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authorsmatz <smatz@openttd.org>2009-09-20 18:52:12 +0000
committersmatz <smatz@openttd.org>2009-09-20 18:52:12 +0000
commit9cf2e921599e222a58884179e6c435f731f3d149 (patch)
treeebc1252913d089288fcb8365fbfe6ddd90d201e2 /src/station_base.h
parent12ef0046dde205e0e111ed7e6d830ea4f93c45c9 (diff)
downloadopenttd-9cf2e921599e222a58884179e6c435f731f3d149.tar.xz
(svn r17592) -Fix [FS#3212](r17436): force all cargo being accepted when industry tiles accept it but industry itself doesn't
Diffstat (limited to 'src/station_base.h')
-rw-r--r--src/station_base.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/station_base.h b/src/station_base.h
index fbbf04cbd..ce87b2cf6 100644
--- a/src/station_base.h
+++ b/src/station_base.h
@@ -85,7 +85,7 @@ public:
byte last_vehicle_type;
std::list<Vehicle *> loading_vehicles;
GoodsEntry goods[NUM_CARGO]; ///< Goods at this station
- uint32 always_accepted; ///< Bitmask of cargos accepted by town houses and headquarters
+ uint32 always_accepted; ///< Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept cargo)
IndustryVector industries_near; ///< Cached list of industries near the station that can accept cargo, @see DeliverGoodsToIndustry()