diff options
author | rubidium <rubidium@openttd.org> | 2007-05-28 04:15:32 +0000 |
---|---|---|
committer | rubidium <rubidium@openttd.org> | 2007-05-28 04:15:32 +0000 |
commit | 1a8a44165b7ccab605673c750596b80eb3d88799 (patch) | |
tree | 10a47ff032298213cb10ec9dd7d9f999e3df33ee /src/table | |
parent | 2347c45d35e483c5ab1431c35e504c0514136bf9 (diff) | |
download | openttd-1a8a44165b7ccab605673c750596b80eb3d88799.tar.xz |
(svn r9961) -Fix (r7182): some file were still in iso8859-15 instead of utf8.
Diffstat (limited to 'src/table')
-rw-r--r-- | src/table/sprites.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/table/sprites.h b/src/table/sprites.h index 75274205a..c6257cdfe 100644 --- a/src/table/sprites.h +++ b/src/table/sprites.h @@ -25,7 +25,7 @@ * All sprites which are described here are referenced only one to a handful of times * throughout the code. When introducing new sprite enums, use meaningful names. * Don't be lazy and typing, and only use abbrevations when their meaning is clear or - * the length of the enum would get out of hand. In that case EXPLAIN THE ABBREVATION + * the length of the enum would get out of hand. In that case EXPLAIN THE ABBREVATION * IN THIS FILE, and perhaps add some comments in the code where it is used. * Now, don't whine about this being too much typing work if the enums are like * 30 characters in length. If your editor doen't help you simplifying your work, |