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authorfrosch <frosch@openttd.org>2011-02-19 14:57:15 +0000
committerfrosch <frosch@openttd.org>2011-02-19 14:57:15 +0000
commitf575b45bae4b84ad734541cdd59b794352f6c0c7 (patch)
tree93ec954a6485a9487c7b932825d33ac8b1c95ff7 /src/table/water_land.h
parent26ad79be5a669ea146cb628a56f425aec3b8cabc (diff)
downloadopenttd-f575b45bae4b84ad734541cdd59b794352f6c0c7.tar.xz
(svn r22110) -Codechange: Remove WaterDrawTileStruct and use DrawTileSprites/DrawTileSeqStruct instead.
Diffstat (limited to 'src/table/water_land.h')
-rw-r--r--src/table/water_land.h178
1 files changed, 85 insertions, 93 deletions
diff --git a/src/table/water_land.h b/src/table/water_land.h
index 24c24ffa8..c09941384 100644
--- a/src/table/water_land.h
+++ b/src/table/water_land.h
@@ -9,154 +9,146 @@
/** @file water_land.h Sprites to use and how to display them for water tiles (depots/locks). */
-struct WaterDrawTileStruct {
- byte delta_x;
- byte delta_y;
- byte delta_z;
- byte size_x;
- byte size_y;
- byte size_z;
- SpriteID image;
-};
+/**
+ * Constructor macro for an image without a palette in a DrawTileSeqStruct array.
+ * @param dx Offset in x direction
+ * @param dy Offset in y direction
+ * @param dz Offset in z direction
+ * @param sx Size in x direction
+ * @param sy Size in y direction
+ * @param sz Size in z direction
+ * @param img Sprite to draw
+ */
+#define TILE_SEQ_LINE(dx, dy, dz, sx, sy, sz, img) { dx, dy, dz, sx, sy, sz, {img, PAL_NONE} },
-#define BEGIN(image) { 0, 0, 0, 0, 0, 0, image }
+/** Constructor macro for a terminating DrawTileSeqStruct entry in an array */
+#define TILE_SEQ_END() { (int8)0x80, 0, 0, 0, 0, 0, {0, 0} }
-/** Constructor macro for a terminating WaterDrawTileStruct entry in an array */
-#define TILE_SEQ_END() { 0x80, 0, 0, 0, 0, 0, 0 }
+/**
+ * Constructor macro of a DrawTileSprites structure
+ * @param img Ground sprite without palette of the tile
+ * @param dtss Sequence child sprites of the tile
+ */
+#define TILE_SPRITE_LINE(img, dtss) { {img, PAL_NONE}, dtss },
-static const WaterDrawTileStruct _shipdepot_display_seq_1[] = {
- BEGIN(0xFDD),
- { 0, 15, 0, 16, 1, 0x14, 0xFE8 | (1 << PALETTE_MODIFIER_COLOUR) },
+static const DrawTileSeqStruct _shipdepot_display_seq_1[] = {
+ TILE_SEQ_LINE( 0, 15, 0, 16, 1, 0x14, 0xFE8 | (1 << PALETTE_MODIFIER_COLOUR))
TILE_SEQ_END()
};
-static const WaterDrawTileStruct _shipdepot_display_seq_2[] = {
- BEGIN(0xFDD),
- { 0, 0, 0, 16, 1, 0x14, 0xFEA },
- { 0, 15, 0, 16, 1, 0x14, 0xFE6 | (1 << PALETTE_MODIFIER_COLOUR) },
+static const DrawTileSeqStruct _shipdepot_display_seq_2[] = {
+ TILE_SEQ_LINE( 0, 0, 0, 16, 1, 0x14, 0xFEA)
+ TILE_SEQ_LINE( 0, 15, 0, 16, 1, 0x14, 0xFE6 | (1 << PALETTE_MODIFIER_COLOUR))
TILE_SEQ_END()
};
-static const WaterDrawTileStruct _shipdepot_display_seq_3[] = {
- BEGIN(0xFDD),
- { 15, 0, 0, 1, 0x10, 0x14, 0xFE9 | (1 << PALETTE_MODIFIER_COLOUR) },
+static const DrawTileSeqStruct _shipdepot_display_seq_3[] = {
