLE_UINT
@@ -1287,7 +1286,7 @@ def = ( 3 * NPF_TILE_LENGTH)
min = 0
max = 100000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.npf.npf_rail_pbs_signal_back_penalty
type = SLE_UINT
@@ -1328,7 +1327,7 @@ def = ( 3 * NPF_TILE_LENGTH)
min = 0
max = 100000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.npf.npf_road_drive_through_penalty
type = SLE_UINT
@@ -1337,7 +1336,7 @@ def = ( 8 * NPF_TILE_LENGTH)
min = 0
max = 100000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.npf.npf_road_dt_occupied_penalty
type = SLE_UINT
@@ -1346,7 +1345,7 @@ def = ( 8 * NPF_TILE_LENGTH)
min = 0
max = 100000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.npf.npf_road_bay_occupied_penalty
type = SLE_UINT
@@ -1355,7 +1354,7 @@ def = ( 15 * NPF_TILE_LENGTH)
min = 0
max = 100000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.npf.maximum_go_to_depot_penalty
type = SLE_UINT
@@ -1365,13 +1364,13 @@ min = 0
max = 1000000
##
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = pf.yapf.disable_node_optimization
from = 28
def = false
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.max_search_nodes
type = SLE_UINT
@@ -1380,13 +1379,13 @@ def = 10000
min = 500
max = 1000000
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = pf.yapf.rail_firstred_twoway_eol
from = 28
def = false
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.rail_firstred_penalty
type = SLE_UINT
@@ -1395,7 +1394,7 @@ def = 10 * YAPF_TILE_LENGTH
min = 0
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.rail_firstred_exit_penalty
type = SLE_UINT
@@ -1404,7 +1403,7 @@ def = 100 * YAPF_TILE_LENGTH
min = 0
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.rail_lastred_penalty
type = SLE_UINT
@@ -1413,7 +1412,7 @@ def = 10 * YAPF_TILE_LENGTH
min = 0
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.rail_lastred_exit_penalty
type = SLE_UINT
@@ -1422,7 +1421,7 @@ def = 100 * YAPF_TILE_LENGTH
min = 0
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.rail_station_penalty
type = SLE_UINT
@@ -1431,7 +1430,7 @@ def = 10 * YAPF_TILE_LENGTH
min = 0
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.rail_slope_penalty
type = SLE_UINT
@@ -1440,7 +1439,7 @@ def = 2 * YAPF_TILE_LENGTH
min = 0
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.rail_curve45_penalty
type = SLE_UINT
@@ -1449,7 +1448,7 @@ def = 1 * YAPF_TILE_LENGTH
min = 0
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.rail_curve90_penalty
type = SLE_UINT
@@ -1458,7 +1457,7 @@ def = 6 * YAPF_TILE_LENGTH
min = 0
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.rail_depot_reverse_penalty
type = SLE_UINT
@@ -1467,7 +1466,7 @@ def = 50 * YAPF_TILE_LENGTH
min = 0
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.rail_crossing_penalty
type = SLE_UINT
@@ -1476,7 +1475,7 @@ def = 3 * YAPF_TILE_LENGTH
min = 0
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.rail_look_ahead_max_signals
type = SLE_UINT
@@ -1485,7 +1484,7 @@ def = 10
min = 1
max = 100
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.rail_look_ahead_signal_p0
type = SLE_INT
@@ -1494,7 +1493,7 @@ def = 500
min = -1000000
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.rail_look_ahead_signal_p1
type = SLE_INT
@@ -1503,7 +1502,7 @@ def = -100
min = -1000000
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.rail_look_ahead_signal_p2
type = SLE_INT
@@ -1512,7 +1511,7 @@ def = 5
min = -1000000
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.rail_pbs_cross_penalty
type = SLE_UINT
@@ -1521,7 +1520,7 @@ def = 3 * YAPF_TILE_LENGTH
min = 0
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.rail_pbs_station_penalty
type = SLE_UINT
@@ -1530,7 +1529,7 @@ def = 8 * YAPF_TILE_LENGTH
min = 0
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.rail_pbs_signal_back_penalty
type = SLE_UINT
@@ -1539,7 +1538,7 @@ def = 15 * YAPF_TILE_LENGTH
min = 0
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.rail_doubleslip_penalty
type = SLE_UINT
@@ -1548,7 +1547,7 @@ def = 1 * YAPF_TILE_LENGTH
min = 0
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.rail_longer_platform_penalty
type = SLE_UINT
@@ -1557,7 +1556,7 @@ def = 8 * YAPF_TILE_LENGTH
min = 0
max = 20000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.rail_longer_platform_per_tile_penalty
type = SLE_UINT
@@ -1566,7 +1565,7 @@ def = 0 * YAPF_TILE_LENGTH
min = 0
max = 20000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.rail_shorter_platform_penalty
type = SLE_UINT
