diff options
author | rubidium <rubidium@openttd.org> | 2010-05-20 15:11:03 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2010-05-20 15:11:03 +0000 |
commit | f994b11e8ca060c6a5b19389157d02cd86f34666 (patch) | |
tree | ac62fa58ad92940522f4a3fb4a765d40f1c0a26e /src/table | |
parent | 9440f9f4c479b1efbbaf2b7981cc1660d928b176 (diff) | |
download | openttd-f994b11e8ca060c6a5b19389157d02cd86f34666.tar.xz |
(svn r19863) -Fix: redraw the screen when changing the currency settings
Diffstat (limited to 'src/table')
-rw-r--r-- | src/table/settings.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/table/settings.h b/src/table/settings.h index e50cff00a..4cae24b51 100644 --- a/src/table/settings.h +++ b/src/table/settings.h @@ -537,11 +537,11 @@ const SettingDesc _settings[] = { SDT_CONDVAR(GameSettings, game_creation.custom_town_number, SLE_UINT16,115, SL_MAX_VERSION, 0, 0, 1, 1, 5000, 0, STR_NULL, NULL), SDT_CONDVAR(GameSettings, construction.extra_tree_placement, SLE_UINT8,132, SL_MAX_VERSION, 0,MS, 2, 0, 2, 0, STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT, NULL), - SDT_CONDOMANY(GameSettings, locale.currency, SLE_UINT8, 97, SL_MAX_VERSION, N, 0, 0, CUSTOM_CURRENCY_ID, _locale_currencies, STR_NULL, NULL, NULL), - SDT_CONDOMANY(GameSettings, locale.units, SLE_UINT8, 97, SL_MAX_VERSION, N, 0, 1, 2, _locale_units, STR_NULL, NULL, NULL), - SDT_CONDSTR(GameSettings, locale.digit_group_separator, SLE_STRQ,118, SL_MAX_VERSION, N, 0, NULL, STR_NULL, NULL), - SDT_CONDSTR(GameSettings, locale.digit_group_separator_currency, SLE_STRQ,118, SL_MAX_VERSION, N, 0, NULL, STR_NULL, NULL), - SDT_CONDSTR(GameSettings, locale.digit_decimal_separator, SLE_STRQ,126, SL_MAX_VERSION, N, 0, NULL, STR_NULL, NULL), + SDT_CONDOMANY(GameSettings, locale.currency, SLE_UINT8, 97, SL_MAX_VERSION, N, 0, 0, CUSTOM_CURRENCY_ID, _locale_currencies, STR_NULL, RedrawScreen, NULL), + SDT_CONDOMANY(GameSettings, locale.units, SLE_UINT8, 97, SL_MAX_VERSION, N, 0, 1, 2, _locale_units, STR_NULL, RedrawScreen, NULL), + SDT_CONDSTR(GameSettings, locale.digit_group_separator, SLE_STRQ,118, SL_MAX_VERSION, N, 0, NULL, STR_NULL, RedrawScreen), + SDT_CONDSTR(GameSettings, locale.digit_group_separator_currency, SLE_STRQ,118, SL_MAX_VERSION, N, 0, NULL, STR_NULL, RedrawScreen), + SDT_CONDSTR(GameSettings, locale.digit_decimal_separator, SLE_STRQ,126, SL_MAX_VERSION, N, 0, NULL, STR_NULL, RedrawScreen), /***************************************************************************/ /* Unsaved setting variables. */ |