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author | truelight <truelight@openttd.org> | 2007-06-13 16:21:11 +0000 |
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committer | truelight <truelight@openttd.org> | 2007-06-13 16:21:11 +0000 |
commit | b7443d800bddcdc7f3e5feaa0130df2445af4160 (patch) | |
tree | 214b44d6a6b5ee20d5f7eb13ed8d04475c94bd5f /src/spriteloader | |
parent | 4185c4afcdd58d49c33e64c6d53a7eb71d44bd1e (diff) | |
download | openttd-b7443d800bddcdc7f3e5feaa0130df2445af4160.tar.xz |
(svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
-Codechange: store the SpriteID in the spritecache too
-Add: add a PNG loader for graphical files
-Documentation: added a document to explain the PNG format
Diffstat (limited to 'src/spriteloader')
-rw-r--r-- | src/spriteloader/grf.cpp | 2 | ||||
-rw-r--r-- | src/spriteloader/grf.hpp | 2 | ||||
-rw-r--r-- | src/spriteloader/png.cpp | 180 | ||||
-rw-r--r-- | src/spriteloader/png.hpp | 18 | ||||
-rw-r--r-- | src/spriteloader/spriteloader.hpp | 2 |
5 files changed, 201 insertions, 3 deletions
diff --git a/src/spriteloader/grf.cpp b/src/spriteloader/grf.cpp index 7b72f1ac1..79095e4db 100644 --- a/src/spriteloader/grf.cpp +++ b/src/spriteloader/grf.cpp @@ -8,7 +8,7 @@ #include "../debug.h" #include "grf.hpp" -bool SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, uint32 file_pos) +bool SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint32 file_pos) { /* Open the right file and go to the correct position */ FioSeekToFile(file_pos); diff --git a/src/spriteloader/grf.hpp b/src/spriteloader/grf.hpp index 27083f993..e6e67be15 100644 --- a/src/spriteloader/grf.hpp +++ b/src/spriteloader/grf.hpp @@ -12,7 +12,7 @@ public: /** * Load a sprite from the disk and return a sprite struct which is the same for all loaders. */ - bool LoadSprite(SpriteLoader::Sprite *sprite, uint32 file_pos); + bool LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint32 file_pos); }; #endif /* SPRITELOADER_GRF_HPP */ diff --git a/src/spriteloader/png.cpp b/src/spriteloader/png.cpp new file mode 100644 index 000000000..bd735ce43 --- /dev/null +++ b/src/spriteloader/png.cpp @@ -0,0 +1,180 @@ +/* $Id$ */ + +/** @file grf.cpp */ + +#include "../stdafx.h" +#include "../gfx.h" +#include "../fileio.h" +#include "../variables.h" +#include "../debug.h" +#include "png.hpp" +#include <png.h> + +#define PNG_SLOT 62 + +static void PNGAPI png_my_read(png_structp png_ptr, png_bytep data, png_size_t length) +{ + FioReadBlock(data, length); +} + +static void PNGAPI png_my_error(png_structp png_ptr, png_const_charp message) +{ + DEBUG(sprite, 0, "ERROR (libpng): %s - %s", message, (char *)png_get_error_ptr(png_ptr)); + longjmp(png_ptr->jmpbuf, 1); +} + +static void PNGAPI png_my_warning(png_structp png_ptr, png_const_charp message) +{ + DEBUG(sprite, 0, "WARNING (libpng): %s - %s", message, (char *)png_get_error_ptr(png_ptr)); +} + +static bool OpenPNGFile(const char *filename, uint32 id, bool mask) +{ + char png_file[MAX_PATH]; + + snprintf(png_file, sizeof(png_file), "sprites" PATHSEP "%s" PATHSEP "%d%s.png", filename, id, mask ? "m" : ""); + if (FioCheckFileExists(png_file)) { + FioOpenFile(PNG_SLOT, png_file); + return true; + } + + /* TODO -- Add TAR support */ + return false; +} + +static bool LoadPNG(SpriteLoader::Sprite *sprite, const char *filename, uint32 id, bool mask) +{ + png_byte header[8]; + png_structp png_ptr; + png_infop info_ptr, end_info; + uint bit_depth, color_type; + uint i, pixelsize; + png_bytep row_pointer; + SpriteLoader::CommonPixel *dst; + + if (!OpenPNGFile(filename, id, mask)) return mask; // If mask is true, and file not found, continue true anyway, as it isn't a show-stopper + + /* Check the header */ + FioReadBlock(header, 8); + if (png_sig_cmp(header, 0, 8) != 0) return false; + + /* Create the reader */ + png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, (png_voidp)NULL, png_my_error, png_my_warning); + if (png_ptr == NULL) return false; + + /* Create initial stuff */ + info_ptr = png_create_info_struct(png_ptr); + if (info_ptr == NULL) { + png_destroy_read_struct(&png_ptr, (png_infopp)NULL, (png_infopp)NULL); + return false; + } + end_info = png_create_info_struct(png_ptr); + if (end_info == NULL) { + png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL); + return