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author | frosch <frosch@openttd.org> | 2010-08-01 19:22:34 +0000 |
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committer | frosch <frosch@openttd.org> | 2010-08-01 19:22:34 +0000 |
commit | ed4f806f1dcff2e10d2fdfb687e6bcebe9a81af3 (patch) | |
tree | dba65e1ae2fc4538779195db320eccfa441cbbd0 /src/table/town_land.h | |
parent | 4871baf44db96137cf4b72c4f9d9595b2c29f61d (diff) | |
download | openttd-ed4f806f1dcff2e10d2fdfb687e6bcebe9a81af3.tar.xz |
(svn r20283) -Codechange: Unify start of doygen comments.
Diffstat (limited to 'src/table/town_land.h')
-rw-r--r-- | src/table/town_land.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/table/town_land.h b/src/table/town_land.h index bb0915691..2055cfb26 100644 --- a/src/table/town_land.h +++ b/src/table/town_land.h @@ -9,7 +9,8 @@ /** @file town_land.h Sprites to use and how to display them for town tiles. */ -/** Writes the data into the Town Tile Drawing Struct +/** + * Writes the data into the Town Tile Drawing Struct * @param s1 The first sprite of the building, mostly the ground sprite * @param p1 The first sprite's palette of the building, mostly the ground sprite * @param s2 The second sprite of the building. @@ -1790,7 +1791,8 @@ static const DrawBuildingsTileStruct _town_draw_tile_data[] = { /** Make sure we have the right number of elements: 4 variants * 4 build stages for each house */ assert_compile(lengthof(_town_draw_tile_data) == (NEW_HOUSE_OFFSET) * 4 * 4); -/** Describes the data that defines each house in the game +/** + * Describes the data that defines each house in the game * @param mnd introduction year of the house * @param mxd last year it can be built * @param p population |