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authorrubidium <rubidium@openttd.org>2011-02-19 18:02:17 +0000
committerrubidium <rubidium@openttd.org>2011-02-19 18:02:17 +0000
commit68bc93f95074702fde2876904198f585969201cc (patch)
treed4e944285ebe4ed2ea5bc068c1b854fbb5f95a4e /src/station.cpp
parentf575b45bae4b84ad734541cdd59b794352f6c0c7 (diff)
downloadopenttd-68bc93f95074702fde2876904198f585969201cc.tar.xz
(svn r22111) -Codechange/fix-ish: upon cleaning a pool a destructor should not delete items from other pools
Diffstat (limited to 'src/station.cpp')
-rw-r--r--src/station.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/station.cpp b/src/station.cpp
index 9f59d72f8..8933015f8 100644
--- a/src/station.cpp
+++ b/src/station.cpp
@@ -70,7 +70,12 @@ Station::Station(TileIndex tile) :
*/
Station::~Station()
{
- if (CleaningPool()) return;
+ if (CleaningPool()) {
+ for (CargoID c = 0; c < NUM_CARGO; c++) {
+ this->goods[c].cargo.OnCleanPool();
+ }
+ return;
+ }
while (!this->loading_vehicles.empty()) {
this->loading_vehicles.front()->LeaveStation();