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author | peter1138 <peter1138@openttd.org> | 2008-01-01 22:34:00 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2008-01-01 22:34:00 +0000 |
commit | fa83291a766d23bbffbf4f860e040ae669423f31 (patch) | |
tree | 0457000dece8ef1a1e93d2d81127d4772fae6376 /src/station_gui.cpp | |
parent | 47082fec5c9be387803096d2c4a7d808d1ac4773 (diff) | |
download | openttd-fa83291a766d23bbffbf4f860e040ae669423f31.tar.xz |
(svn r11742) -Codechange [FS#1319]: Run window tick events when paused, so that news pop-ups and the about window still progress. For other windows the events are ignored when paused.
Diffstat (limited to 'src/station_gui.cpp')
-rw-r--r-- | src/station_gui.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/station_gui.cpp b/src/station_gui.cpp index 0da9f32e7..cf19c1969 100644 --- a/src/station_gui.cpp +++ b/src/station_gui.cpp @@ -544,6 +544,7 @@ static void PlayerStationsWndProc(Window *w, WindowEvent *e) break; case WE_TICK: + if (_pause_game != 0) break; if (--sl->resort_timer == 0) { DEBUG(misc, 3, "Periodic rebuild station list player %d", owner); sl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; |