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authorplanetmaker <planetmaker@openttd.org>2013-01-08 22:46:42 +0000
committerplanetmaker <planetmaker@openttd.org>2013-01-08 22:46:42 +0000
commitc24374f99c22d9420d6d182ff835f07a5b954b48 (patch)
tree7043ad53c941668339a0949867e10888f9e54f16 /src/table/bridge_land.h
parent89a2ba2a6d25e605c391e7343ba66090ee9f26de (diff)
downloadopenttd-c24374f99c22d9420d6d182ff835f07a5b954b48.tar.xz
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
Diffstat (limited to 'src/table/bridge_land.h')
-rw-r--r--src/table/bridge_land.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/table/bridge_land.h b/src/table/bridge_land.h
index f1ff8b415..4f6f94bb0 100644
--- a/src/table/bridge_land.h
+++ b/src/table/bridge_land.h
@@ -13,7 +13,7 @@
* <ul><li>_bridge_sprite_table_n_m. Defines all the sprites of a bridge besides the pylons.
* n defines the number of the bridge type, m the number of the section. the highest m for
* each bridge set defines the heads.<br>
- * Sprites for middle secionts are arranged in groups of four, the elements are:
+ * Sprites for middle sections are arranged in groups of four, the elements are:
* <ol><li>Element containing the track. This element is logically behind the vehicle.</li>
* <li>Element containing the structure that is logically between the vehicle and the camera</li>
* <li>Element containing the pylons.</li></ol>
@@ -729,7 +729,7 @@ static const PalSpriteID * const * const _bridge_sprite_table[MAX_BRIDGES] = {
/**
* Describes the data that defines each bridge in the game
- * @param y year of availablity
+ * @param y year of availability
* @param mnl minimum length (not counting bridge heads)
* @param mxl maximum length (not counting bridge heads)
* @param p price multiplier
@@ -745,7 +745,7 @@ static const PalSpriteID * const * const _bridge_sprite_table[MAX_BRIDGES] = {
const BridgeSpec _orig_bridge[] = {
/*
- year of availablity
+ year of availability
| minimum length
| | maximum length
| | | price multiplier