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authorbelugas <belugas@openttd.org>2007-05-29 17:41:59 +0000
committerbelugas <belugas@openttd.org>2007-05-29 17:41:59 +0000
commit0cb8413a8f00d04d47a9139cd6bb353a70c2725a (patch)
tree1aeb23997834a9c170eaccd145921f1387c70451 /src/table/build_industry.h
parent0af97d4ab2fea4f9aef04d8eb1c77b80c2f1d5c6 (diff)
downloadopenttd-0cb8413a8f00d04d47a9139cd6bb353a70c2725a.tar.xz
(svn r9976) -Codechange: Declare a writable array of specs for industry and industry tiles.
It will be initialized by the original data upon game start. Rename some enums to be more consistent too
Diffstat (limited to 'src/table/build_industry.h')
-rw-r--r--src/table/build_industry.h354
1 files changed, 177 insertions, 177 deletions
diff --git a/src/table/build_industry.h b/src/table/build_industry.h
index 6ebb1d52c..6c1072b54 100644
--- a/src/table/build_industry.h
+++ b/src/table/build_industry.h
@@ -1136,7 +1136,6 @@ static const uint8 _plastic_mine_sounds[] = { SND_33_PLASTIC_MINE };
{tbl, lengthof(tbl), d, {c1, c2, c3}, proc, {p1, p2}, {r1, r2}, m, \
{a1, a2, a3}, {{im1, 0}, {im2, 0}, {im3, 0}}, pr, clim, bev, col, in, intx, s1, s2, s3, {ai1, ai2, ai3, ai4}, {ag1, ag2, ag3, ag4}, \
sndc, snd, 0, true, {0, 0, NULL, NULL, INVALID_INDUSTRYTYPE}}
-static const IndustrySpec _industry_specs[] = {
/* Format:
tile table count and sounds table
cost multiplier appear chances(4ingame, 4random) map colour
@@ -1147,6 +1146,7 @@ static const IndustrySpec _industry_specs[] = {
industry behaviours
industry name building text
messages : Closure production up production down */
+static const IndustrySpec _origin_industry_specs[NEW_INDUSTRYOFFSET] = {
MI(_tile_table_coal_mine, 0, NULL,
210, 2, 3, 0, 0, 8, 8, 0, 0, 215,
IT_POWER_STATION, IT_INVALID, IT_INVALID, CHECK_NOTHING,
@@ -1531,253 +1531,253 @@ static const IndustrySpec _industry_specs[] = {
* @param a3 chooses between animation or construction state
*/
#define MT(ca1, c1, ca2, c2, ca3, c3, sl, a1, a2, a3) {{c1, c2, c3}, {ca1, ca2, ca3}, sl, a1, a2, a3, 0, true, {0, 0, NULL, NULL, 0}}
-static const IndustryTileSpec _industry_tile_specs[] = {
+static const IndustryTileSpec _origin_industry_tile_specs[NEW_INDUSTRYTILEOFFSET] = {
/* Coal Mine */
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, true),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Power Station */
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_COAL, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_COAL, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Sawmill */
- MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Forest Artic, temperate */
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, 17, INDUTILE_NOANIM, false), ///< Chopping forest
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, 16, false), ///< Growing forest
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, 17, INDUSTRYTILE_NOANIM, false), ///< Chopping forest
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, 16, false), ///< Growing forest
/* Oil refinery */
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_OIL, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_OIL, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* oil Rig */
- MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_PASSENGERS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_MAIL, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_PASSENGERS, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_MAIL, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Oil Wells artic, temperate */
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, true ),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, true ),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, true ),
/* Farm tropic, arctic and temperate */
- MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Factory temperate */
- MT(8, CT_GRAIN, 8, CT_STEEL, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(8, CT_GRAIN, 8, CT_STEEL, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(8, CT_GRAIN, 8, CT_STEEL, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(8, CT_GRAIN, 8, CT_STEEL, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_GRAIN, 8, CT_STEEL, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(8, CT_GRAIN, 8, CT_STEEL, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(8, CT_GRAIN, 8, CT_STEEL, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(8, CT_GRAIN, 8, CT_STEEL, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Printing works */
- MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_PAPER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_PAPER, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_PAPER, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_PAPER, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_PAPER, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Copper ore mine */
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, true ),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Steel mill */
- MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_IRON_ORE, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Bank temperate*/
- MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_VALUABLES, SLOPE_E, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_VALUABLES, SLOPE_S, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_VALUABLES, SLOPE_E, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(1, CT_PASSENGERS, 0, CT_INVALID, 8, CT_VALUABLES, SLOPE_S, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Food processing plant, tropic and arctic. CT_MAIZE or CT_WHEAT, CT_LIVESTOCK or CT_FRUIT*/
