diff options
author | frosch <frosch@openttd.org> | 2011-03-13 21:31:29 +0000 |
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committer | frosch <frosch@openttd.org> | 2011-03-13 21:31:29 +0000 |
commit | ec9540a12a9170f8b88e1d715c9321edaeeebfd4 (patch) | |
tree | cf64959e316864d6bc84aead29e805c902fec8a4 /src/station_gui.cpp | |
parent | 0ff6c8f42522f2b440f939baa49c42a14bb8fc85 (diff) | |
download | openttd-ec9540a12a9170f8b88e1d715c9321edaeeebfd4.tar.xz |
(svn r22241) -Codechange: Add additional to-be-used parameter to OnInvalidateData().
Diffstat (limited to 'src/station_gui.cpp')
-rw-r--r-- | src/station_gui.cpp | 16 |
1 files changed, 14 insertions, 2 deletions
diff --git a/src/station_gui.cpp b/src/station_gui.cpp index fc27ae615..cb40cb37d 100644 --- a/src/station_gui.cpp +++ b/src/station_gui.cpp @@ -687,8 +687,14 @@ public: this->vscroll->SetCapacityFromWidget(this, SLW_LIST, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM); } - virtual void OnInvalidateData(int data) + /** + * Some data on this window has become invalid. + * @param data Information about the changed data. + * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details. + */ + virtual void OnInvalidateData(int data = 0, bool gui_scope = true) { + if (!gui_scope) return; /* We can only set the trigger for resorting/rebuilding. * We cannot safely resort at this point, as there might be multiple scheduled invalidations, * and a rebuild needs to be done first though it is scheduled later. */ @@ -1451,8 +1457,14 @@ struct SelectStationWindow : Window { this->vscroll->SetCapacityFromWidget(this, JSW_PANEL, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM); } - virtual void OnInvalidateData(int data) + /** + * Some data on this window has become invalid. + * @param data Information about the changed data. + * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details. + */ + virtual void OnInvalidateData(int data = 0, bool gui_scope = true) { + if (!gui_scope) return; FindStationsNearby<T>(this->area, true); this->vscroll->SetCount(_stations_nearby_list.Length() + 1); this->SetDirty(); |