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author | rubidium <rubidium@openttd.org> | 2007-01-02 19:19:48 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-01-02 19:19:48 +0000 |
commit | 66bbf336c6af7353ef0aeed58002c46543b30635 (patch) | |
tree | ad4a63860df2626b22f77e7dac712e958bea54cb /src/table/autorail.h | |
parent | ccc0a3f4dbf58c005b22341ac8874252924690cd (diff) | |
download | openttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz |
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'src/table/autorail.h')
-rw-r--r-- | src/table/autorail.h | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/src/table/autorail.h b/src/table/autorail.h new file mode 100644 index 000000000..d94747ec1 --- /dev/null +++ b/src/table/autorail.h @@ -0,0 +1,72 @@ +/* $Id$ */ + +/* Rail selection types (directions): + * / \ / \ / \ / \ / \ / \ + * / /\ /\ \ /===\ / \ /| \ / |\ + * \/ / \ \/ \ / \===/ \| / \ |/ + * \ / \ / \ / \ / \ / \ / + * 0 1 2 3 4 5 + */ + +// mark invalid tiles red +#define RED(c) c | PALETTE_SEL_TILE_RED + +// table maps each of the six rail directions and tileh combinations to a sprite +// invalid entries are required to make sure that this array can be quickly accessed +static const int _AutorailTilehSprite[][6] = { +// type 0 1 2 3 4 5 + { 0, 8, 16, 25, 34, 42 }, // tileh = 0 + { 5, 13, RED(22), RED(31), 35, 42 }, // tileh = 1 + { 5, 10, 16, 26, RED(38), RED(46) }, // tileh = 2 + { 5, 9, RED(23), 26, 35, RED(46) }, // tileh = 3 + { 2, 10, RED(19), RED(28), 34, 43 }, // tileh = 4 + { 1, 9, 17, 26, 35, 43 }, // tileh = 5 + { 1, 10, RED(20), 26, RED(38), 43 }, // tileh = 6 + { 1, 9, 17, 26, 35, 43 }, // tileh = 7 + { 2, 13, 17, 25, RED(40), RED(48) }, // tileh = 8 + { 1, 13, 17, RED(32), 35, RED(48) }, // tileh = 9 + { 1, 9, 17, 26, 35, 43 }, // tileh = 10 + { 1, 9, 17, 26, 35, 43 }, // tileh = 11 + { 2, 9, 17, RED(29), RED(40), 43 }, // tileh = 12 + { 1, 9, 17, 26, 35, 43 }, // tileh = 13 + { 1, 9, 17, 26, 35, 43 }, // tileh = 14 + { 0, 1, 2, 3, 4, 5 }, // invalid (15) + { 0, 1, 2, 3, 4, 5 }, // invalid (16) + { 0, 1, 2, 3, 4, 5 }, // invalid (17) + { 0, 1, 2, 3, 4, 5 }, // invalid (18) + { 0, 1, 2, 3, 4, 5 }, // invalid (19) + { 0, 1, 2, 3, 4, 5 }, // invalid (20) + { 0, 1, 2, 3, 4, 5 }, // invalid (21) + { 0, 1, 2, 3, 4, 5 }, // invalid (22) + { 6, 11, 17, 27, RED(39), RED(47) }, // tileh = 23 + { 0, 1, 2, 3, 4, 5 }, // invalid (24) + { 0, 1, 2, 3, 4, 5 }, // invalid (25) + { 0, 1, 2, 3, 4, 5 }, // invalid (26) + { 7, 15, RED(24), RED(33), 36, 44 }, // tileh = 27 + { 0, 1, 2, 3, 4, 5 }, // invalid (28) + { 3, 14, 18, 26, RED(41), RED(49) }, // tileh = 29 + { 4, 12, RED(21), RED(30), 37, 45 } // tileh = 30 +}; +#undef RED + + +// maps each pixel of a tile (16x16) to a selection type +// (0,0) is the top corner, (16,16) the bottom corner +static const byte _AutorailPiece[][16] = { + { 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5 }, + { 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5 }, + { 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5 }, + { 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5 }, + { 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5 }, + { 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5 }, + { 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1 }, + { 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1 }, + { 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1 }, + { 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1 }, + { 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3 }, + { 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3 }, + { 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3 }, + { 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3 }, + { 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3 }, + { 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3 } +}; |