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authorfrosch <frosch@openttd.org>2011-03-13 21:31:29 +0000
committerfrosch <frosch@openttd.org>2011-03-13 21:31:29 +0000
commitec9540a12a9170f8b88e1d715c9321edaeeebfd4 (patch)
treecf64959e316864d6bc84aead29e805c902fec8a4 /src/station_gui.cpp
parent0ff6c8f42522f2b440f939baa49c42a14bb8fc85 (diff)
downloadopenttd-ec9540a12a9170f8b88e1d715c9321edaeeebfd4.tar.xz
(svn r22241) -Codechange: Add additional to-be-used parameter to OnInvalidateData().
Diffstat (limited to 'src/station_gui.cpp')
-rw-r--r--src/station_gui.cpp16
1 files changed, 14 insertions, 2 deletions
diff --git a/src/station_gui.cpp b/src/station_gui.cpp
index fc27ae615..cb40cb37d 100644
--- a/src/station_gui.cpp
+++ b/src/station_gui.cpp
@@ -687,8 +687,14 @@ public:
this->vscroll->SetCapacityFromWidget(this, SLW_LIST, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM);
}
- virtual void OnInvalidateData(int data)
+ /**
+ * Some data on this window has become invalid.
+ * @param data Information about the changed data.
+ * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
+ */
+ virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
+ if (!gui_scope) return;
/* We can only set the trigger for resorting/rebuilding.
* We cannot safely resort at this point, as there might be multiple scheduled invalidations,
* and a rebuild needs to be done first though it is scheduled later. */
@@ -1451,8 +1457,14 @@ struct SelectStationWindow : Window {
this->vscroll->SetCapacityFromWidget(this, JSW_PANEL, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM);
}
- virtual void OnInvalidateData(int data)
+ /**
+ * Some data on this window has become invalid.
+ * @param data Information about the changed data.
+ * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
+ */
+ virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
+ if (!gui_scope) return;
FindStationsNearby<T>(this->area, true);
this->vscroll->SetCount(_stations_nearby_list.Length() + 1);
this->SetDirty();