diff options
author | rubidium <rubidium@openttd.org> | 2009-07-31 16:28:28 +0000 |
---|---|---|
committer | rubidium <rubidium@openttd.org> | 2009-07-31 16:28:28 +0000 |
commit | a148a991bbc9325bebac7a3871f44f150a9b7b62 (patch) | |
tree | efb7c0a1e22fe013521add2d9ba0852384c74f76 /src/station_gui.cpp | |
parent | 097e79a86de967c416d71d934a325d883d917fd5 (diff) | |
download | openttd-a148a991bbc9325bebac7a3871f44f150a9b7b62.tar.xz |
(svn r17002) -Change: also support distant join for waypoints
Diffstat (limited to 'src/station_gui.cpp')
-rw-r--r-- | src/station_gui.cpp | 70 |
1 files changed, 52 insertions, 18 deletions
diff --git a/src/station_gui.cpp b/src/station_gui.cpp index 326e50661..a1e3a6aa9 100644 --- a/src/station_gui.cpp +++ b/src/station_gui.cpp @@ -20,6 +20,7 @@ #include "widgets/dropdown_func.h" #include "newgrf_cargo.h" #include "station_base.h" +#include "waypoint_base.h" #include "tilehighlight_func.h" #include "core/smallmap_type.hpp" #include "company_base.h" @@ -1081,7 +1082,9 @@ static SmallVector<StationID, 8> _stations_nearby_list; * station spread. * @param tile Tile just being checked * @param user_data Pointer to TileArea context + * @tparam T the type of station to look for */ +template <class T> static bool AddNearbyStation(TileIndex tile, void *user_data) { TileArea *ctx = (TileArea *)user_data; @@ -1102,9 +1105,9 @@ static bool AddNearbyStation(TileIndex tile, void *user_data) StationID sid = GetStationIndex(tile); /* This station is (likely) a waypoint */ - if (!Station::IsValidID(sid)) return false; + if (!T::IsValidID(sid)) return false; - Station *st = Station::Get(sid); + T *st = T::Get(sid); if (st->owner != _local_company || _stations_nearby_list.Contains(sid)) return false; if (st->rect.BeforeAddRect(ctx->tile, ctx->w, ctx->h, StationRect::ADD_TEST)) { @@ -1123,8 +1126,10 @@ static bool AddNearbyStation(TileIndex tile, void *user_data) * @param h Height of the to-be-built station * @param distant_join Search for adjacent stations (false) or stations fully * within station spread + * @tparam T the type of station to look for **/ -static const Station *FindStationsNearby(TileArea ta, bool distant_join) +template <class T> +static const T *FindStationsNearby(TileArea ta, bool distant_join) { TileArea ctx = ta; @@ -1133,13 +1138,13 @@ static const Station *FindStationsNearby(TileArea ta, bool distant_join) /* Check the inside, to return, if we sit on another station */ TILE_LOOP(t, ta.w, ta.h, ta.tile) { - if (t < MapSize() && IsTileType(t, MP_STATION) && Station::IsValidID(GetStationIndex(t))) return Station::GetByTile(t); + if (t < MapSize() && IsTileType(t, MP_STATION) && T::IsValidID(GetStationIndex(t))) return T::GetByTile(t); } /* Look for deleted stations */ const BaseStation *st; FOR_ALL_BASE_STATIONS(st) { - if (Station::IsExpected(st) && !st->IsInUse() && st->owner == _local_company) { + if (T::IsExpected(st) && !st->IsInUse() && st->owner == _local_company) { /* Include only within station spread (yes, it is strictly less than) */ if (max(DistanceMax(ta.tile, st->xy), DistanceMax(TILE_ADDXY(ta.tile, ta.w - 1, ta.h - 1), st->xy)) < _settings_game.station.station_spread) { TileAndStation *ts = _deleted_stations_nearby.Append(); @@ -1149,7 +1154,7 @@ static const Station *FindStationsNearby(TileArea ta, bool distant_join) /* Add the station when it's within where we're going to build */ if (IsInsideBS(TileX(st->xy), TileX(ctx.tile), ctx.w) && IsInsideBS(TileY(st->xy), TileY(ctx.tile), ctx.h)) { - AddNearbyStation(st->xy, &ctx); + AddNearbyStation<T>(st->xy, &ctx); } } } @@ -1162,7 +1167,7 @@ static const Station *FindStationsNearby(TileArea ta, bool distant_join) uint max_dist = distant_join ? _settings_game.station.station_spread - min(ta.w, ta.h) : 1; TileIndex tile = TILE_ADD(ctx.tile, TileOffsByDir(DIR_N)); - CircularTileSearch(&tile, max_dist, ta.w, ta.h, AddNearbyStation, &ctx); + CircularTileSearch(&tile, max_dist, ta.w, ta.h, AddNearbyStation<T>, &ctx); return NULL; } @@ -1198,6 +1203,11 @@ static const NWidgetPart _nested_select_station_widgets[] = { EndContainer(), }; +/** + * Window for selecting stations/waypoints to (distant) join