+ TILE_SEQ_LINE( 15, 0, 0, 1, 0x10, 0x14, 0xFE9 | (1 << PALETTE_MODIFIER_COLOUR))
TILE_SEQ_END()
};
-static const WaterDrawTileStruct _shipdepot_display_seq_4[] = {
- BEGIN(0xFDD),
- { 0, 0, 0, 1, 16, 0x14, 0xFEB },
- { 15, 0, 0, 1, 16, 0x14, 0xFE7 | (1 << PALETTE_MODIFIER_COLOUR) },
+static const DrawTileSeqStruct _shipdepot_display_seq_4[] = {
+ TILE_SEQ_LINE( 0, 0, 0, 1, 16, 0x14, 0xFEB)
+ TILE_SEQ_LINE( 15, 0, 0, 1, 16, 0x14, 0xFE7 | (1 << PALETTE_MODIFIER_COLOUR))
TILE_SEQ_END()
};
-static const WaterDrawTileStruct * const _shipdepot_display_seq[] = {
- _shipdepot_display_seq_1,
- _shipdepot_display_seq_2,
- _shipdepot_display_seq_3,
- _shipdepot_display_seq_4,
+static const DrawTileSprites _shipdepot_display_data[] = {
+ TILE_SPRITE_LINE(0xFDD, _shipdepot_display_seq_1)
+ TILE_SPRITE_LINE(0xFDD, _shipdepot_display_seq_2)
+ TILE_SPRITE_LINE(0xFDD, _shipdepot_display_seq_3)
+ TILE_SPRITE_LINE(0xFDD, _shipdepot_display_seq_4)
};
-static const WaterDrawTileStruct _lock_display_seq_0[] = {
- BEGIN(1),
- { 0, 0, 0, 0x10, 1, 0x14, 0 + 1 },
- { 0, 0xF, 0, 0x10, 1, 0x14, 4 + 1 },
+static const DrawTileSeqStruct _lock_display_seq_0[] = {
+ TILE_SEQ_LINE( 0, 0, 0, 0x10, 1, 0x14, 0 + 1)
+ TILE_SEQ_LINE( 0, 0xF, 0, 0x10, 1, 0x14, 4 + 1)
TILE_SEQ_END()
};
-static const WaterDrawTileStruct _lock_display_seq_1[] = {
- BEGIN(0),
- { 0, 0, 0, 1, 0x10, 0x14, 0 },
- { 0xF, 0, 0, 1, 0x10, 0x14, 4 },
+static const DrawTileSeqStruct _lock_display_seq_1[] = {
+ TILE_SEQ_LINE( 0, 0, 0, 1, 0x10, 0x14, 0)
+ TILE_SEQ_LINE( 0xF, 0, 0, 1, 0x10, 0x14, 4)
TILE_SEQ_END()
};
-static const WaterDrawTileStruct _lock_display_seq_2[] = {
- BEGIN(2),
- { 0, 0, 0, 0x10, 1, 0x14, 0 + 2 },
- { 0, 0xF, 0, 0x10, 1, 0x14, 4 + 2 },
+static const DrawTileSeqStruct _lock_display_seq_2[] = {
+ TILE_SEQ_LINE( 0, 0, 0, 0x10, 1, 0x14, 0 + 2)
+ TILE_SEQ_LINE( 0, 0xF, 0, 0x10, 1, 0x14, 4 + 2)
TILE_SEQ_END()
};
-static const WaterDrawTileStruct _lock_display_seq_3[] = {
- BEGIN(3),
- { 0, 0, 0, 1, 0x10, 0x14, 0 + 3 },
- { 0xF, 0, 0, 1, 0x10, 0x14, 4 + 3 },
+static const DrawTileSeqStruct _lock_display_seq_3[] = {
+ TILE_SEQ_LINE( 0, 0, 0, 1, 0x10, 0x14, 0 + 3)
+ TILE_SEQ_LINE( 0xF, 0, 0, 1, 0x10, 0x14, 4 + 3)
TILE_SEQ_END()
};
-static const WaterDrawTileStruct _lock_display_seq_0b[] = {
- BEGIN(0xFDD),
- { 0, 0, 0, 0x10, 1, 0x14, 8 + 1 },
- { 0, 0xF, 0, 0x10, 1, 0x14, 12 + 1 },
+static const DrawTileSeqStruct _lock_display_seq_0b[] = {
+ TILE_SEQ_LINE( 0, 0, 0, 0x10, 1, 0x14, 8 + 1)
+ TILE_SEQ_LINE( 0, 0xF, 0, 0x10, 1, 0x14, 12 + 1)
TILE_SEQ_END()
};
-static const WaterDrawTileStruct _lock_display_seq_1b[] = {
- BEGIN(0xFDD),
- { 0, 0, 0, 0x1, 0x10, 0x14, 8 },
- { 0xF, 0, 0, 0x1, 0x10, 0x14, 12 },
+static const DrawTileSeqStruct _lock_display_seq_1b[] = {
+ TILE_SEQ_LINE( 0, 0, 0, 0x1, 0x10, 0x14, 8)
+ TILE_SEQ_LINE( 0xF, 0, 0, 0x1, 0x10, 0x14, 12)
TILE_SEQ_END()
};
-static const WaterDrawTileStruct _lock_display_seq_2b[] = {
