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authortruelight <truelight@openttd.org>2007-06-13 16:21:11 +0000
committertruelight <truelight@openttd.org>2007-06-13 16:21:11 +0000
commitb7443d800bddcdc7f3e5feaa0130df2445af4160 (patch)
tree214b44d6a6b5ee20d5f7eb13ed8d04475c94bd5f /src/spriteloader/grf.cpp
parent4185c4afcdd58d49c33e64c6d53a7eb71d44bd1e (diff)
downloadopenttd-b7443d800bddcdc7f3e5feaa0130df2445af4160.tar.xz
(svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
-Codechange: store the SpriteID in the spritecache too -Add: add a PNG loader for graphical files -Documentation: added a document to explain the PNG format
Diffstat (limited to 'src/spriteloader/grf.cpp')
-rw-r--r--src/spriteloader/grf.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/spriteloader/grf.cpp b/src/spriteloader/grf.cpp
index 7b72f1ac1..79095e4db 100644
--- a/src/spriteloader/grf.cpp
+++ b/src/spriteloader/grf.cpp
@@ -8,7 +8,7 @@
#include "../debug.h"
#include "grf.hpp"
-bool SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, uint32 file_pos)
+bool SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint32 file_pos)
{
/* Open the right file and go to the correct position */
FioSeekToFile(file_pos);