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author | frosch <frosch@openttd.org> | 2010-08-01 19:22:34 +0000 |
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committer | frosch <frosch@openttd.org> | 2010-08-01 19:22:34 +0000 |
commit | ed4f806f1dcff2e10d2fdfb687e6bcebe9a81af3 (patch) | |
tree | dba65e1ae2fc4538779195db320eccfa441cbbd0 /src/table/bridge_land.h | |
parent | 4871baf44db96137cf4b72c4f9d9595b2c29f61d (diff) | |
download | openttd-ed4f806f1dcff2e10d2fdfb687e6bcebe9a81af3.tar.xz |
(svn r20283) -Codechange: Unify start of doygen comments.
Diffstat (limited to 'src/table/bridge_land.h')
-rw-r--r-- | src/table/bridge_land.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/table/bridge_land.h b/src/table/bridge_land.h index f5a2b7638..d1c6fefc5 100644 --- a/src/table/bridge_land.h +++ b/src/table/bridge_land.h @@ -7,7 +7,8 @@ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ -/** @file bridge_land.h This file contains all the sprites for bridges +/** + * @file bridge_land.h This file contains all the sprites for bridges * It consists of a number of arrays. * <ul><li>_bridge_sprite_table_n_m. Defines all the sprites of a bridge besides the pylons. * n defines the number of the bridge type, m the number of the section. the highest m for @@ -726,7 +727,8 @@ static const PalSpriteID * const * const _bridge_sprite_table[MAX_BRIDGES] = { _bridge_sprite_table_12 }; -/** Describes the data that defines each bridge in the game +/** + * Describes the data that defines each bridge in the game * @param y year of availablity * @param mnl minimum length (not counting bridge heads) * @param mxl maximum length (not counting bridge heads) |