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authortruelight <truelight@openttd.org>2007-06-11 11:50:49 +0000
committertruelight <truelight@openttd.org>2007-06-11 11:50:49 +0000
commit27febd474ccfccd8e5dc09014a7ad919575575aa (patch)
tree2fcb96fde1458283649c1303c0436fcfb369de55 /src/spriteloader/grf.hpp
parent251a8e36e3848ca54dff31e0ed6bfd5825ec3ce2 (diff)
downloadopenttd-27febd474ccfccd8e5dc09014a7ad919575575aa.tar.xz
(svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
-Add: make it possible to pick your own blitter (-b <blitter>, -h for overview) -Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels) -Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter
Diffstat (limited to 'src/spriteloader/grf.hpp')
-rw-r--r--src/spriteloader/grf.hpp18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/spriteloader/grf.hpp b/src/spriteloader/grf.hpp
new file mode 100644
index 000000000..27083f993
--- /dev/null
+++ b/src/spriteloader/grf.hpp
@@ -0,0 +1,18 @@
+/* $Id$ */
+
+/** @file grf.hpp */
+
+#ifndef SPRITELOADER_GRF_HPP
+#define SPRITELOADER_GRF_HPP
+
+#include "spriteloader.hpp"
+
+class SpriteLoaderGrf : public SpriteLoader {
+public:
+ /**
+ * Load a sprite from the disk and return a sprite struct which is the same for all loaders.
+ */
+ bool LoadSprite(SpriteLoader::Sprite *sprite, uint32 file_pos);
+};
+
+#endif /* SPRITELOADER_GRF_HPP */