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author | smatz <smatz@openttd.org> | 2009-09-20 18:52:12 +0000 |
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committer | smatz <smatz@openttd.org> | 2009-09-20 18:52:12 +0000 |
commit | 9cf2e921599e222a58884179e6c435f731f3d149 (patch) | |
tree | ebc1252913d089288fcb8365fbfe6ddd90d201e2 /src/station_base.h | |
parent | 12ef0046dde205e0e111ed7e6d830ea4f93c45c9 (diff) | |
download | openttd-9cf2e921599e222a58884179e6c435f731f3d149.tar.xz |
(svn r17592) -Fix [FS#3212](r17436): force all cargo being accepted when industry tiles accept it but industry itself doesn't
Diffstat (limited to 'src/station_base.h')
-rw-r--r-- | src/station_base.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/station_base.h b/src/station_base.h index fbbf04cbd..ce87b2cf6 100644 --- a/src/station_base.h +++ b/src/station_base.h @@ -85,7 +85,7 @@ public: byte last_vehicle_type; std::list<Vehicle *> loading_vehicles; GoodsEntry goods[NUM_CARGO]; ///< Goods at this station - uint32 always_accepted; ///< Bitmask of cargos accepted by town houses and headquarters + uint32 always_accepted; ///< Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept cargo) IndustryVector industries_near; ///< Cached list of industries near the station that can accept cargo, @see DeliverGoodsToIndustry() |