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authorrubidium <rubidium@openttd.org>2010-05-13 09:44:44 +0000
committerrubidium <rubidium@openttd.org>2010-05-13 09:44:44 +0000
commit398418b8fa23ab59f5fc027a7dd6aeba9da4d7bb (patch)
tree54de30f4702263ee1489af162d6da840e35c0a87 /src/table/unicode.h
parent793b0f0736ac543fb1f6a7e9a4bfd678891e7374 (diff)
downloadopenttd-398418b8fa23ab59f5fc027a7dd6aeba9da4d7bb.tar.xz
(svn r19812) -Codechange: give some unnamed enums a name or, in case they consisted of unrelated values use static const (u)int
Diffstat (limited to 'src/table/unicode.h')
-rw-r--r--src/table/unicode.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/table/unicode.h b/src/table/unicode.h
index 4c7f45107..862878e6f 100644
--- a/src/table/unicode.h
+++ b/src/table/unicode.h
@@ -14,10 +14,8 @@ struct DefaultUnicodeMapping {
byte key; ///< Character index of sprite
};
-enum {
- CLRA = 0, ///< Identifier to clear all glyphs at this codepoint
- CLRL = 1, ///< Identifier to clear glyphs for large font at this codepoint
-};
+static const byte CLRA = 0; ///< Identifier to clear all glyphs at this codepoint
+static const byte CLRL = 1; ///< Identifier to clear glyphs for large font at this codepoint
/* Default unicode mapping table for sprite based glyphs.
* This table allows us use unicode characters even though the glyphs don't