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author | Niels Martin Hansen <nielsm@indvikleren.dk> | 2018-05-24 19:40:54 +0200 |
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committer | Michael Lutz <michi@icosahedron.de> | 2018-06-23 15:22:31 +0200 |
commit | 4fb76db42f886ff21a9f60fc89c786de79d79705 (patch) | |
tree | e98db0834c6797a1b87a43ccc14479917855c2c3 /src/table | |
parent | 11ba094582ae3eb8ed20f2f47938e18a827d6163 (diff) | |
download | openttd-4fb76db42f886ff21a9f60fc89c786de79d79705.tar.xz |
Feature #986: Automatic save when losing connection to a network game
Diffstat (limited to 'src/table')
-rw-r--r-- | src/table/settings.ini | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/table/settings.ini b/src/table/settings.ini index 693c8246c..c061c394f 100644 --- a/src/table/settings.ini +++ b/src/table/settings.ini @@ -2987,6 +2987,12 @@ flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC def = false cat = SC_BASIC +[SDTC_BOOL] +var = gui.autosave_on_network_disconnect +flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC +def = true +cat = SC_EXPERT + [SDTC_VAR] var = gui.max_num_autosaves type = SLE_UINT8 |