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authorterkhen <terkhen@openttd.org>2010-04-24 21:03:40 +0000
committerterkhen <terkhen@openttd.org>2010-04-24 21:03:40 +0000
commit1d60eac1686167b508bff2acb655364c5598ac86 (patch)
tree06c820d92d77eee5aafd70bee95912017f1b562e /src/table/water_land.h
parente3c89df39888b24038790496a149b9048f2c6f0c (diff)
downloadopenttd-1d60eac1686167b508bff2acb655364c5598ac86.tar.xz
(svn r19715) -Codechange: Rename all appareances of shiplift to lock.
Diffstat (limited to 'src/table/water_land.h')
-rw-r--r--src/table/water_land.h52
1 files changed, 26 insertions, 26 deletions
diff --git a/src/table/water_land.h b/src/table/water_land.h
index e2d881e9f..97cee2e3e 100644
--- a/src/table/water_land.h
+++ b/src/table/water_land.h
@@ -7,7 +7,7 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
-/** @file water_land.h Sprites to use and how to display them for water tiles (depots/shiplifts). */
+/** @file water_land.h Sprites to use and how to display them for water tiles (depots/locks). */
struct WaterDrawTileStruct {
byte delta_x;
@@ -55,105 +55,105 @@ static const WaterDrawTileStruct * const _shipdepot_display_seq[] = {
_shipdepot_display_seq_4,
};
-static const WaterDrawTileStruct _shiplift_display_seq_0[] = {
+static const WaterDrawTileStruct _lock_display_seq_0[] = {
BEGIN(1),
{ 0, 0, 0, 0x10, 1, 0x14, 0 + 1 },
{ 0, 0xF, 0, 0x10, 1, 0x14, 4 + 1 },
END(0)
};
-static const WaterDrawTileStruct _shiplift_display_seq_1[] = {
+static const WaterDrawTileStruct _lock_display_seq_1[] = {
BEGIN(0),
{ 0, 0, 0, 1, 0x10, 0x14, 0 },
{ 0xF, 0, 0, 1, 0x10, 0x14, 4 },
END(0)
};
-static const WaterDrawTileStruct _shiplift_display_seq_2[] = {
+static const WaterDrawTileStruct _lock_display_seq_2[] = {
BEGIN(2),
{ 0, 0, 0, 0x10, 1, 0x14, 0 + 2 },
{ 0, 0xF, 0, 0x10, 1, 0x14, 4 + 2 },
END(0)
};
-static const WaterDrawTileStruct _shiplift_display_seq_3[] = {
+static const WaterDrawTileStruct _lock_display_seq_3[] = {
BEGIN(3),
{ 0, 0, 0, 1, 0x10, 0x14, 0 + 3 },
{ 0xF, 0, 0, 1, 0x10, 0x14, 4 + 3 },
END(0)
};
-static const WaterDrawTileStruct _shiplift_display_seq_0b[] = {
+static const WaterDrawTileStruct _lock_display_seq_0b[] = {
BEGIN(0xFDD),
{ 0, 0, 0, 0x10, 1, 0x14, 8 + 1 },
{ 0, 0xF, 0, 0x10, 1, 0x14, 12 + 1 },
END(0)
};
-static const WaterDrawTileStruct _shiplift_display_seq_1b[] = {
+static const WaterDrawTileStruct _lock_display_seq_1b[] = {
BEGIN(0xFDD),
{ 0, 0, 0, 0x1, 0x10, 0x14, 8 },
{ 0xF, 0, 0, 0x1, 0x10, 0x14, 12 },
END(0)
};
-static const WaterDrawTileStruct _shiplift_display_seq_2b[] = {
+static const WaterDrawTileStruct _lock_display_seq_2b[] = {
BEGIN(0xFDD),
{ 0, 0, 0, 0x10, 1, 0x14, 8 + 2 },
{ 0, 0xF, 0, 0x10, 1, 0x14, 12 + 2 },
END(0)
};
-static const WaterDrawTileStruct _shiplift_display_seq_3b[] = {
+static const WaterDrawTileStruct _lock_display_seq_3b[] = {
BEGIN(0xFDD),
{ 0, 0, 0, 1, 0x10, 0x14, 8 + 3 },
{ 0xF, 0, 0, 1, 0x10, 0x14, 12 + 3 },
END(0)
};
-static const WaterDrawTileStruct _shiplift_display_seq_0t[] = {
+static const WaterDrawTileStruct _lock_display_seq_0t[] = {
BEGIN(0xFDD),
{ 0, 0, 0, 0x10, 1, 0x14, 16 + 1 },
{ 0, 0xF, 0, 0x10, 1, 0x14, 20 + 1 },
END(8)
};
-static const WaterDrawTileStruct _shiplift_display_seq_1t[] = {
+static const WaterDrawTileStruct _lock_display_seq_1t[] = {
BEGIN(0xFDD),
{ 0, 0, 0, 0x1, 0x10, 0x14, 16 },
{ 0xF, 0, 0, 0x1, 0x10, 0x14, 20 },
END(8)
};
-static const WaterDrawTileStruct _shiplift_display_seq_2t[] = {
+static const WaterDrawTileStruct _lock_display_seq_2t[] = {
BEGIN(0xFDD),
{ 0, 0, 0, 0x10, 1, 0x14, 16 + 2 },
{ 0, 0xF, 0, 0x10, 1, 0x14, 20 + 2 },
END(8)
};
-static const WaterDrawTileStruct _shiplift_display_seq_3t[] = {
+static const WaterDrawTileStruct _lock_display_seq_3t[] = {
BEGIN(0xFDD),
{ 0, 0, 0, 1, 0x10, 0x14, 16 + 3 },
{ 0xF, 0, 0, 1, 0x10, 0x14, 20 + 3 },
END(8)
};
-static const WaterDrawTileStruct * const _shiplift_display_seq[] = {
- _shiplift_display_seq_0,
- _shiplift_display_seq_1,
- _shiplift_display_seq_2,
- _shiplift_display_seq_3,
+static const WaterDrawTileStruct * const _lock_display_seq[] = {
+ _lock_display_seq_0,
+ _lock_display_seq_1,
+ _lock_display_seq_2,
+ _lock_display_seq_3,
- _shiplift_display_seq_0b,
- _shiplift_display_seq_1b,
- _shiplift_display_seq_2b,
- _shiplift_display_seq_3b,
+ _lock_display_seq_0b,
+ _lock_display_seq_1b,
+ _lock_display_seq_2b,
+ _lock_display_seq_3b,
- _shiplift_display_seq_0t,
- _shiplift_display_seq_1t,
- _shiplift_display_seq_2t,
- _shiplift_display_seq_3t,
+ _lock_display_seq_0t,
+ _lock_display_seq_1t,
+ _lock_display_seq_2t,
+ _lock_display_seq_3t,
};
#undef BEGIN