@@ -1575,7 +1574,7 @@ def = 40 * YAPF_TILE_LENGTH
min = 0
max = 20000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.rail_shorter_platform_per_tile_penalty
type = SLE_UINT
@@ -1584,7 +1583,7 @@ def = 0 * YAPF_TILE_LENGTH
min = 0
max = 20000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.road_slope_penalty
type = SLE_UINT
@@ -1593,7 +1592,7 @@ def = 2 * YAPF_TILE_LENGTH
min = 0
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.road_curve_penalty
type = SLE_UINT
@@ -1602,7 +1601,7 @@ def = 1 * YAPF_TILE_LENGTH
min = 0
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.road_crossing_penalty
type = SLE_UINT
@@ -1611,7 +1610,7 @@ def = 3 * YAPF_TILE_LENGTH
min = 0
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.road_stop_penalty
type = SLE_UINT
@@ -1620,7 +1619,7 @@ def = 8 * YAPF_TILE_LENGTH
min = 0
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.road_stop_occupied_penalty
type = SLE_UINT
@@ -1629,7 +1628,7 @@ def = 8 * YAPF_TILE_LENGTH
min = 0
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.road_stop_bay_occupied_penalty
type = SLE_UINT
@@ -1638,7 +1637,7 @@ def = 15 * YAPF_TILE_LENGTH
min = 0
max = 1000000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = pf.yapf.maximum_go_to_depot_penalty
type = SLE_UINT
@@ -1648,7 +1647,7 @@ min = 0
max = 1000000
##
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = game_creation.land_generator
type = SLE_UINT8
@@ -1659,7 +1658,7 @@ min = 0
max = 1
str = STR_CONFIG_SETTING_LAND_GENERATOR
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = game_creation.oil_refinery_limit
type = SLE_UINT8
@@ -1669,7 +1668,7 @@ min = 12
max = 48
str = STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = game_creation.tgen_smoothness
type = SLE_UINT8
@@ -1689,7 +1688,7 @@ def = 0
min = 0
max = 5
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = game_creation.generation_seed
type = SLE_UINT32
@@ -1698,7 +1697,7 @@ def = GENERATE_NEW_SEED
min = 0
max = UINT32_MAX
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = game_creation.tree_placer
type = SLE_UINT8
@@ -1749,7 +1748,7 @@ def = 8
min = MIN_MAP_SIZE_BITS
max = MAX_MAP_SIZE_BITS
-[SDT_CONDBOOL]
+[SDT_BOOL]
base = GameSettings
var = construction.freeform_edges
from = 111
@@ -1757,7 +1756,7 @@ def = true
str = STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES
proc = CheckFreeformEdges
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = game_creation.water_borders
type = SLE_UINT8
@@ -1766,7 +1765,7 @@ def = 15
min = 0
max = 16
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = game_creation.custom_town_number
type = SLE_UINT16
@@ -1775,7 +1774,7 @@ def = 1
min = 1
max = 5000
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = construction.extra_tree_placement
type = SLE_UINT8
@@ -1786,7 +1785,7 @@ min = 0
max = 2
str = STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT
-[SDT_CONDVAR]
+[SDT_VAR]
base = GameSettings
var = game_creation.custom_sea_level
type = SLE_UINT8
@@ -1797,7 +1796,7 @@ max = 90
; locale
-[SDT_CONDOMANY]
+[SDT_OMANY]
base = GameSettings
var = locale.currency
type = SLE_UINT8
@@ -1808,7 +1807,7 @@ max = CUSTOM_CURRENCY_ID
full = _locale_currencies
proc = RedrawScreen
-[SDT_CONDOMANY]
+[SDT_OMANY]
base = GameSettings
var = locale.units
type = SLE_UINT8
@@ -1819,7 +1818,7 @@ max = 2
full = _locale_units
proc = RedrawScreen
-[SDT_CONDSTR]
+[SDT_STR]
base = GameSettings
var = locale.digit_group_separator
type = SLE_STRQ
@@ -1828,7 +1827,7 @@ flags = N
def = NULL
proc = RedrawScreen
-[SDT_CONDSTR]
+[SDT_STR]
base = GameSettings
var = locale.digit_group_separator_currency
type = SLE_STRQ
@@ -1837,7 +1836,7 @@ flags = N
def = NULL
proc = RedrawScreen
-[SDT_CONDSTR]
+[SDT_STR]
base = GameSettings
var = locale.digit_decimal_separator
type = SLE_STRQ
diff --git a/src/table/win32_settings.ini b/src/table/win32_settings.ini
index 1fd0cbf53..9f7014189 100644
--- a/src/table/win32_settings.ini
+++ b/src/table/win32_settings.ini
@@ -9,8 +9,8 @@ static const SettingDescGlobVarList _win32_settings[] = {
};
#endif /* WIN32 */
[templates]
-SDTG_BOOL = SDTG_BOOL($name, $flags, $guiflags, $var, $def, $str, $proc),
-SDTG_VAR = SDTG_VAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $proc),
+SDTG_BOOL = SDTG_BOOL($name, $flags, $guiflags, $var, $def, $str, $proc, $from, $to),
+SDTG_VAR = SDTG_VAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $proc, $from, $to),
SDTG_END = SDTG_END()
[defaults]