to. + * @tparam T The type of station to join with + */ +template <class T> struct SelectStationWindow : Window { CommandContainer select_station_cmd; ///< Command to build new station TileArea area; ///< Location of new station @@ -1210,8 +1220,9 @@ struct SelectStationWindow : Window { this->vscroll.cap = 6; this->resize.step_height = 10; - FindStationsNearby(this->area, true); + FindStationsNearby<T>(this->area, true); + this->widget[JSW_WIDGET_CAPTION].data = T::EXPECTED_FACIL == FACIL_WAYPOINT ? STR_SELECT_WAYPOINT_TO_JOIN : STR_SELECT_STATION_TO_JOIN; this->FindWindowPlacementAndResize(desc); } @@ -1223,7 +1234,7 @@ struct SelectStationWindow : Window { uint y = 17; if (this->vscroll.pos == 0) { - DrawString(3, this->widget[JSW_PANEL].right - 2, y, STR_CREATE_SPLITTED_STATION); + DrawString(3, this->widget[JSW_PANEL].right - 2, y, T::EXPECTED_FACIL == FACIL_WAYPOINT ? STR_CREATE_SPLITTED_WAYPOINT : STR_CREATE_SPLITTED_STATION); y += 10; } @@ -1231,10 +1242,10 @@ struct SelectStationWindow : Window { /* Don't draw anything if it extends past the end of the window. */ if (i - this->vscroll.pos >= this->vscroll.cap) break; - const Station *st = Station::Get(_stations_nearby_list[i - 1]); + const T *st = T::Get(_stations_nearby_list[i - 1]); SetDParam(0, st->index); SetDParam(1, st->facilities); - DrawString(3, this->widget[JSW_PANEL].right - 2, y, STR_STATION_LIST_STATION); + DrawString(3, this->widget[JSW_PANEL].right - 2, y, T::EXPECTED_FACIL == FACIL_WAYPOINT ? STR_STATION_LIST_WAYPOINT : STR_STATION_LIST_STATION); } } @@ -1274,7 +1285,7 @@ struct SelectStationWindow : Window { virtual void OnInvalidateData(int data) { - FindStationsNearby(this->area, true); + FindStationsNearby<T>(this->area, true); this->SetDirty(); } }; @@ -1292,8 +1303,10 @@ static const WindowDesc _select_station_desc( * @param cmd Command to build the station. * @param w Width of the to-be-built station * @param h Height of the to-be-built station + * @tparam T the type of station * @return whether we need to show the station selection window. */ +template <class T> static bool StationJoinerNeeded(CommandContainer cmd, TileArea ta) { /* Only show selection if distant join is enabled in the settings */ @@ -1319,23 +1332,44 @@ static bool StationJoinerNeeded(CommandContainer cmd, TileArea ta) /* Test for adjacent station or station below selection. * If adjacent-stations is disabled and we are building next to a station, do not show the selection window. * but join the other station immediatelly. */ - const Station *st = FindStationsNearby(ta, false); + const T *st = FindStationsNearby<T>(ta, false); return st == NULL && (_settings_game.station.adjacent_stations || _stations_nearby_list.Length() == 0); } /** * Show the station selection window when needed. If not, build the station. * @param cmd Command to build the station. - * @param w Width of the to-be-built station - * @param h Height of the to-be-built station + * @param ta Area to build the station in + * @tparam the class to find stations for */ -void ShowSelectStationIfNeeded(CommandContainer cmd, TileArea ta) +template <class T> +void ShowSelectBaseStationIfNeeded(CommandContainer cmd, TileArea ta) { - if (StationJoinerNeeded(cmd, ta)) { + if (StationJoinerNeeded<T>(cmd, ta)) { if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace(); if (BringWindowToFrontById(WC_SELECT_STATION, 0)) return; - new SelectStationWindow(&_select_station_desc, cmd, ta); + new SelectStationWindow<T>(&_select_station_desc, cmd, ta); } else { DoCommandP(&cmd); } } + +/** + * Show the station selection window when needed. If not, build the station. + * @param cmd Command to build the station. + * @param ta Area to build the station in + */ +void ShowSelectStationIfNeeded(CommandContainer cmd, TileArea ta) +{ + ShowSelectBaseStationIfNeeded<Station>(cmd, ta); +} + +/** + * Show the waypoint selection window when needed. If not, build the waypoint. + * @param cmd Command to build the waypoint. + * @param ta Area to build the waypoint in + */ +void ShowSelectWaypointIfNeeded(CommandContainer cmd, TileArea ta) +{ + ShowSelectBaseStationIfNeeded<Waypoint>(cmd, ta); +} |