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authorrubidium <rubidium@openttd.org>2011-03-05 11:34:31 +0000
committerrubidium <rubidium@openttd.org>2011-03-05 11:34:31 +0000
commitb8d3c42de2cc4c0f441d40a10688f4ddd3db4b7f (patch)
tree86581b84625321e2fae972cb9b12b344276179fa /src/table/settings.h.preamble
parente48967541a8ce602267f80d295bcb4fe89ca70fb (diff)
downloadopenttd-b8d3c42de2cc4c0f441d40a10688f4ddd3db4b7f.tar.xz
(svn r22199) -Cleanup-ish: replace the shortcut macros for (gui)flags with their more clearly named (longer) constant names
Diffstat (limited to 'src/table/settings.h.preamble')
-rw-r--r--src/table/settings.h.preamble16
1 files changed, 0 insertions, 16 deletions
diff --git a/src/table/settings.h.preamble b/src/table/settings.h.preamble
index e29feb83b..8bb937edb 100644
--- a/src/table/settings.h.preamble
+++ b/src/table/settings.h.preamble
@@ -164,19 +164,3 @@ static bool UpdateClientConfigValues(int32 p1);
#define SDT_END() {{NULL, NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLE_END()}
-/* Shortcuts for macros below. Logically if we don't save the value
- * we also don't sync it in a network game */
-#define S SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
-#define C SLF_NOT_IN_CONFIG
-#define N SLF_NO_NETWORK_SYNC
-
-#define D0 SGF_0ISDISABLED
-#define NC SGF_NOCOMMA
-#define MS SGF_MULTISTRING
-#define NO SGF_NETWORK_ONLY
-#define CR SGF_CURRENCY
-#define NN SGF_NO_NETWORK
-#define NG SGF_NEWGAME_ONLY
-#define NS SGF_NEWGAME_ONLY | SGF_SCENEDIT_TOO
-#define PC SGF_PER_COMPANY
-