- BEGIN(0xFDD),
- { 0, 0, 0, 0x10, 1, 0x14, 8 + 2 },
- { 0, 0xF, 0, 0x10, 1, 0x14, 12 + 2 },
+static const DrawTileSeqStruct _lock_display_seq_2b[] = {
+ TILE_SEQ_LINE( 0, 0, 0, 0x10, 1, 0x14, 8 + 2)
+ TILE_SEQ_LINE( 0, 0xF, 0, 0x10, 1, 0x14, 12 + 2)
TILE_SEQ_END()
};
-static const WaterDrawTileStruct _lock_display_seq_3b[] = {
- BEGIN(0xFDD),
- { 0, 0, 0, 1, 0x10, 0x14, 8 + 3 },
- { 0xF, 0, 0, 1, 0x10, 0x14, 12 + 3 },
+static const DrawTileSeqStruct _lock_display_seq_3b[] = {
+ TILE_SEQ_LINE( 0, 0, 0, 1, 0x10, 0x14, 8 + 3)
+ TILE_SEQ_LINE( 0xF, 0, 0, 1, 0x10, 0x14, 12 + 3)
TILE_SEQ_END()
};
-static const WaterDrawTileStruct _lock_display_seq_0t[] = {
- BEGIN(0xFDD),
- { 0, 0, 0, 0x10, 1, 0x14, 16 + 1 },
- { 0, 0xF, 0, 0x10, 1, 0x14, 20 + 1 },
+static const DrawTileSeqStruct _lock_display_seq_0t[] = {
+ TILE_SEQ_LINE( 0, 0, 0, 0x10, 1, 0x14, 16 + 1)
+ TILE_SEQ_LINE( 0, 0xF, 0, 0x10, 1, 0x14, 20 + 1)
TILE_SEQ_END()
};
-static const WaterDrawTileStruct _lock_display_seq_1t[] = {
- BEGIN(0xFDD),
- { 0, 0, 0, 0x1, 0x10, 0x14, 16 },
- { 0xF, 0, 0, 0x1, 0x10, 0x14, 20 },
+static const DrawTileSeqStruct _lock_display_seq_1t[] = {
+ TILE_SEQ_LINE( 0, 0, 0, 0x1, 0x10, 0x14, 16)
+ TILE_SEQ_LINE( 0xF, 0, 0, 0x1, 0x10, 0x14, 20)
TILE_SEQ_END()
};
-static const WaterDrawTileStruct _lock_display_seq_2t[] = {
- BEGIN(0xFDD),
- { 0, 0, 0, 0x10, 1, 0x14, 16 + 2 },
- { 0, 0xF, 0, 0x10, 1, 0x14, 20 + 2 },
+static const DrawTileSeqStruct _lock_display_seq_2t[] = {
+ TILE_SEQ_LINE( 0, 0, 0, 0x10, 1, 0x14, 16 + 2)
+ TILE_SEQ_LINE( 0, 0xF, 0, 0x10, 1, 0x14, 20 + 2)
TILE_SEQ_END()
};
-static const WaterDrawTileStruct _lock_display_seq_3t[] = {
- BEGIN(0xFDD),
- { 0, 0, 0, 1, 0x10, 0x14, 16 + 3 },
- { 0xF, 0, 0, 1, 0x10, 0x14, 20 + 3 },
+static const DrawTileSeqStruct _lock_display_seq_3t[] = {
+ TILE_SEQ_LINE( 0, 0, 0, 1, 0x10, 0x14, 16 + 3)
+ TILE_SEQ_LINE( 0xF, 0, 0, 1, 0x10, 0x14, 20 + 3)
TILE_SEQ_END()
};
-static const WaterDrawTileStruct * const _lock_display_seq[] = {
- _lock_display_seq_0,
- _lock_display_seq_1,
- _lock_display_seq_2,
- _lock_display_seq_3,
+static const DrawTileSprites _lock_display_data[] = {
+ TILE_SPRITE_LINE(1, _lock_display_seq_0)
+ TILE_SPRITE_LINE(0, _lock_display_seq_1)
+ TILE_SPRITE_LINE(2, _lock_display_seq_2)
+ TILE_SPRITE_LINE(3, _lock_display_seq_3)
- _lock_display_seq_0b,
- _lock_display_seq_1b,
- _lock_display_seq_2b,
- _lock_display_seq_3b,
+ TILE_SPRITE_LINE(0xFDD, _lock_display_seq_0b)
+ TILE_SPRITE_LINE(0xFDD, _lock_display_seq_1b)
+ TILE_SPRITE_LINE(0xFDD, _lock_display_seq_2b)
+ TILE_SPRITE_LINE(0xFDD, _lock_display_seq_3b)
- _lock_display_seq_0t,
- _lock_display_seq_1t,
- _lock_display_seq_2t,
- _lock_display_seq_3t,
+ TILE_SPRITE_LINE(0xFDD, _lock_display_seq_0t)
+ TILE_SPRITE_LINE(0xFDD, _lock_display_seq_1t)
+ TILE_SPRITE_LINE(0xFDD, _lock_display_seq_2t)
+ TILE_SPRITE_LINE(0xFDD, _lock_display_seq_3t)
};
-#undef BEGIN
+#undef TILE_SEQ_LINE
#undef TILE_SEQ_END
+#undef TILE_SPRITE_LINE