summaryrefslogtreecommitdiff
path: root/src/station_cmd.cpp
diff options
context:
space:
mode:
authorpeter1138 <peter1138@openttd.org>2009-01-13 18:18:53 +0000
committerpeter1138 <peter1138@openttd.org>2009-01-13 18:18:53 +0000
commit02bda12599ced659e5e3ff9404ff21f0ca718cd1 (patch)
treeae7816db55022acd80a77f5e646ba906e2ee9762 /src/station_cmd.cpp
parente1f64922c5acb3f2173108ca81b656266bb8b651 (diff)
downloadopenttd-02bda12599ced659e5e3ff9404ff21f0ca718cd1.tar.xz
(svn r15067) -Fix [FS#2531]: Possible compiler bug, alleviated by using SmallVector instead of using std::set. SmallVector does everything needed anyway.
Diffstat (limited to 'src/station_cmd.cpp')
-rw-r--r--src/station_cmd.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index 17c1c9aac..9c3529390 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -2940,9 +2940,9 @@ CommandCost CmdRenameStation(TileIndex tile, uint32 flags, uint32 p1, uint32 p2,
*
* @return: Set of found stations
*/
-StationSet FindStationsAroundTiles(TileIndex tile, int w_prod, int h_prod)
+StationList FindStationsAroundTiles(TileIndex tile, int w_prod, int h_prod)
{
- StationSet station_set;
+ StationList stations;
/* area to search = producer plus station catchment radius */
int max_rad = (_settings_game.station.modified_catchment ? MAX_CATCHMENT : CA_UNMODIFIED);
@@ -2989,11 +2989,11 @@ StationSet FindStationsAroundTiles(TileIndex tile, int w_prod, int h_prod)
/* Insert the station in the set. This will fail if it has
* already been added.
*/
- station_set.insert(st);
+ stations.Include(st);
END_TILE_LOOP(cur_tile, w, h, tile - TileDiffXY(max_rad, max_rad))
- return station_set;
+ return stations;
}
uint MoveGoodsToStation(TileIndex tile, int w, int h, CargoID type, uint amount)
@@ -3003,8 +3003,8 @@ uint MoveGoodsToStation(TileIndex tile, int w, int h, CargoID type, uint amount)
uint best_rating1 = 0; // rating of st1
uint best_rating2 = 0; // rating of st2
- StationSet all_stations = FindStationsAroundTiles(tile, w, h);
- for (StationSet::iterator st_iter = all_stations.begin(); st_iter != all_stations.end(); ++st_iter) {
+ StationList all_stations = FindStationsAroundTiles(tile, w, h);
+ for (Station **st_iter = all_stations.Begin(); st_iter != all_stations.End(); ++st_iter) {
Station *st = *st_iter;
/* Is the station reserved exclusively for somebody else? */