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authorrubidium <rubidium@openttd.org>2008-05-25 19:17:03 +0000
committerrubidium <rubidium@openttd.org>2008-05-25 19:17:03 +0000
commit4625695653c3c0be16b61b640c206c557af9ec7b (patch)
treed480693e848eb121add7037faa150875d750cc98 /src/statusbar_gui.cpp
parent6ea832ec7cbd572c72e96a179bb8c744834ee2e7 (diff)
downloadopenttd-4625695653c3c0be16b61b640c206c557af9ec7b.tar.xz
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
Diffstat (limited to 'src/statusbar_gui.cpp')
-rw-r--r--src/statusbar_gui.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/statusbar_gui.cpp b/src/statusbar_gui.cpp
index 8f2b46b4e..07036bbe8 100644
--- a/src/statusbar_gui.cpp
+++ b/src/statusbar_gui.cpp
@@ -82,7 +82,7 @@ struct StatusBarWindow : Window {
this->DrawWidgets();
SetDParam(0, _date);
- DrawStringCentered(70, 1, (_pause_game || _patches.status_long_date) ? STR_00AF : STR_00AE, TC_FROMSTRING);
+ DrawStringCentered(70, 1, (_pause_game || _settings.gui.status_long_date) ? STR_00AF : STR_00AE, TC_FROMSTRING);
if (p != NULL) {
/* Draw player money */