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authorpeter1138 <peter1138@openttd.org>2007-01-14 19:57:49 +0000
committerpeter1138 <peter1138@openttd.org>2007-01-14 19:57:49 +0000
commitca9843424be6008d9b8019423f2ead65fdb75fe2 (patch)
treec62990da208a45b3bd1c7379a1835190458d5a49 /src/station_cmd.cpp
parentc04c2b28245770aa7729b818fb876cd23c880620 (diff)
downloadopenttd-ca9843424be6008d9b8019423f2ead65fdb75fe2.tar.xz
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, effectively nulling the old sprite limit. Table changes in next commit.
Diffstat (limited to 'src/station_cmd.cpp')
-rw-r--r--src/station_cmd.cpp37
1 files changed, 19 insertions, 18 deletions
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index f2b1a7397..1527cfac3 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -2036,7 +2036,6 @@ const DrawTileSprites *GetStationTileLayout(byte gfx)
static void DrawTile_Station(TileInfo *ti)
{
- uint32 image;
const DrawTileSeqStruct *dtss;
const DrawTileSprites *t = NULL;
RailType railtype = GetRailType(ti->tile);
@@ -2045,7 +2044,8 @@ static void DrawTile_Station(TileInfo *ti)
const Station *st = NULL;
const StationSpec *statspec = NULL;
PlayerID owner = GetTileOwner(ti->tile);
- uint32 palette;
+ SpriteID image;
+ SpriteID palette;
if (IsValidPlayer(owner)) {
palette = PLAYER_SPRITE_COLOR(owner);
@@ -2085,67 +2085,68 @@ static void DrawTile_Station(TileInfo *ti)
if (t == NULL || t->seq == NULL) t = &_station_display_datas[GetStationGfx(ti->tile)];
image = t->ground_sprite;
- if (HASBIT(image, 31)) {
- CLRBIT(image, 31);
+ if (HASBIT(image, SPRITE_MODIFIER_USE_OFFSET)) {
image += GetCustomStationGroundRelocation(statspec, st, ti->tile);
image += rti->custom_ground_offset;
} else {
image += rti->total_offset;
}
- if (image & PALETTE_MODIFIER_COLOR) image |= palette;
// station_land array has been increased from 82 elements to 114
// but this is something else. If AI builds station with 114 it looks all weird
- DrawGroundSprite(image);
+ DrawGroundSprite(image, HASBIT(image, PALETTE_MODIFIER_COLOR) ? palette : PAL_NONE);
if (GetRailType(ti->tile) == RAILTYPE_ELECTRIC && IsStationTileElectrifiable(ti->tile)) DrawCatenary(ti);
foreach_draw_tile_seq(dtss, t->seq) {
+ SpriteID pal;
+
image = dtss->image;
- if (HASBIT(image, 30)) {
- CLRBIT(image, 30);
+ if (HASBIT(image, SPRITE_MODIFIER_USE_OFFSET)) {
image += rti->total_offset;
} else {
image += relocation;
}
if (_display_opt & DO_TRANS_BUILDINGS) {
- MAKE_TRANSPARENT(image);
- } else if (image & PALETTE_MODIFIER_COLOR) {
- image |= palette;
+ SETBIT(image, PALETTE_MODIFIER_TRANSPARENT);
+ pal = PALETTE_TO_TRANSPARENT;
+ } else if (HASBIT(image, PALETTE_MODIFIER_COLOR)) {
+ pal = palette;
+ } else {
+ pal = dtss->pal;
}
if ((byte)dtss->delta_z != 0x80) {
AddSortableSpriteToDraw(
- image,
+ image, pal,
ti->x + dtss->delta_x, ti->y + dtss->delta_y,
dtss->size_x, dtss->size_y,
dtss->size_z, ti->z + dtss->delta_z
);
} else {
- AddChildSpriteScreen(image, dtss->delta_x, dtss->delta_y);
+ AddChildSpriteScreen(image, pal, dtss->delta_x, dtss->delta_y);
}
}
}
void StationPickerDrawSprite(int x, int y, RailType railtype, int image)
{
- uint32 ormod, img;
+ SpriteID pal, img;
const DrawTileSeqStruct *dtss;
const DrawTileSprites *t;
const RailtypeInfo *rti = GetRailTypeInfo(railtype);
- ormod = PLAYER_SPRITE_COLOR(_local_player);
+ pal = PLAYER_SPRITE_COLOR(_local_player);
t = &_station_display_datas[image];
img = t->ground_sprite;
- if (img & PALETTE_MODIFIER_COLOR) img |= ormod;
- DrawSprite(img + rti->total_offset, x, y);
+ DrawSprite(img + rti->total_offset, HASBIT(img, PALETTE_MODIFIER_COLOR) ? pal : PAL_NONE, x, y);
foreach_draw_tile_seq(dtss, t->seq) {
Point pt = RemapCoords(dtss->delta_x, dtss->delta_y, dtss->delta_z);
- DrawSprite((dtss->image | ormod) + rti->total_offset, x + pt.x, y + pt.y);
+ DrawSprite(dtss->image + rti->total_offset, pal, x + pt.x, y + pt.y);
}
}