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authorPeterN <peter@fuzzle.org>2019-04-13 14:12:34 +0100
committerGitHub <noreply@github.com>2019-04-13 14:12:34 +0100
commitabe8cf4985da211ad70c6232a3c737f15574f5de (patch)
treeb391f3da8a64d9534f56f22d492bb6095b113343 /src/station.cpp
parent801cbea9cce1e04e6921bb087add8206cffe1fe1 (diff)
downloadopenttd-abe8cf4985da211ad70c6232a3c737f15574f5de.tar.xz
Codechange: Replace duplicated code with TileArea::Expand() (#7467)
Diffstat (limited to 'src/station.cpp')
-rw-r--r--src/station.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/station.cpp b/src/station.cpp
index b211c6422..85603a38c 100644
--- a/src/station.cpp
+++ b/src/station.cpp
@@ -449,7 +449,7 @@ void Station::RecomputeCatchment()
if (r == CA_NONE) continue;
/* This tile sub-loop doesn't need to test any tiles, they are simply added to the catchment set. */
- TileArea ta2(TileXY(max<int>(TileX(tile) - r, 0), max<int>(TileY(tile) - r, 0)), TileXY(min<int>(TileX(tile) + r, MapMaxX()), min<int>(TileY(tile) + r, MapMaxY())));
+ TileArea ta2 = TileArea(tile, 1, 1).Expand(r);
TILE_AREA_LOOP(tile2, ta2) this->catchment_tiles.SetTile(tile2);
}