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author | Niels Martin Hansen <nielsm@indvikleren.dk> | 2019-04-15 19:49:30 +0200 |
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committer | Niels Martin Hansen <nielsm@indvikleren.dk> | 2019-05-11 15:34:33 +0200 |
commit | 140a96b3a0fa652b66c701ac941cebc17ff24622 (patch) | |
tree | ec64deb3e7ef5032dc18991cf5bb0d4eede52fb5 /src/table | |
parent | c9fe6e7b8fde3a23f6aab3b55fd8cca639d49696 (diff) | |
download | openttd-140a96b3a0fa652b66c701ac941cebc17ff24622.tar.xz |
Change: Limit memory allocations for each Squirrel instance
This can avoid out-of-memory situations due to single scripts using up the entire address space.
Instead, scripts that go above the maximum are killed.
The maximum is default 1 GB per script, but can be configured by a setting.
Diffstat (limited to 'src/table')
-rw-r--r-- | src/table/settings.ini | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/table/settings.ini b/src/table/settings.ini index 9e3fa0054..800d6f79c 100644 --- a/src/table/settings.ini +++ b/src/table/settings.ini @@ -1555,6 +1555,21 @@ strhelp = STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT strval = STR_JUST_COMMA cat = SC_EXPERT +[SDT_VAR] +base = GameSettings +var = script.script_max_memory_megabytes +type = SLE_UINT32 +from = SLV_SCRIPT_MEMLIMIT +guiflags = SGF_NEWGAME_ONLY +def = 1024 +min = 8 +max = 8192 +interval = 8 +str = STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY +strhelp = STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY_HELPTEXT +strval = STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY_VALUE +cat = SC_EXPERT + ## [SDT_VAR] base = GameSettings |