- MT(8, CT_MAIZE, 0, CT_INVALID, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(8, CT_MAIZE, 0, CT_INVALID, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(8, CT_MAIZE, 0, CT_INVALID, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(8, CT_MAIZE, 0, CT_INVALID, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_MAIZE, 0, CT_INVALID, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(8, CT_MAIZE, 0, CT_INVALID, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(8, CT_MAIZE, 0, CT_INVALID, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(8, CT_MAIZE, 0, CT_INVALID, 8, CT_LIVESTOCK, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Paper mill */
- MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WOOD, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Gold mine */
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, true ),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, true ),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Bank Sub Arctic */
- MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_GOLD, SLOPE_E, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_GOLD, SLOPE_S, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_GOLD, SLOPE_E, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_GOLD, SLOPE_S, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Diamond mine */
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Iron ore Mine */
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Fruit plantation */
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Rubber plantation */
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Water supply */
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Water tower */
- MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WATER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_WATER, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Factory (sub-tropical) */
- MT(8, CT_COPPER_ORE, 8, CT_WOOD, 8, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(8, CT_COPPER_ORE, 8, CT_WOOD, 8, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(8, CT_COPPER_ORE, 8, CT_WOOD, 8, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(8, CT_COPPER_ORE, 8, CT_WOOD, 8, CT_RUBBER, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_COPPER_ORE, 8, CT_WOOD, 8, CT_RUBBER, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(8, CT_COPPER_ORE, 8, CT_WOOD, 8, CT_RUBBER, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(8, CT_COPPER_ORE, 8, CT_WOOD, 8, CT_RUBBER, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(8, CT_COPPER_ORE, 8, CT_WOOD, 8, CT_RUBBER, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Lumber mill */
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Candyfloss forest */
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, 130, INDUTILE_NOANIM, false), ///< Chopping candyfloss
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, 129, false), ///< Growing candyfloss
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, 130, INDUSTRYTILE_NOANIM, false), ///< Chopping candyfloss
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, 129, false), ///< Growing candyfloss
/* Sweet factory */
- MT(8, CT_COTTON_CANDY, 8, CT_TOFFEE, 8, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(8, CT_COTTON_CANDY, 8, CT_TOFFEE, 8, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(8, CT_COTTON_CANDY, 8, CT_TOFFEE, 8, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(8, CT_COTTON_CANDY, 8, CT_TOFFEE, 8, CT_SUGAR, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_COTTON_CANDY, 8, CT_TOFFEE, 8, CT_SUGAR, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(8, CT_COTTON_CANDY, 8, CT_TOFFEE, 8, CT_SUGAR, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(8, CT_COTTON_CANDY, 8, CT_TOFFEE, 8, CT_SUGAR, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(8, CT_COTTON_CANDY, 8, CT_TOFFEE, 8, CT_SUGAR, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Batter farm */
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, 136, INDUTILE_NOANIM, false), ///< Reaping batteries
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, 135, false), ///< Growing batteries
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, 136, INDUSTRYTILE_NOANIM, false), ///< Reaping batteries
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, 135, false), ///< Growing batteries
/* Cola wells */
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Toy shop */
- MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_TOYS, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_TOYS, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_TOYS, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_TOYS, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 8, CT_TOYS, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Toy factory */
- MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(8, CT_BATTERIES, 0, CT_INVALID, 8, CT_PLASTIC, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Plastic Fountain */
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Fizzy drink factory */
- MT(8, CT_BUBBLES, 0, CT_INVALID, 8, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(8, CT_BUBBLES, 0, CT_INVALID, 8, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(8, CT_BUBBLES, 0, CT_INVALID, 8, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(8, CT_BUBBLES, 0, CT_INVALID, 8, CT_COLA, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(8, CT_BUBBLES, 0, CT_INVALID, 8, CT_COLA, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(8, CT_BUBBLES, 0, CT_INVALID, 8, CT_COLA, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(8, CT_BUBBLES, 0, CT_INVALID, 8, CT_COLA, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(8, CT_BUBBLES, 0, CT_INVALID, 8, CT_COLA, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Bubble generator */
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Toffee quarry */
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
/* Sugar mine */
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
- MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUTILE_NOANIM, INDUTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
+ MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
};
#undef MT