false; + } + + /* Make sure that upon error, we can clean up graceful */ + if (setjmp(png_jmpbuf(png_ptr))) { + png_destroy_read_struct(&png_ptr, &info_ptr, &end_info); + return false; + } + + /* Read the file */ + png_set_read_fn(png_ptr, NULL, png_my_read); + png_set_sig_bytes(png_ptr, 8); + + png_read_info(png_ptr, info_ptr); + + if (!mask) { + /* Read the text chunks */ + png_textp text_ptr; + int num_text = 0; + png_get_text(png_ptr, info_ptr, &text_ptr, &num_text); + if (num_text == 0) DEBUG(misc, 0, "Warning: PNG Sprite '%s/%d.png' doesn't have x_offs and y_offs; expect graphical problems", filename, id); + for (int i = 0; i < num_text; i++) { + /* x_offs and y_offs are in the text-chunk of PNG */ + if (strcmp("x_offs", text_ptr[i].key) == 0) sprite->x_offs = strtol(text_ptr[i].text, NULL, 0); + if (strcmp("y_offs", text_ptr[i].key) == 0) sprite->y_offs = strtol(text_ptr[i].text, NULL, 0); + } + + sprite->height = info_ptr->height; + sprite->width = info_ptr->width; + sprite->data = CallocT<SpriteLoader::CommonPixel>(sprite->width * sprite->height); + } + + bit_depth = png_get_bit_depth(png_ptr, info_ptr); + color_type = png_get_color_type(png_ptr, info_ptr); + + if (mask && (bit_depth != 8 || color_type != PNG_COLOR_TYPE_PALETTE)) { + DEBUG(misc, 0, "Ignoring mask for SpriteID %d as it isn't a 8 bit palette image", id); + return true; + } + + if (!mask) { + if (bit_depth == 16) png_set_strip_16(png_ptr); + + if (color_type == PNG_COLOR_TYPE_PALETTE) png_set_palette_to_rgb(png_ptr); + /* TODO 32bpp: Convert grayscale to rgb */ + +#ifdef TTD_LITTLE_ENDIAN + png_set_bgr(png_ptr); +#else + if (color_type == PNG_COLOR_TYPE_RGB_ALPHA) png_set_swap_alpha(png_ptr); +#endif + + if (color_type == PNG_COLOR_TYPE_RGB) { +#ifdef TTD_LITTLE_ENDIAN + png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER); +#else + png_set_filler(png_ptr, 0xff, PNG_FILLER_BEFORE); +#endif + } + + pixelsize = sizeof(uint32); + } else { + pixelsize = sizeof(uint8); + } + + row_pointer = (png_byte *)malloc(info_ptr->width * pixelsize); + if (row_pointer == NULL) { + png_destroy_read_struct(&png_ptr, &info_ptr, &end_info); + return false; + } + + for (i = 0; i < info_ptr->height; i++) { + png_read_row(png_ptr, row_pointer, NULL); + + dst = sprite->data + i * info_ptr->width; + + for (uint x = 0; x < info_ptr->width; x++) { + if (mask) { + if (row_pointer[x * sizeof(uint8)] != 0) { + dst[x].b = 0; + dst[x].g = 0; + dst[x].r = 0; + /* Alpha channel is used from the original image (to allow transparency in remap colors) */ + dst[x].m = row_pointer[x * sizeof(uint8)]; + } + } else { + dst[x].b = row_pointer[x * sizeof(uint32) + 0]; + dst[x].g = row_pointer[x * sizeof(uint32) + 1]; + dst[x].r = row_pointer[x * sizeof(uint32) + 2]; + dst[x].a = row_pointer[x * sizeof(uint32) + 3]; + dst[x].m = 0; + } + } + } + + free(row_pointer); + png_destroy_read_struct(&png_ptr, &info_ptr, &end_info); + + return true; +} + +bool SpriteLoaderPNG::LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint32 file_pos) +{ + if (!LoadPNG(sprite, filename, file_pos, false)) return false; + if (!LoadPNG(sprite, filename, file_pos, true)) return false; + return true; +} diff --git a/src/spriteloader/png.hpp b/src/spriteloader/png.hpp new file mode 100644 index 000000000..737501268 --- /dev/null +++ b/src/spriteloader/png.hpp @@ -0,0 +1,18 @@ +/* $Id$ */ + +/** @file png.hpp */ + +#ifndef SPRITELOADER_PNG_HPP +#define SPRITELOADER_PNG_HPP + +#include "spriteloader.hpp" + +class SpriteLoaderPNG : public SpriteLoader { +public: + /** + * Load a sprite from the disk and return a sprite struct which is the same for all loaders. + */ + bool LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint32 file_pos); +}; + +#endif /* SPRITELOADER_PNG_HPP */ diff --git a/src/spriteloader/spriteloader.hpp b/src/spriteloader/spriteloader.hpp index 658277236..fe0e6ab8e 100644 --- a/src/spriteloader/spriteloader.hpp +++ b/src/spriteloader/spriteloader.hpp @@ -26,7 +26,7 @@ public: /** * Load a sprite from the disk and return a sprite struct which is the same for all loaders. */ - virtual bool LoadSprite(SpriteLoader::Sprite *sprite, uint32 file_pos) = 0; + virtual bool LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint32 file_pos) = 0; virtual ~SpriteLoader() { } }; |